Player Matchup

Atlas
Atlas
JonnyFelipe
Atlas
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 31L
1,597 Elo+
Solo
Thor
Thor
Skidy22
Thor
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 64L
1,412 Elo+
Solo
Bake Kujira
Bake Kujira
We Was High
Bake Kujira
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 49L
1,478 Elo+
Solo
Awilix
Awilix
larnaqueur21
Awilix
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 45L
1,337 Elo+
Solo
He Bo
He Bo
rp6f6
He Bo
Level 81
God Stats
1W - 1L
1,679 SR
Queue Stats
194W - 216L
1,407 Elo+
Solo
Team Averages
Level 63
1,536 SR
1,446 Elo+

VS

Team Averages
Level 81
1,465 SR
1,394 Elo+
Shiva
Shiva
HexCatalyst
Shiva
Level 86
God Stats
5W - 2L
1,410 SR
Queue Stats
98W - 94L
1,413 Elo+
Party 1
Rama
Rama
Khaleesi71994
Rama
Level 34
God Stats
3W - 1L
1,300 SR
Queue Stats
15W - 29L
1,287 Elo+
Party 1
Hercules
Hercules
MFN T R U T H
Hercules
Level 141
God Stats
1W - 0L
1,554 SR
Queue Stats
24W - 27L
1,453 Elo+
Party 1
Ah Puch
Ah Puch
XEatMyShortxX
Ah Puch
Level 116
God Stats
8W - 5L
1,561 SR
Queue Stats
309W - 300L
1,443 Elo+
Solo
Artemis
Artemis
kingjuson
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 8
7,672
767
6,386
15,645
18,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thor
Skidy22
Thor
14
3 / 7 / 3
7,522
752
5,005
11,262
5,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bake Kujira
We Was High
Bake Kujira
14
1 / 5 / 5
7,319
732
6,128
15,752
18,314
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
12
3 / 6 / 3
7,779
778
3,640
9,579
4,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

He Bo
rp6f6
He Bo
8
1 / 2 / 1
6,034
603
2,271
3,106
923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 16
9,014
901
8,101
10,978
12,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
6 / 1 / 10
9,115
912
7,475
6,881
3,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
MFN T R U T H
Hercules
16
7 / 2 / 13
9,672
967
7,924
12,947
16,012
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
15
3 / 2 / 17
9,027
903
17,154
6,771
3,367
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
kingjuson
Artemis
13
3 / 3 / 13
8,151
815
5,347
5,606
2,410
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
92
9
Kills
23
24
Deaths
10
20
Assists
69
Player
Kills
Deaths
Assists
KDA
W
4
2
16
6
L
1
4
8
1.25
W
6
1
10
11
W
Hercules
MFN T R U T H
Hercules
7
2
13
6.75
L
Thor
Skidy22
Thor
3
7
3
0.64
L
Bake Kujira
We Was High
Bake Kujira
1
5
5
0.7
W
Ah Puch
3
2
17
5.75
W
Artemis
kingjuson
Artemis
3
3
13
3.17
L
Awilix
3
6
3
0.75
L
He Bo
rp6f6
He Bo
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,430
Damage
46,001
55,344
Taken
43,183
47,782
Mitigated
38,122
7,513
Healing
17,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,101
560
2,476
2,821
10,978
12,925
1,307
3,155
7,823
0
20,282
L
6,386
2,045
206
2,699
15,645
18,414
497
4,734
10,657
13,601
421
W
7,475
3,751
428
1,866
6,881
3,408
2,774
1,354
5,527
0
17,539
W
Hercules
MFN T R U T H
Hercules
7,924
1,894
1,997
6,232
12,947
16,012
592
3,900
9,047
0
14,516
L
Thor
Skidy22
Thor
5,005
773
334
620
11,262
5,325
362
3,247
7,793
0
12,763
L
Bake Kujira
We Was High
Bake Kujira
6,128
3,088
1,092
1,648
15,752
18,314
397
5,620
9,867
16,092
725
W
Ah Puch
17,154
892
273
954
6,771
3,367
713
2,518
4,253
33,693
421
W
Artemis
kingjuson
Artemis
5,347
3,391
0
0
5,606
2,410
2,094
2,952
2,654
0
13,082
L
Awilix
3,640
1,114
0
399
9,579
4,806
0
1,611
7,881
0
9,622
L
He Bo
rp6f6
He Bo
2,271
75
0
515
3,106
923
0
1,924
1,147
3,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,326
Gold Earned
44,979
87
Minions Killed
109
0
Camps Cleared
0
651,075
Distance Traveled
917,255
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,014
901
28
3
0
204,883
0
L
Atlas
7,672
767
17
2
0
147,689
0
W
Rama
9,115
912
21
2
0
185,781
0
W
Hercules
9,672
967
11
1
0
191,297
0
L
Thor
7,522
752
16
2
0
137,044
0
L
Bake Kujira
7,319
732
34
3
0
172,735
0
W
Ah Puch
9,027
903
37
4
0
175,941
0
W
Artemis
8,151
815
12
1
0
159,353
0
L
Awilix
7,779
778
13
1
0
130,551
0
L
He Bo
6,034
603
7
1
0
63,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role