Player Matchup

Hun Batz
Hun Batz
RangerRick8312
Hun Batz
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Chaac
Chaac
Therealsnake985
Chaac
Level 53
God Stats
0W - 1L
1,561 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Medusa
Medusa
Wolfgoggles
Medusa
Level 128
God Stats
2W - 2L
1,519 SR
Queue Stats
70W - 63L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
cosmoBeach_
Nu Wa
Level 126
God Stats
31W - 26L
1,555 SR
Queue Stats
70W - 63L
1,500 Elo+
Party 2
Athena
Athena
koonsie17
Athena
Level 125
God Stats
3W - 7L
1,406 SR
Queue Stats
74W - 65L
1,473 Elo+
Party 2
Team Averages
Level 105
1,508 SR
1,494 Elo+

VS

Team Averages
Level 86
1,577 SR
1,455 Elo+
Anubis
Anubis
SimpForNIC
Anubis
Level 100
God Stats
5W - 4L
1,617 SR
Queue Stats
137W - 141L
1,515 Elo+
Party 1
Achilles
Achilles
henry_merk
Achilles
Level 106
God Stats
5W - 3L
1,847 SR
Queue Stats
111W - 114L
1,461 Elo+
Party 1
Chiron
Chiron
jaydenisout
Chiron
Level 67
God Stats
29W - 32L
1,477 SR
Queue Stats
65W - 82L
1,462 Elo+
Party 1
Heimdallr
Heimdallr
mbsss95
Heimdallr
Level 85
God Stats
9W - 8L
1,443 SR
Queue Stats
124W - 129L
1,401 Elo+
Solo
Da Ji
Da Ji
scqreboard
Da Ji
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 29L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
4
0 / 2 / 2
3,133
522
1,004
3,534
787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 3 / 1
3,630
605
1,805
4,572
1,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
5
2 / 1 / 0
3,585
598
3,621
3,548
1,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

3
0 / 3 / 0
2,748
458
716
2,173
272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
koonsie17
Athena
5
0 / 1 / 2
3,761
627
1,258
4,601
3,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
SimpForNIC
Anubis
8
4 / 0 / 0
4,935
823
3,161
3,024
1,277
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Achilles
henry_merk
Achilles
6
2 / 2 / 1
3,693
616
2,387
4,997
3,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chiron
6
1 / 2 / 1
3,279
547
2,987
4,209
1,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
mbsss95
Heimdallr
6
0 / 0 / 2
3,337
556
2,261
3,254
1,033
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Da Ji
6
2 / 0 / 0
3,702
617
1,227
3,571
1,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
3
Kills
9
10
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
0
2
2
0.5
W
Anubis
SimpForNIC
Anubis
4
0
0
4
L
1
3
1
0.5
L
Medusa
2
1
0
2
L
0
3
0
0
W
Achilles
henry_merk
Achilles
2
2
1
1.25
W
Chiron
1
2
1
0.75
L
Athena
koonsie17
Athena
0
1
2
1
W
Heimdallr
mbsss95
Heimdallr
0
0
2
1
W
Da Ji
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,404
Damage
12,023
18,428
Taken
19,055
6,973
Mitigated
7,909
4,267
Healing
5,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
1,004
526
0
493
3,534
787
0
1,466
2,068
0
6,584
W
Anubis
SimpForNIC
Anubis
3,161
237
0
1,584
3,024
1,277
0
592
2,432
29,670
2,608
L
1,805
336
0
904
4,572
1,740
47
118
4,454
0
11,523
L
Medusa
3,621
696
0
1,013
3,548
1,028
0
0
3,548
0
22,276
L
716
290
0
0
2,173
272
0
1,511
662
3,443
0
W
Achilles
henry_merk
Achilles
2,387
700
0
1,216
4,997
3,082
12
0
4,997
0
16,296
W
Chiron
2,987
979
246
881
4,209
1,121
0
389
3,820
0
16,344
L
Athena
koonsie17
Athena
1,258
209
86
1,771
4,601
3,146
0
0
4,601
6,632
0
W
Heimdallr
mbsss95
Heimdallr
2,261
621
0
940
3,254
1,033
0
619
2,635
0
13,737
W
Da Ji
1,227
601
0
695
3,571
1,396
0
374
3,197
0
16,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,857
Gold Earned
18,946
73
Minions Killed
136
0
Camps Cleared
0
548,689
Distance Traveled
544,742
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
3,133
522
13
2
0
132,100
1
W
Anubis
4,935
823
46
8
0
96,502
0
L
Chaac
3,630
605
20
3
0
133,549
0
L
Medusa
3,585
598
26
4
0
91,553
0
L
Nu Wa
2,748
458
4
1
0
45,117
0
W
Achilles
3,693
616
19
3
0
100,410
0
W
Chiron
3,279
547
17
3
0
106,047
0
L
Athena
3,761
627
10
2
0
146,370
0
W
Heimdallr
3,337
556
24
4
0
112,005
0
W
Da Ji
3,702
617
30
5
0
129,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role