Player Matchup

Scylla
Scylla
 
Scylla
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Marrrio69
Pele
Level 120
God Stats
12W - 2L
1,834 SR
Queue Stats
82W - 97L
1,387 Elo+
Solo
Nut
Nut
OdranoelZurc
Nut
Level 58
God Stats
21W - 21L
1,532 SR
Queue Stats
40W - 41L
1,442 Elo+
Party 1
Vamana
Vamana
SiulLeirbag
Vamana
Level 86
God Stats
10W - 9L
1,505 SR
Queue Stats
78W - 78L
1,440 Elo+
Party 1
Jormungandr
Jormungandr
nNosbor
Jormungandr
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 39L
1,361 Elo+
Party 1
Team Averages
Level 83
1,574 SR
1,426 Elo+

VS

Team Averages
Level 53
1,458 SR
1,462 Elo+
Shiva
Shiva
Flufluh
Shiva
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
350W - 333L
1,530 Elo+
Solo
Scylla
Scylla
LMDS_Nooby
Scylla
Level 32
God Stats
3W - 9L
1,266 SR
Queue Stats
30W - 68L
1,266 Elo+
Solo
Thanatos
Thanatos
Lubsss
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Ymir
Ymir
Marcosvfv
Ymir
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Rama
Rama
bgoatjames
Rama
Level 89
God Stats
2W - 5L
1,525 SR
Queue Stats
31W - 23L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
1 / 1 / 1
6,252
625
1,250
4,509
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
10
3 / 0 / 2
5,850
585
3,715
7,028
2,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 0 / 2
6,129
613
4,361
4,857
1,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vamana
10
1 / 0 / 1
5,851
585
5,211
7,638
6,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
nNosbor
Jormungandr
9
1 / 0 / 4
5,803
580
3,164
7,134
5,230
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Flufluh
Shiva
10
0 / 0 / 0
5,620
562
4,968
7,336
5,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
LMDS_Nooby
Scylla
10
0 / 1 / 0
5,507
551
823
3,169
1,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Lubsss
Thanatos
8
0 / 4 / 1
4,738
474
2,430
7,710
2,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
9
1 / 1 / 0
5,462
546
3,056
6,812
4,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 3 / 0
4,644
464
2,076
5,827
1,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
8
Kills
1
1
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
1
1
1.5
L
Shiva
Flufluh
Shiva
0
0
0
0
L
Scylla
LMDS_Nooby
Scylla
0
1
0
0
L
Thanatos
Lubsss
Thanatos
0
4
1
0.13
L
Ymir
1
1
0
1
W
Pele
3
0
2
4
W
2
0
2
3
W
Vamana
1
0
1
1.5
L
0
3
0
0
W
Jormungandr
nNosbor
Jormungandr
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,701
Damage
13,353
31,166
Taken
30,854
17,548
Mitigated
15,512
10,413
Healing
8,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
1,250
154
0
1,500
4,509
1,458
0
1,613
2,764
36,659
2,879
L
Shiva
Flufluh
Shiva
4,968
1,098
220
3,154
7,336
5,604
0
255
6,616
0
39,016
L
Scylla
LMDS_Nooby
Scylla
823
72
0
670
3,169
1,025
0
1,161
1,851
35,717
1,233
L
Thanatos
Lubsss
Thanatos
2,430
1,123
0
2,693
7,710
2,911
0
0
7,592
0
24,195
L
Ymir
3,056
1,303
0
591
6,812
4,112
0
1,562
5,250
9,182
231
W
Pele
3,715
1,587
0
2,520
7,028
2,859
0
193
6,719
0
42,992
W
4,361
3,099
0
1,997
4,857
1,777
686
200
4,657
0
40,382
W
Vamana
5,211
2,371
0
2,434
7,638
6,224
0
0
6,986
0
39,478
L
2,076
1,474
0
1,198
5,827
1,860
0
1,005
4,822
0
30,442
W
Jormungandr
nNosbor
Jormungandr
3,164
909
0
1,962
7,134
5,230
175
1,741
5,393
22,021
968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,885
Gold Earned
25,971
343
Minions Killed
271
0
Camps Cleared
0
1,017,622
Distance Traveled
935,230
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,252
625
97
10
0
194,084
0
L
Shiva
5,620
562
72
7
0
221,567
1
L
Scylla
5,507
551
88
9
0
183,038
0
L
Thanatos
4,738
474
45
5
0
189,892
0
L
Ymir
5,462
546
16
2
0
185,259
0
W
Pele
5,850
585
59
6
0
239,396
2
W
Nut
6,129
613
90
9
0
186,044
0
W
Vamana
5,851
585
70
7
0
205,692
0
L
Rama
4,644
464
50
5
0
155,474
2
W
Jormungandr
5,803
580
27
3
0
192,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role