Player Matchup

Achilles
Achilles
ArchmageDoomix
Achilles
Level 102
God Stats
5W - 5L
1,648 SR
Queue Stats
126W - 101L
1,598 Elo+
Party 2
Atlas
Atlas
TheCourierSezen
Atlas
Level 55
God Stats
5W - 5L
1,530 SR
Queue Stats
140W - 133L
1,510 Elo+
Party 2
Zeus
Zeus
theoakybeast
Zeus
Level 95
God Stats
4W - 3L
1,594 SR
Queue Stats
91W - 77L
1,410 Elo+
Party 2
Team Averages
Level 84
1,591 SR
1,506 Elo+

VS

Team Averages
Level 66
1,570 SR
1,529 Elo+
Charybdis
Charybdis
Sebas_SBravo
Charybdis
Level 89
God Stats
1W - 1L
1,710 SR
Queue Stats
36W - 19L
1,588 Elo+
Solo
Atlas
Atlas
SmokelessHarpy08
Atlas
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
squeeter
Scylla
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
8 / 0 / 7
9,641
876
11,433
6,247
3,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 0 / 15
8,187
744
6,948
10,930
11,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
8 / 0 / 8
9,950
905
14,237
5,905
2,411
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Sebas_SBravo
Charybdis
11
0 / 5 / 0
6,716
611
3,463
11,887
3,863
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 7 / 0
6,505
591
3,251
13,840
7,818
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
squeeter
Scylla
12
0 / 4 / 0
7,052
641
3,976
9,184
3,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
0
16
Kills
0
0
Deaths
16
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
8
0
7
11.5
L
Charybdis
Sebas_SBravo
Charybdis
0
5
0
0
L
0
7
0
0
W
0
0
15
7.5
L
Scylla
squeeter
Scylla
0
4
0
0
W
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,618
Damage
10,690
23,082
Taken
34,911
17,658
Mitigated
14,709
7,419
Healing
2,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
11,433
2,316
0
1,712
6,247
3,975
871
2,077
4,170
336
35,598
L
Charybdis
Sebas_SBravo
Charybdis
3,463
1,799
0
1,562
11,887
3,863
0
6,683
4,612
0
20,037
L
3,251
1,525
0
250
13,840
7,818
0
7,978
4,948
8,953
0
W
6,948
1,994
112
3,723
10,930
11,272
524
3,721
7,209
18,676
0
L
Scylla
squeeter
Scylla
3,976
527
0
260
9,184
3,028
36
5,565
3,072
23,083
736
W
14,237
773
0
1,872
5,905
2,411
1,277
1,710
4,195
39,491
2,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,778
Gold Earned
20,273
131
Minions Killed
95
0
Camps Cleared
0
657,572
Distance Traveled
570,937
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,641
876
40
4
0
241,517
1
L
Charybdis
6,716
611
36
3
0
185,139
3
L
Atlas
6,505
591
13
1
0
191,190
0
W
Atlas
8,187
744
16
1
0
213,969
0
L
Scylla
7,052
641
46
4
0
194,608
0
W
Zeus
9,950
905
75
7
0
202,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role