Player Matchup

Gilgamesh
Gilgamesh
Baerpstank
Gilgamesh
Level 86
God Stats
7W - 7L
1,589 SR
Queue Stats
50W - 60L
1,492 Elo+
Party 1
Izanami
Izanami
CagiestTunic423
Izanami
Level 85
God Stats
4W - 3L
1,549 SR
Queue Stats
22W - 43L
1,386 Elo+
Party 1
Fenrir
Fenrir
MeLikeDumpy
Fenrir
Level 107
God Stats
3W - 5L
1,462 SR
Queue Stats
134W - 148L
1,541 Elo+
Party 1
Ra
Ra
Peskymarshmallow
Ra
Level 107
God Stats
1W - 4L
1,425 SR
Queue Stats
32W - 50L
1,462 Elo+
Party 1
Maui
Maui
RideShaft
Maui
Level 114
God Stats
0W - 2L
1,311 SR
Queue Stats
20W - 45L
1,347 Elo+
Party 1
Team Averages
Level 100
1,467 SR
1,446 Elo+

VS

Team Averages
Level 141
1,484 SR
1,554 Elo+
Ne Zha
Ne Zha
Dark Chaos3
Ne Zha
Level 124
God Stats
8W - 6L
1,422 SR
Queue Stats
236W - 236L
1,579 Elo+
Party 2
Ra
Ra
ItSxBiGxTonE
Ra
Level 150
God Stats
7W - 6L
1,364 SR
Queue Stats
305W - 304L
1,516 Elo+
Party 2
Charybdis
Charybdis
KurtKrej
Charybdis
Level 153
God Stats
30W - 38L
1,579 SR
Queue Stats
486W - 433L
1,562 Elo+
Solo
Tyr
Tyr
Siddorax
Tyr
Level 127
God Stats
4W - 7L
1,438 SR
Queue Stats
226W - 209L
1,569 Elo+
Solo
Cthulhu
Cthulhu
iV3LOC17Y
Cthulhu
Level 153
God Stats
11W - 6L
1,616 SR
Queue Stats
256W - 256L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Baerpstank
Gilgamesh
11
1 / 2 / 0
6,727
561
4,413
13,090
10,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 2
5,695
475
3,199
8,414
2,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
11
4 / 2 / 1
6,644
554
6,211
11,238
5,371
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 3 / 1
6,980
582
4,095
7,679
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
10
0 / 1 / 3
6,355
530
2,962
8,086
6,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
2 / 1 / 3
7,106
592
3,018
9,630
4,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 1 / 3
7,944
662
4,605
6,451
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
KurtKrej
Charybdis
13
2 / 1 / 1
6,894
575
5,577
6,945
2,457
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 1 / 0
8,388
699
9,189
12,573
11,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
iV3LOC17Y
Cthulhu
10
1 / 2 / 2
6,549
546
6,010
10,735
8,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
5
Kills
9
9
Deaths
6
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Baerpstank
Gilgamesh
1
2
0
0.5
L
0
1
2
1
W
Ne Zha
2
1
3
3.5
W
1
1
3
2.5
W
Charybdis
KurtKrej
Charybdis
2
1
1
2.5
L
Fenrir
4
2
1
2.25
L
0
3
1
0.17
L
Maui
0
1
3
1.5
W
3
1
0
3
W
Cthulhu
iV3LOC17Y
Cthulhu
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,880
Damage
28,399
48,507
Taken
46,334
28,148
Mitigated
29,702
11,106
Healing
23,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Baerpstank
Gilgamesh
4,413
1,705
0
1,729
13,090
10,513
0
0
13,090
0
47,375
L
3,199
1,821
0
2,347
8,414
2,828
904
2,273
6,141
0
45,746
W
Ne Zha
3,018
461
0
4,831
9,630
4,367
0
715
8,915
0
60,636
W
4,605
46
888
3,057
6,451
2,540
0
2,987
3,345
67,344
960
W
Charybdis
KurtKrej
Charybdis
5,577
2,295
0
2,193
6,945
2,457
0
1,221
5,724
0
51,952
L
Fenrir
6,211
1,557
0
1,178
11,238
5,371
0
2,295
8,943
0
38,032
L
4,095
286
588
2,182
7,679
3,238
0
2,992
4,520
61,331
0
L
Maui
2,962
896
0
3,082
8,086
6,198
190
2,659
5,427
22,922
0
W
9,189
1,618
0
7,586
12,573
11,815
0
0
12,573
0
71,791
W
Cthulhu
iV3LOC17Y
Cthulhu
6,010
582
601
4,063
10,735
8,523
0
2,799
7,936
31,348
821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,401
Gold Earned
36,881
365
Minions Killed
479
0
Camps Cleared
0
1,223,329
Distance Traveled
1,347,246
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,727
561
92
8
0
193,091
0
L
Izanami
5,695
475
75
6
0
227,087
0
W
Ne Zha
7,106
592
94
8
0
295,028
0
W
Ra
7,944
662
126
11
0
284,029
0
W
Charybdis
6,894
575
90
8
0
247,004
1
L
Fenrir
6,644
554
57
5
0
297,887
2
L
Ra
6,980
582
106
9
0
249,008
6
L
Maui
6,355
530
35
3
0
256,256
0
W
Tyr
8,388
699
117
10
0
266,048
4
W
Cthulhu
6,549
546
52
4
0
255,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role