Player Matchup

Hachiman
Hachiman
Azurose
Hachiman
Level 28
God Stats
6W - 4L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Thor
Thor
DrPurple
Thor
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,171 Elo+
Party 1
Janus
Janus
SNAKE5396
Janus
Level 44
God Stats
74W - 38L
1,815 SR
Queue Stats
135W - 111L
1,571 Elo+
Party 3
Yemoja
Yemoja
UBOAF
Yemoja
Level 190
God Stats
0W - 3L
1,275 SR
Queue Stats
91W - 94L
1,547 Elo+
Party 3
Amaterasu
Amaterasu
Unfluffybunny
Amaterasu
Level 126
God Stats
2W - 5L
1,385 SR
Queue Stats
6W - 7L
1,171 Elo+
Party 1
Team Averages
Level 82
1,495 SR
1,392 Elo+

VS

Team Averages
Level 80
1,515 SR
1,449 Elo+
Bacchus
Bacchus
DrJunior24
Bacchus
Level 39
God Stats
3W - 1L
1,694 SR
Queue Stats
51W - 70L
1,392 Elo+
Solo
Chernobog
Chernobog
Thecooldankcat
Chernobog
Level 29
God Stats
3W - 4L
1,519 SR
Queue Stats
33W - 17L
1,422 Elo+
Party 2
Fafnir
Fafnir
XxStonewallJax
Fafnir
Level 140
God Stats
2W - 5L
1,500 SR
Queue Stats
79W - 70L
1,567 Elo+
Party 2
Scylla
Scylla
nickhurts
Scylla
Level 99
God Stats
5W - 3L
1,363 SR
Queue Stats
70W - 61L
1,515 Elo+
Party 2
Susano
Susano
zZRestinpieceZz
Susano
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 23L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Azurose
Hachiman
11
1 / 2 / 0
6,591
412
4,255
9,304
3,356
Hidden Dagger

Hidden Dagger

+15
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
12
2 / 5 / 1
7,318
457
8,107
15,095
6,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
SNAKE5396
Janus
15
0 / 0 / 0
8,881
555
5,100
8,474
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
UBOAF
Yemoja
11
0 / 2 / 1
7,269
454
2,078
10,707
8,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
Unfluffybunny
Amaterasu
13
0 / 4 / 1
7,477
467
5,722
17,105
10,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DrJunior24
Bacchus
11
1 / 0 / 4
7,365
460
4,065
9,723
9,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
Thecooldankcat
Chernobog
12
4 / 1 / 2
7,921
495
10,801
9,703
3,734
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 1 / 3
10,504
657
12,641
12,580
10,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
nickhurts
Scylla
15
0 / 0 / 1
8,515
532
3,327
7,113
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 1 / 4
8,390
524
7,531
12,989
5,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
13
13
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Azurose
Hachiman
1
2
0
0.5
W
Bacchus
DrJunior24
Bacchus
1
0
4
3
L
Thor
2
5
1
0.5
L
Janus
SNAKE5396
Janus
0
0
0
0
W
Chernobog
Thecooldankcat
Chernobog
4
1
2
5
L
Yemoja
UBOAF
Yemoja
0
2
1
0.25
L
Amaterasu
Unfluffybunny
Amaterasu
0
4
1
0.13
W
5
1
3
6.5
W
Scylla
nickhurts
Scylla
0
0
1
0.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,262
Damage
38,365
60,685
Taken
52,108
32,052
Mitigated
31,344
15,718
Healing
19,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Azurose
Hachiman
4,255
3,661
0
126
9,304
3,356
0
989
8,315
0
27,600
W
Bacchus
DrJunior24
Bacchus
4,065
674
0
2,744
9,723
9,152
93
2,051
7,672
17,125
0
L
Thor
8,107
3,155
0
472
15,095
6,678
0
2,466
12,468
0
53,235
L
Janus
SNAKE5396
Janus
5,100
487
0
1,937
8,474
3,404
392
2,912
5,334
93,728
1,208
W
Chernobog
Thecooldankcat
Chernobog
10,801
6,842
0
3,554
9,703
3,734
126
393
9,310
0
53,976
L
Yemoja
UBOAF
Yemoja
2,078
1,052
3,370
2,379
10,707
8,320
0
3,259
7,406
17,982
0
L
Amaterasu
Unfluffybunny
Amaterasu
5,722
2,572
0
7,434
17,105
10,294
0
8,742
7,481
0
45,080
W
12,641
3,067
0
4,709
12,580
10,561
40
260
12,320
65,663
2,075
W
Scylla
nickhurts
Scylla
3,327
391
0
720
7,113
2,516
0
3,219
3,894
61,508
1,118
W
7,531
1,153
0
7,690
12,989
5,381
67
1,647
11,342
0
71,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,536
Gold Earned
42,695
406
Minions Killed
401
0
Camps Cleared
0
1,522,505
Distance Traveled
1,678,911
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,591
412
55
3
0
247,096
0
W
Bacchus
7,365
460
10
1
0
347,131
4
L
Thor
7,318
457
72
5
0
331,795
0
L
Janus
8,881
555
185
12
0
357,100
1
W
Chernobog
7,921
495
68
4
0
303,286
0
L
Yemoja
7,269
454
21
1
0
294,480
6
L
Amaterasu
7,477
467
73
5
0
292,034
0
W
Fafnir
10,504
657
116
7
0
304,757
3
W
Scylla
8,515
532
115
7
0
340,355
5
W
Susano
8,390
524
92
6
0
383,382
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role