Player Matchup

Cthulhu
Cthulhu
BezerkerJoe
Cthulhu
Level 36
God Stats
6W - 6L
1,714 SR
Queue Stats
89W - 100L
1,197 Elo+
Party 2
Nut
Nut
PocketRaptor
Nut
Level 29
God Stats
10W - 16L
1,392 SR
Queue Stats
109W - 104L
1,197 Elo+
Party 2
Merlin
Merlin
Tmolus8993
Merlin
Level 29
God Stats
7W - 9L
1,284 SR
Queue Stats
85W - 96L
1,197 Elo+
Party 2
Team Averages
Level 31
1,463 SR
1,197 Elo+

VS

Team Averages
Level 35
1,349 SR
1,289 Elo+
Neith
Neith
Gaumond
Neith
Level 37
God Stats
1W - 1L
1,217 SR
Queue Stats
12W - 13L
1,287 Elo+
Party 1
Vulcan
Vulcan
LaPatateFrite
Vulcan
Level 21
God Stats
4W - 2L
1,403 SR
Queue Stats
12W - 12L
1,317 Elo+
Party 1
Ymir
Ymir
TheTwin-kies
Ymir
Level 48
God Stats
1W - 0L
1,427 SR
Queue Stats
10W - 10L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BezerkerJoe
Cthulhu
13
0 / 3 / 4
8,951
597
8,672
18,768
21,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
3 / 6 / 3
10,116
674
11,974
12,569
5,499
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Tmolus8993
Merlin
15
3 / 1 / 2
10,122
675
9,434
9,599
3,643
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gaumond
Neith
17
5 / 0 / 5
11,341
756
15,068
10,497
5,896
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 3 / 2
11,032
735
13,646
9,308
4,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 3 / 9
9,652
643
3,841
15,481
17,897
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
6
Kills
10
10
Deaths
6
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BezerkerJoe
Cthulhu
0
3
4
0.67
W
Neith
Gaumond
Neith
5
0
5
7.5
W
5
3
2
2
L
3
6
3
0.75
W
0
3
9
1.5
L
Merlin
Tmolus8993
Merlin
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,080
Damage
32,555
40,936
Taken
35,286
30,802
Mitigated
28,668
4,065
Healing
6,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BezerkerJoe
Cthulhu
8,672
315
129
1,275
18,768
21,660
87
6,519
12,065
21,678
0
W
Neith
Gaumond
Neith
15,068
6,135
0
2,818
10,497
5,896
2,003
6,000
4,484
0
59,804
W
13,646
3,326
0
698
9,308
4,875
809
4,199
5,107
54,131
0
L
11,974
6,856
0
2,181
12,569
5,499
1,233
6,182
6,368
0
39,470
W
3,841
114
337
3,056
15,481
17,897
145
7,860
7,578
9,557
988
L
Merlin
Tmolus8993
Merlin
9,434
421
0
480
9,599
3,643
158
4,503
5,048
40,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,189
Gold Earned
32,025
158
Minions Killed
163
0
Camps Cleared
0
769,077
Distance Traveled
841,445
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,951
597
30
2
0
288,097
0
W
Neith
11,341
756
79
5
0
276,150
0
W
Vulcan
11,032
735
68
5
0
282,991
0
L
Nut
10,116
674
65
4
0
222,053
0
W
Ymir
9,652
643
16
1
0
282,304
2
L
Merlin
10,122
675
63
4
0
258,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role