Player Matchup

Aphrodite
Aphrodite
DanaDonut
Aphrodite
Level 7
God Stats
1W - 2L
1,699 SR
Queue Stats
1W - 4L
1,708 Elo+
Party 2
Mercury
Mercury
ProdGod
Mercury
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,708 Elo+
Party 2
Apollo
Apollo
Thebl00dypanda
Apollo
Level 155
God Stats
4W - 4L
1,763 SR
Queue Stats
66W - 51L
1,624 Elo+
Party 1
Thoth
Thoth
UnDaunted799
Thoth
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,467 Elo+
Party 1
Cthulhu
Cthulhu
XXXPINGASXXX
Cthulhu
Level 28
God Stats
1W - 4L
1,699 SR
Queue Stats
1W - 4L
1,708 Elo+
Party 2
Team Averages
Level 63
1,632 SR
1,643 Elo+

VS

Team Averages
Level 85
1,588 SR
1,523 Elo+
Bastet
Bastet
Draín
Bastet
Level 159
God Stats
2W - 0L
1,739 SR
Queue Stats
30W - 26L
1,590 Elo+
Party 3
Hera
Hera
FatBlackWeiner
Hera
Level 29
God Stats
2W - 3L
1,623 SR
Queue Stats
39W - 39L
1,549 Elo+
Party 3
Medusa
Medusa
ProstateProctor
Medusa
Level 128
God Stats
1W - 2L
1,306 SR
Queue Stats
21W - 24L
1,514 Elo+
Party 3
Amaterasu
Amaterasu
Serial_whiffer
Amaterasu
Level 62
God Stats
2W - 1L
1,691 SR
Queue Stats
119W - 123L
1,492 Elo+
Party 4
Sylvanus
Sylvanus
YoDadCargoShortz
Sylvanus
Level 46
God Stats
9W - 7L
1,579 SR
Queue Stats
93W - 98L
1,471 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DanaDonut
Aphrodite
9
0 / 8 / 2
7,223
401
2,067
13,410
9,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
ProdGod
Mercury
11
1 / 8 / 1
7,337
408
6,077
16,561
5,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 2 / 0
10,559
587
11,527
18,107
8,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
3 / 6 / 0
8,629
479
11,336
10,936
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
XXXPINGASXXX
Cthulhu
12
0 / 4 / 2
7,326
407
11,255
15,660
11,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Draín
Bastet
18
9 / 2 / 12
11,022
612
17,091
20,402
8,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

15
7 / 2 / 9
10,146
564
11,557
8,951
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

17
4 / 5 / 4
10,742
597
10,740
11,806
5,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Serial_whiffer
Amaterasu
16
4 / 0 / 9
10,740
597
10,739
21,330
16,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
4 / 0 / 13
9,750
542
5,594
9,194
10,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
75
9
Kills
28
28
Deaths
9
5
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
DanaDonut
Aphrodite
0
8
2
0.13
W
Bastet
Draín
Bastet
9
2
12
7.5
W
7
2
9
5.75
L
Mercury
ProdGod
Mercury
1
8
1
0.19
W
4
5
4
1.2
W
Amaterasu
Serial_whiffer
Amaterasu
4
0
9
8.5
L
5
2
0
2.5
L
3
6
0
0.5
L
Cthulhu
XXXPINGASXXX
Cthulhu
0
4
2
0.25
W
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,262
Damage
55,721
74,674
Taken
71,683
39,449
Mitigated
45,412
15,146
Healing
27,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
DanaDonut
Aphrodite
2,067
286
2,156
2,688
13,410
9,688
0
5,149
8,261
9,166
0
W
Bastet
Draín
Bastet
17,091
5,425
0
7,841
20,402
8,868
359
7,042
13,225
0
92,289
W
11,557
1,727
0
500
8,951
4,199
1,445
3,898
4,965
62,517
0
L
Mercury
ProdGod
Mercury
6,077
1,750
0
310
16,561
5,932
0
5,457
11,104
0
47,186
W
10,740
6,030
0
816
11,806
5,518
1,640
340
11,466
0
91,421
W
Amaterasu
Serial_whiffer
Amaterasu
10,739
6,358
0
11,172
21,330
16,764
390
8,678
11,838
0
84,231
L
11,527
6,683
0
6,854
18,107
8,448
1
742
17,365
0
107,262
L
11,336
254
0
625
10,936
3,406
0
3,624
7,312
75,322
901
L
Cthulhu
XXXPINGASXXX
Cthulhu
11,255
850
50
2,463
15,660
11,975
0
2,179
13,481
42,280
1,703
W
5,594
1,581
4,224
2,941
9,194
10,063
479
3,538
5,431
27,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,074
Gold Earned
52,400
483
Minions Killed
490
0
Camps Cleared
0
1,683,322
Distance Traveled
1,827,980
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,223
401
13
1
0
285,371
0
W
Bastet
11,022
612
117
7
0
438,577
0
W
Hera
10,146
564
86
5
0
352,650
0
L
Mercury
7,337
408
65
4
0
374,017
0
W
Medusa
10,742
597
138
8
0
335,731
0
W
Amaterasu
10,740
597
119
7
0
378,025
1
L
Apollo
10,559
587
187
10
0
336,865
2
L
Thoth
8,629
479
158
9
0
346,748
0
L
Cthulhu
7,326
407
60
3
0
340,321
0
W
Sylvanus
9,750
542
30
2
0
322,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role