Player Matchup

Apollo
Apollo
Gold IV
 
Apollo
Gold IV
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Silver II
 
Bastet
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Gold IV
Dinotroll616
Bacchus
Gold IV
Level 77
God Stats
1W - 1L
1,867 SR
Queue Stats
38W - 35L
1,583 MMR
Solo
Cthulhu
Cthulhu
Gold II
Paquito3D
Cthulhu
Gold II
Level 89
God Stats
1W - 6L
1,659 SR
Queue Stats
662W - 694L
1,586 MMR
Solo
Geb
Geb
Gold II
babesyn
Geb
Gold II
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
135W - 125L
1,611 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,605 SR
1,556 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,640 SR
1,588 MMR
Ymir
Ymir
Gold V
Eranosis
Ymir
Gold V
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,577 MMR
Solo
Osiris
Osiris
Gold V
Numberrrs-
Osiris
Gold V
Level 160
God Stats
48W - 37L
1,563 SR
Queue Stats
90W - 94L
1,397 MMR
Party 2
Kukulkan
Kukulkan
Gold III
Pluto AJ
Kukulkan
Gold III
Level 156
God Stats
5W - 1L
1,953 SR
Queue Stats
28W - 28L
1,607 MMR
Solo
Heimdallr
Heimdallr
Platinum V
SoHoriZon
Heimdallr
Platinum V
Level 161
God Stats
52W - 35L
1,682 SR
Queue Stats
100W - 95L
1,765 MMR
Party 2
Awilix
Awilix
Silver I
TheSemiAquaDin0
Awilix
Silver I
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 26L
1,593 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
6
0 / 0 / 0
3,201
640
1,381
1,916
531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bastet
 
Bastet
3
0 / 0 / 0
2,702
540
928
1,209
267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bacchus
Dinotroll616
Bacchus
4
0 / 0 / 0
2,872
574
915
5,047
3,077
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
Paquito3D
Cthulhu
6
0 / 0 / 0
3,668
734
2,808
4,322
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
7
1 / 2 / 0
3,563
713
1,793
3,954
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
OdinThanatosAthena

VS

Bans
ThorKuzenboAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 0 / 0
3,600
720
1,677
2,422
1,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Numberrrs-
Osiris
7
0 / 0 / 0
3,948
790
1,916
5,160
3,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Pluto AJ
Kukulkan
7
0 / 1 / 1
3,790
758
941
2,050
645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Heimdallr
SoHoriZon
Heimdallr
6
0 / 0 / 0
3,321
664
2,198
1,984
772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
1 / 0 / 0
3,664
733
1,173
4,347
1,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
1
2
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
0
0
0
L
Bastet
 
Bastet
0
0
0
0
L
Bacchus
Dinotroll616
Bacchus
0
0
0
0
W
Ymir
0
0
0
0
W
Osiris
Numberrrs-
Osiris
0
0
0
0
L
Cthulhu
Paquito3D
Cthulhu
0
0
0
0
W
Kukulkan
Pluto AJ
Kukulkan
0
1
1
0.5
W
Heimdallr
SoHoriZon
Heimdallr
0
0
0
0
W
1
0
0
1
L
Geb
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,825
Damage
7,905
16,448
Taken
15,963
7,981
Mitigated
7,035
4,467
Healing
8,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,381
1,177
0
500
1,916
531
0
269
1,647
0
18,795
L
Bastet
 
Bastet
928
126
0
973
1,209
267
0
0
1,209
0
5,617
L
Bacchus
Dinotroll616
Bacchus
915
0
0
874
5,047
3,077
0
1,255
3,792
6,871
0
W
Ymir
1,677
622
0
1,053
2,422
1,316
0
445
1,977
10,538
1,217
W
Osiris
Numberrrs-
Osiris
1,916
855
0
2,864
5,160
3,012
0
2,121
2,570
0
23,787
L
Cthulhu
Paquito3D
Cthulhu
2,808
407
0
1,370
4,322
2,625
0
0
4,322
16,756
354
W
Kukulkan
Pluto AJ
Kukulkan
941
343
0
500
2,050
645
0
1,112
714
17,054
0
W
Heimdallr
SoHoriZon
Heimdallr
2,198
1,489
0
1,045
1,984
772
0
470
1,514
0
21,541
W
1,173
567
0
2,925
4,347
1,290
0
404
3,865
0
20,218
L
Geb
1,793
131
0
750
3,954
1,481
0
809
3,013
12,676
355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,006
Gold Earned
18,323
138
Minions Killed
188
0
Camps Cleared
0
501,631
Distance Traveled
502,200
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,201
640
34
7
0
88,477
0
L
Bastet
2,702
540
13
3
0
66,453
0
L
Bacchus
2,872
574
8
2
0
126,888
0
W
Ymir
3,600
720
14
3
0
109,442
0
W
Osiris
3,948
790
49
10
0
85,793
0
L
Cthulhu
3,668
734
49
10
0
108,231
0
W
Kukulkan
3,790
758
44
9
0
92,996
0
W
Heimdallr
3,321
664
41
8
0
93,517
0
W
Awilix
3,664
733
40
8
0
120,452
0
L
Geb
3,563
713
34
7
0
111,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role