Player Matchup

Fafnir
Fafnir
ConsulTornow2
Fafnir
Level 42
God Stats
17W - 19L
1,072 SR
Queue Stats
46W - 41L
1,450 Elo+
Party 1
Hachiman
Hachiman
Slxm jimmy2745
Hachiman
Level 14
God Stats
5W - 5L
971 SR
Queue Stats
5W - 6L
951 Elo+
Party 1
Bake Kujira
Bake Kujira
UnfixedGlutes
Bake Kujira
Level 114
God Stats
0W - 4L
1,076 SR
Queue Stats
31W - 30L
1,490 Elo+
Party 1
Team Averages
Level 57
1,040 SR
1,297 Elo+

VS

Team Averages
Level 86
1,500 SR
1,475 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
LucidGamingCo
Bacchus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 43L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,621
635
6,729
17,611
16,238
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hachiman
13
1 / 3 / 1
7,970
664
5,396
11,607
4,825
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bake Kujira
UnfixedGlutes
Bake Kujira
12
1 / 5 / 1
7,463
622
5,616
13,884
14,869
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
8 / 1 / 4
10,806
901
14,470
7,445
3,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
 
Charybdis
14
4 / 1 / 7
9,550
796
16,362
9,324
3,966
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
14
0 / 1 / 10
8,588
716
7,443
12,181
14,811
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
12
12
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
8
1
4
10
W
Charybdis
 
Charybdis
4
1
7
7.5
L
0
4
1
0.13
W
Bacchus
0
1
10
5
L
Hachiman
1
3
1
0.5
L
Bake Kujira
UnfixedGlutes
Bake Kujira
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,741
Damage
38,275
43,102
Taken
28,950
35,932
Mitigated
22,258
2,016
Healing
6,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
14,470
1,589
0
2,890
7,445
3,481
827
2,618
4,791
43,094
669
W
Charybdis
 
Charybdis
16,362
7,802
0
1,809
9,324
3,966
1,044
4,258
5,047
0
46,258
L
6,729
1,366
0
739
17,611
16,238
0
7,902
8,539
21,287
613
W
Bacchus
7,443
850
0
1,942
12,181
14,811
67
5,369
6,744
13,458
1,834
L
Hachiman
5,396
2,448
0
571
11,607
4,825
0
4,791
6,159
0
22,188
L
Bake Kujira
UnfixedGlutes
Bake Kujira
5,616
1,516
0
706
13,884
14,869
0
5,779
7,159
22,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,054
Gold Earned
28,944
104
Minions Killed
153
0
Camps Cleared
0
711,134
Distance Traveled
711,191
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,806
901
80
7
0
252,962
0
W
Charybdis
9,550
796
60
5
0
222,750
2
L
Fafnir
7,621
635
23
2
0
240,168
0
W
Bacchus
8,588
716
13
1
0
235,479
1
L
Hachiman
7,970
664
50
4
0
242,261
0
L
Bake Kujira
7,463
622
31
3
0
228,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role