Player Matchup

Artemis
Artemis
 
Artemis
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Perro29
Sobek
Level 123
God Stats
3W - 1L
1,776 SR
Queue Stats
161W - 145L
1,513 Elo+
Solo
King Arthur
King Arthur
URAtreehugger222
King Arthur
Level 103
God Stats
7W - 11L
1,385 SR
Queue Stats
121W - 121L
1,493 Elo+
Party 1
Scylla
Scylla
dad_plower420
Scylla
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 165L
1,438 Elo+
Party 1
Hel
Hel
oP V1P
Hel
Level 76
God Stats
97W - 105L
1,465 SR
Queue Stats
199W - 206L
1,547 Elo+
Solo
Team Averages
Level 123
1,525 SR
1,498 Elo+

VS

Team Averages
Level 114
1,414 SR
1,510 Elo+
King Arthur
King Arthur
Chief Matuna
King Arthur
Level 140
God Stats
177W - 124L
1,545 SR
Queue Stats
406W - 420L
1,533 Elo+
Solo
Scylla
Scylla
DanSmooth4548
Scylla
Level 148
God Stats
6W - 8L
1,330 SR
Queue Stats
163W - 156L
1,536 Elo+
Solo
Rama
Rama
StSavCAP
Rama
Level 129
God Stats
5W - 5L
1,486 SR
Queue Stats
91W - 90L
1,539 Elo+
Party 2
Set
Set
StSavFIST
Set
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 81L
1,506 Elo+
Party 2
Geb
Geb
StSavSausage
Geb
Level 67
God Stats
0W - 3L
1,210 SR
Queue Stats
8W - 11L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
2 / 0 / 0
4,080
680
2,781
1,634
537
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
Perro29
Sobek
7
0 / 0 / 2
4,296
716
1,891
4,776
2,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
URAtreehugger222
King Arthur
7
0 / 1 / 0
4,125
688
1,924
5,799
2,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 0 / 0
3,526
588
202
3,367
865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hel
oP V1P
Hel
8
0 / 0 / 0
4,124
687
713
2,005
517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chief Matuna
King Arthur
8
1 / 0 / 0
4,745
791
2,701
4,366
2,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

1
0 / 0 / 0
1,224
204
0
0
0
Rama
6
0 / 1 / 0
3,693
616
2,118
3,508
962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 0 / 0
4,387
731
637
3,427
1,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 1 / 0
3,591
599
848
4,636
3,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
2
Kills
1
1
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
0
0
2
L
King Arthur
Chief Matuna
King Arthur
1
0
0
1
L
0
0
0
0
W
Sobek
Perro29
Sobek
0
0
2
1
L
Rama
0
1
0
0
L
0
0
0
0
L
0
1
0
0
W
King Arthur
URAtreehugger222
King Arthur
0
1
0
0
W
0
0
0
0
W
Hel
oP V1P
Hel
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,511
Damage
6,304
17,581
Taken
15,937
7,606
Mitigated
8,343
7,686
Healing
5,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
2,781
1,382
0
1,082
1,634
537
0
232
1,402
0
29,129
L
King Arthur
Chief Matuna
King Arthur
2,701
560
0
964
4,366
2,802
0
65
4,301
0
30,380
L
0
0
0
0
0
0
0
0
0
0
0
W
Sobek
Perro29
Sobek
1,891
306
0
2,705
4,776
2,833
0
616
4,160
10,522
0
L
Rama
2,118
1,723
0
818
3,508
962
0
843
2,665
0
18,713
L
637
98
0
2,049
3,427
1,308
0
850
2,577
0
27,794
L
848
0
76
1,292
4,636
3,271
0
1,048
3,588
12,344
0
W
King Arthur
URAtreehugger222
King Arthur
1,924
378
0
1,030
5,799
2,854
0
0
5,799
0
27,583
W
202
34
0
1,535
3,367
865
0
0
3,367
14,582
0
W
Hel
oP V1P
Hel
713
94
342
992
2,005
517
0
0
2,005
22,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,151
Gold Earned
17,640
199
Minions Killed
157
0
Camps Cleared
0
663,422
Distance Traveled
554,286
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,080
680
52
9
0
109,025
0
L
King Arthur
4,745
791
43
7
0
130,171
1
L
Scylla
1,224
204
0
0
0
0
0
W
Sobek
4,296
716
15
3
0
133,667
2
L
Rama
3,693
616
42
7
0
131,176
0
L
Set
4,387
731
56
9
0
152,712
0
L
Geb
3,591
599
16
3
0
140,227
2
W
King Arthur
4,125
688
46
8
0
137,494
0
W
Scylla
3,526
588
34
6
0
158,873
0
W
Hel
4,124
687
52
9
0
124,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role