Player Matchup

Cupid
Cupid
Diamond II
KittenToeBeans
Cupid
Diamond II
Level 145
God Stats
0W - 1L
1,982 SR
Queue Stats
32W - 9L
2,398 MMR
Party 1
Cthulhu
Cthulhu
Diamond V
Kuzenbo1
Cthulhu
Diamond V
Level 162
God Stats
8W - 7L
1,771 SR
Queue Stats
31W - 26L
2,078 MMR
Party 1
Amaterasu
Amaterasu
Diamond V
WokeandBroke
Amaterasu
Diamond V
Level 56
God Stats
1W - 4L
1,545 SR
Queue Stats
122W - 106L
2,151 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 121
1,766 SR
2,209 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 187
1,742 SR
2,038 MMR
Vulcan
Vulcan
Diamond III
BigBangDangler
Vulcan
Diamond III
Level 157
God Stats
2W - 0L
1,727 SR
Queue Stats
55W - 33L
2,146 MMR
Party 2
Awilix
Awilix
Masters
DeadsNight01
Awilix
Masters
Level 277
God Stats
238W - 72L
1,766 SR
Queue Stats
860W - 519L
1,993 MMR
Solo
Bacchus
Bacchus
Platinum IV
TheTacoVacuum
Bacchus
Platinum IV
Level 128
God Stats
1W - 0L
1,734 SR
Queue Stats
11W - 3L
1,976 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 0
10,798
720
17,931
11,915
5,379
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Kuzenbo1
Cthulhu
16
0 / 4 / 5
10,019
668
7,083
14,137
14,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amaterasu
WokeandBroke
Amaterasu
15
1 / 4 / 5
9,802
653
5,383
18,779
16,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
AresAchillesKuzenboNe ZhaThoth

VS

Bans
CharonSobekUllrHorusHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 6
12,625
842
14,306
9,261
4,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
15
4 / 5 / 5
11,084
739
12,150
16,878
9,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
16
3 / 1 / 8
10,717
714
8,478
13,649
19,604
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
7
Kills
12
12
Deaths
7
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
W
Awilix
4
5
5
1.3
L
6
4
0
1.5
L
Cthulhu
Kuzenbo1
Cthulhu
0
4
5
0.63
W
Bacchus
3
1
8
7
L
Amaterasu
WokeandBroke
Amaterasu
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,397
Damage
34,934
44,831
Taken
39,788
35,531
Mitigated
33,833
8,224
Healing
7,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,306
4,624
0
2,406
9,261
4,945
1,022
2,864
6,311
65,635
710
W
Awilix
12,150
4,363
0
2,449
16,878
9,284
2,033
2,500
14,058
0
61,909
L
17,931
11,613
37
2,353
11,915
5,379
1,159
6,785
5,013
0
52,451
L
Cthulhu
Kuzenbo1
Cthulhu
7,083
181
159
879
14,137
14,103
92
7,129
6,685
44,240
461
W
Bacchus
8,478
951
0
2,262
13,649
19,604
246
1,708
11,536
17,834
2,508
L
Amaterasu
WokeandBroke
Amaterasu
5,383
1,084
0
4,796
18,779
16,049
147
8,319
10,022
0
19,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,619
Gold Earned
34,426
198
Minions Killed
205
0
Camps Cleared
0
935,904
Distance Traveled
907,329
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,625
842
121
8
0
321,449
0
W
Awilix
11,084
739
64
4
0
271,291
0
L
Cupid
10,798
720
88
6
0
279,148
0
L
Cthulhu
10,019
668
78
5
0
290,080
0
W
Bacchus
10,717
714
20
1
0
314,589
0
L
Amaterasu
9,802
653
32
2
0
366,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role