Player Matchup

Cerberus
Cerberus
A_vengeful_goose
Cerberus
Level 100
God Stats
4W - 0L
1,910 SR
Queue Stats
66W - 67L
1,511 Elo+
Solo
Arachne
Arachne
Cooderbandit
Arachne
Level 125
God Stats
30W - 20L
1,566 SR
Queue Stats
587W - 610L
1,548 Elo+
Party 1
Freya
Freya
Dirtyfrank007
Freya
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 54L
1,322 Elo+
Party 2
Pele
Pele
SpiralCargo102
Pele
Level 114
God Stats
2W - 5L
1,500 SR
Queue Stats
279W - 273L
1,537 Elo+
Party 1
Sylvanus
Sylvanus
smotpoke420
Sylvanus
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 21L
1,320 Elo+
Party 2
Team Averages
Level 77
1,595 SR
1,448 Elo+

VS

Team Averages
Level 68
1,608 SR
1,469 Elo+
Sylvanus
Sylvanus
Rychus23
Sylvanus
Level 88
God Stats
3W - 2L
1,678 SR
Queue Stats
347W - 333L
1,446 Elo+
Party 3
Tsukuyomi
Tsukuyomi
UriLeash
Tsukuyomi
Level 83
God Stats
5W - 2L
1,500 SR
Queue Stats
218W - 211L
1,443 Elo+
Solo
Tyr
Tyr
X BwZeR SmAsH X
Tyr
Level 69
God Stats
2W - 2L
1,728 SR
Queue Stats
395W - 368L
1,455 Elo+
Party 3
Apollo
Apollo
chris_toe_four
Apollo
Level 29
God Stats
1W - 11L
1,287 SR
Queue Stats
470W - 502L
1,469 Elo+
Solo
Xing Tian
Xing Tian
juanigarcia20776
Xing Tian
Level 72
God Stats
1W - 1L
1,844 SR
Queue Stats
131W - 114L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 18
9,162
916
13,862
18,878
19,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
Cooderbandit
Arachne
14
6 / 4 / 13
9,306
931
9,880
13,899
10,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 4 / 19
8,844
884
18,814
13,341
7,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
10 / 3 / 12
10,564
1,056
15,891
15,275
7,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
smotpoke420
Sylvanus
13
2 / 3 / 19
8,728
873
7,395
13,137
12,220
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Rychus23
Sylvanus
14
3 / 4 / 5
8,367
837
10,651
12,962
12,178
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
UriLeash
Tsukuyomi
15
4 / 5 / 3
8,511
851
18,152
12,401
5,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

15
2 / 5 / 5
8,154
815
8,152
17,331
13,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

14
4 / 7 / 4
8,182
818
7,527
14,755
7,490
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
14
3 / 4 / 5
8,432
843
9,599
15,307
17,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
38
25
Kills
16
16
Deaths
25
81
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
2
18
7
W
Arachne
Cooderbandit
Arachne
6
4
13
3.13
W
2
4
19
2.88
L
Sylvanus
Rychus23
Sylvanus
3
4
5
1.38
W
10
3
12
5.33
L
Tsukuyomi
UriLeash
Tsukuyomi
4
5
3
1.1
L
2
5
5
0.9
L
4
7
4
0.86
L
Xing Tian
3
4
5
1.38
W
Sylvanus
smotpoke420
Sylvanus
2
3
19
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,842
Damage
54,081
74,530
Taken
72,756
56,783
Mitigated
56,517
35,045
Healing
16,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,862
692
796
6,142
18,878
19,680
574
4,253
14,625
23,150
1,654
W
Arachne
Cooderbandit
Arachne
9,880
6,969
218
2,733
13,899
10,326
1,242
4,941
8,958
0
13,691
W
18,814
6,497
454
3,001
13,341
7,106
2,375
3,293
10,048
29,111
866
L
Sylvanus
Rychus23
Sylvanus
10,651
1,527
3,149
2,605
12,962
12,178
0
5,986
6,976
17,298
0
W
15,891
3,353
1,168
4,509
15,275
7,451
2,585
4,093
11,182
0
42,058
L
Tsukuyomi
UriLeash
Tsukuyomi
18,152
3,042
0
1,195
12,401
5,672
0
7,459
4,942
0
26,692
L
8,152
1,065
183
1,897
17,331
13,991
0
10,050
7,281
234
16,523
L
7,527
2,989
1,024
2,859
14,755
7,490
784
5,889
8,866
0
24,251
L
Xing Tian
9,599
561
1,528
1,658
15,307
17,186
0
8,602
6,705
17,927
0
W
Sylvanus
smotpoke420
Sylvanus
7,395
1,968
10,237
5,787
13,137
12,220
1,244
3,904
9,233
9,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,604
Gold Earned
41,646
133
Minions Killed
125
0
Camps Cleared
0
915,669
Distance Traveled
853,649
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,162
916
30
3
0
192,825
0
W
Arachne
9,306
931
12
1
0
195,284
0
W
Freya
8,844
884
29
3
0
177,233
0
L
Sylvanus
8,367
837
20
2
0
165,324
0
W
Pele
10,564
1,056
58
6
0
188,832
0
L
Tsukuyomi
8,511
851
18
2
0
193,729
0
L
Tyr
8,154
815
15
2
0
165,311
0
L
Apollo
8,182
818
57
6
0
151,779
0
L
Xing Tian
8,432
843
15
2
0
177,506
0
W
Sylvanus
8,728
873
4
0
0
161,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role