Player Matchup

Neith
Neith
SilenceSpeaks2
Neith
Level 50
God Stats
3W - 8L
1,540 SR
Queue Stats
27W - 43L
1,409 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheWildCardd
Tsukuyomi
Level 121
God Stats
1W - 1L
1,691 SR
Queue Stats
15W - 10L
1,545 Elo+
Party 1
Ymir
Ymir
WhatssAShield
Ymir
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 50L
1,484 Elo+
Party 1
Sol
Sol
YourI3thReason
Sol
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,557 Elo+
Party 1
Vamana
Vamana
tertiary_cask1
Vamana
Level 61
God Stats
3W - 4L
1,515 SR
Queue Stats
47W - 49L
1,478 Elo+
Party 1
Team Averages
Level 87
1,549 SR
1,495 Elo+

VS

Team Averages
Level 86
1,518 SR
1,475 Elo+
Ravana
Ravana
 
Ravana
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Samuelp344
Jormungandr
Level 81
God Stats
82W - 62L
1,556 SR
Queue Stats
295W - 296L
1,475 Elo+
Party 3
Tiamat
Tiamat
duduMeiaNove
Tiamat
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
155W - 140L
1,539 Elo+
Party 2
Cthulhu
Cthulhu
morte629
Cthulhu
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 83L
1,446 Elo+
Party 2
Apollo
Apollo
ySebxs
Apollo
Level 101
God Stats
12W - 7L
1,535 SR
Queue Stats
169W - 170L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,826
448
4,488
6,749
2,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
TheWildCardd
Tsukuyomi
12
0 / 2 / 0
6,385
491
4,560
11,551
4,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 2 / 0
5,776
444
3,025
11,564
9,694
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
0 / 5 / 0
5,400
415
1,298
7,821
2,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 4 / 0
6,542
503
6,472
13,627
11,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
8 / 0 / 1
8,485
653
8,395
6,554
3,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Samuelp344
Jormungandr
11
1 / 0 / 4
6,390
492
6,303
9,636
6,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
15
4 / 0 / 3
8,666
667
8,235
5,024
2,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cthulhu
morte629
Cthulhu
13
1 / 0 / 2
6,960
535
8,151
8,958
7,221
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Apollo
ySebxs
Apollo
11
0 / 0 / 3
6,077
467
5,454
4,431
1,455
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
14
14
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
8
0
1
8.5
W
Jormungandr
Samuelp344
Jormungandr
1
0
4
3
L
0
1
0
0
L
Tsukuyomi
TheWildCardd
Tsukuyomi
0
2
0
0
L
0
2
0
0
L
0
5
0
0
W
Tiamat
4
0
3
5.5
W
Cthulhu
morte629
Cthulhu
1
0
2
2
L
0
4
0
0
W
Apollo
ySebxs
Apollo
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,843
Damage
36,538
51,312
Taken
34,603
29,877
Mitigated
22,058
14,616
Healing
12,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
8,395
1,593
0
1,230
6,554
3,813
60
791
5,712
0
73,357
W
Jormungandr
Samuelp344
Jormungandr
6,303
2,018
133
2,808
9,636
6,578
120
1,338
8,254
33,335
0
L
4,488
1,488
0
2,573
6,749
2,088
0
2,487
3,816
0
40,223
L
Tsukuyomi
TheWildCardd
Tsukuyomi
4,560
967
0
4,838
11,551
4,258
0
2,235
8,988
0
60,353
L
3,025
662
0
3,071
11,564
9,694
0
3,438
7,687
24,471
0
L
1,298
533
0
1,634
7,821
2,413
0
5,628
1,532
23,146
2,669
W
Tiamat
8,235
367
0
1,495
5,024
2,991
220
931
4,093
57,031
1,156
W
Cthulhu
morte629
Cthulhu
8,151
602
0
4,476
8,958
7,221
150
464
7,813
51,623
574
L
6,472
2,288
0
2,500
13,627
11,424
0
6,994
6,633
0
55,329
W
Apollo
ySebxs
Apollo
5,454
4,558
0
1,904
4,431
1,455
926
747
3,596
0
35,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,929
Gold Earned
36,578
335
Minions Killed
393
0
Camps Cleared
0
1,239,647
Distance Traveled
1,355,054
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,485
653
110
8
0
311,933
0
W
Jormungandr
6,390
492
45
3
0
245,326
0
L
Neith
5,826
448
78
6
0
248,190
0
L
Tsukuyomi
6,385
491
111
9
0
300,919
0
L
Ymir
5,776
444
25
2
0
257,510
1
L
Sol
5,400
415
44
3
0
190,479
0
W
Tiamat
8,666
667
111
9
0
263,415
2
W
Cthulhu
6,960
535
70
5
0
284,683
0
L
Vamana
6,542
503
77
6
0
242,549
0
W
Apollo
6,077
467
57
4
0
249,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role