Player Matchup

Danzaburou
Danzaburou
Mr-pinkmink
Danzaburou
Level 18
God Stats
1W - 2L
1,342 SR
Queue Stats
1W - 3L
1,249 Elo+
Party 2
Amaterasu
Amaterasu
PaPaGuzzler69
Amaterasu
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 29L
1,448 Elo+
Party 2
Sobek
Sobek
Rogan99
Sobek
Level 88
God Stats
0W - 2L
1,278 SR
Queue Stats
1W - 2L
1,279 Elo+
Party 2
Persephone
Persephone
ZodiacLucavi
Persephone
Level 116
God Stats
0W - 2L
1,269 SR
Queue Stats
4W - 8L
1,260 Elo+
Party 2
Tsukuyomi
Tsukuyomi
sleepyhallow1318
Tsukuyomi
Level 113
God Stats
3W - 2L
1,640 SR
Queue Stats
11W - 11L
1,437 Elo+
Solo
Team Averages
Level 89
1,406 SR
1,335 Elo+

VS

Team Averages
Level 116
1,559 SR
1,494 Elo+
Hel
Hel
Advernoob
Hel
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 60L
1,441 Elo+
Party 1
Anubis
Anubis
Demon-Laplast
Anubis
Level 121
God Stats
14W - 17L
1,495 SR
Queue Stats
473W - 477L
1,528 Elo+
Solo
Xbalanque
Xbalanque
Sedated22
Xbalanque
Level 162
God Stats
5W - 3L
1,802 SR
Queue Stats
274W - 265L
1,481 Elo+
Party 1
Thanatos
Thanatos
SolitaryLifeline
Thanatos
Level 124
God Stats
12W - 6L
1,500 SR
Queue Stats
142W - 143L
1,535 Elo+
Solo
Nemesis
Nemesis
brusscabuss
Nemesis
Level 109
God Stats
30W - 32L
1,499 SR
Queue Stats
314W - 295L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mr-pinkmink
Danzaburou
10
0 / 5 / 0
6,383
426
2,090
8,570
3,035
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
PaPaGuzzler69
Amaterasu
11
4 / 4 / 1
7,335
489
7,480
16,421
6,266
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
Rogan99
Sobek
11
1 / 3 / 5
6,883
459
4,388
16,519
12,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
ZodiacLucavi
Persephone
12
3 / 3 / 5
8,040
536
5,935
10,176
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
13
2 / 7 / 3
7,353
490
14,387
18,879
6,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 8
8,291
553
4,119
9,593
7,188
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 3 / 4
9,384
626
9,451
11,488
5,924
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Xbalanque
Sedated22
Xbalanque
15
4 / 0 / 4
8,877
592
10,896
8,405
3,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

13
8 / 4 / 4
8,643
576
14,124
19,403
9,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
brusscabuss
Nemesis
14
4 / 3 / 1
9,332
622
11,463
15,192
6,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
10
Kills
22
22
Deaths
10
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
W
5
3
4
2.33
L
Danzaburou
Mr-pinkmink
Danzaburou
0
5
0
0
L
Amaterasu
PaPaGuzzler69
Amaterasu
4
4
1
1.13
L
Sobek
Rogan99
Sobek
1
3
5
1.17
W
Xbalanque
Sedated22
Xbalanque
4
0
4
6
W
8
4
4
2.5
L
Persephone
ZodiacLucavi
Persephone
3
3
5
1.83
W
Nemesis
brusscabuss
Nemesis
4
3
1
1.5
L
Tsukuyomi
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,280
Damage
50,053
70,565
Taken
64,081
30,835
Mitigated
32,402
20,299
Healing
35,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,119
444
3,882
5,086
9,593
7,188
144
1,296
8,297
23,299
0
W
9,451
247
95
5,119
11,488
5,924
0
3,775
7,713
70,907
1,436
L
Danzaburou
Mr-pinkmink
Danzaburou
2,090
1,010
0
849
8,570
3,035
0
1,378
7,192
0
30,426
L
Amaterasu
PaPaGuzzler69
Amaterasu
7,480
2,538
0
4,539
16,421
6,266
0
2,635
13,786
0
33,544
L
Sobek
Rogan99
Sobek
4,388
479
0
5,783
16,519
12,897
0
3,395
13,124
29,069
0
W
Xbalanque
Sedated22
Xbalanque
10,896
4,161
0
1,973
8,405
3,643
2,637
324
8,081
0
72,258
W
14,124
2,979
0
12,388
19,403
9,084
241
4,202
15,201
0
62,398
L
Persephone
ZodiacLucavi
Persephone
5,935
554
75
2,102
10,176
1,962
0
3,815
6,314
29,067
0
W
Nemesis
brusscabuss
Nemesis
11,463
5,180
0
6,606
15,192
6,563
1,076
726
14,466
0
72,237
L
Tsukuyomi
14,387
4,495
0
6,951
18,879
6,675
0
2,316
16,563
0
66,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,994
Gold Earned
44,527
279
Minions Killed
435
0
Camps Cleared
0
1,485,972
Distance Traveled
1,463,838
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,291
553
34
2
0
316,583
2
W
Anubis
9,384
626
103
7
0
267,896
2
L
Danzaburou
6,383
426
58
4
0
253,497
0
L
Amaterasu
7,335
489
42
3
0
340,311
0
L
Sobek
6,883
459
31
2
0
297,466
0
W
Xbalanque
8,877
592
112
7
0
275,151
0
W
Thanatos
8,643
576
83
6
0
324,568
0
L
Persephone
8,040
536
49
3
0
286,408
4
W
Nemesis
9,332
622
103
7
0
279,640
0
L
Tsukuyomi
7,353
490
99
7
0
308,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role