Player Matchup

Morgan Le Fay
Morgan Le Fay
YourNorthstarr
Morgan Le Fay
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,256 Elo+
Solo
Lancelot
Lancelot
succmyNJPP
Lancelot
Level 61
God Stats
32W - 23L
1,622 SR
Queue Stats
60W - 55L
1,368 Elo+
Party 1
King Arthur
King Arthur
theguy-nex-door
King Arthur
Level 106
God Stats
27W - 22L
1,584 SR
Queue Stats
56W - 47L
1,430 Elo+
Party 1
Team Averages
Level 85
1,569 SR
1,351 Elo+

VS

Team Averages
Level 91
1,569 SR
1,396 Elo+
Ao Kuang
Ao Kuang
HuskyMusky22
Ao Kuang
Level 108
God Stats
11W - 6L
1,617 SR
Queue Stats
171W - 178L
1,345 Elo+
Party 2
Danzaburou
Danzaburou
SackRash
Danzaburou
Level 63
God Stats
27W - 41L
1,390 SR
Queue Stats
144W - 146L
1,339 Elo+
Party 2
Maui
Maui
TheNigha17
Maui
Level 103
God Stats
0W - 1L
1,699 SR
Queue Stats
81W - 30L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
YourNorthstarr
Morgan Le Fay
16
2 / 4 / 7
11,018
735
13,542
10,097
5,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
succmyNJPP
Lancelot
18
9 / 0 / 3
12,457
830
18,119
10,166
7,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
theguy-nex-door
King Arthur
16
2 / 1 / 9
10,588
706
11,540
16,902
21,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HuskyMusky22
Ao Kuang
13
0 / 9 / 3
9,096
606
6,815
16,608
7,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
SackRash
Danzaburou
17
5 / 3 / 0
11,348
757
14,935
15,018
7,808
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
0 / 1 / 5
9,436
629
6,374
19,351
21,848
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
13
Kills
5
5
Deaths
13
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
HuskyMusky22
Ao Kuang
0
9
3
0.17
L
Danzaburou
SackRash
Danzaburou
5
3
0
1.67
L
0
1
5
2.5
W
Morgan Le Fay
YourNorthstarr
Morgan Le Fay
2
4
7
1.38
W
Lancelot
succmyNJPP
Lancelot
9
0
3
10.5
W
King Arthur
theguy-nex-door
King Arthur
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,201
Damage
28,124
37,165
Taken
50,977
33,639
Mitigated
37,172
11,018
Healing
8,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
HuskyMusky22
Ao Kuang
6,815
2,509
0
2,473
16,608
7,516
1,185
2,051
13,854
27,231
9,509
L
Danzaburou
SackRash
Danzaburou
14,935
7,540
201
4,859
15,018
7,808
647
3,881
10,724
0
54,516
L
6,374
1,519
0
700
19,351
21,848
0
7,710
10,805
26,769
491
W
Morgan Le Fay
YourNorthstarr
Morgan Le Fay
13,542
1,378
0
1,288
10,097
5,343
854
3,130
6,965
40,296
0
W
Lancelot
succmyNJPP
Lancelot
18,119
5,071
0
3,315
10,166
7,182
211
2,870
7,296
0
53,748
W
King Arthur
theguy-nex-door
King Arthur
11,540
1,512
426
5,989
16,902
21,114
178
5,937
10,961
0
33,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,063
Gold Earned
29,880
180
Minions Killed
183
0
Camps Cleared
0
921,627
Distance Traveled
795,698
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,096
606
42
3
0
240,279
0
L
Danzaburou
11,348
757
94
6
0
254,829
0
L
Maui
9,436
629
47
3
0
300,590
0
W
Morgan Le Fay
11,018
735
72
5
0
261,584
4
W
Lancelot
12,457
830
69
5
0
333,295
0
W
King Arthur
10,588
706
39
3
0
326,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role