Player Matchup

Tiamat
Tiamat
Eguski
Tiamat
Level 126
God Stats
0W - 1L
1,495 SR
Queue Stats
69W - 73L
1,521 Elo+
Solo
Surtr
Surtr
FinalDeathWish_
Surtr
Level 85
God Stats
0W - 2L
1,398 SR
Queue Stats
85W - 93L
1,464 Elo+
Party 3
Bacchus
Bacchus
HoggotheDoggoTTV
Bacchus
Level 106
God Stats
5W - 7L
1,537 SR
Queue Stats
58W - 50L
1,512 Elo+
Party 3
Loki
Loki
TheCripledNinja
Loki
Level 158
God Stats
5W - 2L
1,509 SR
Queue Stats
85W - 80L
1,453 Elo+
Party 3
Artemis
Artemis
twstockton
Artemis
Level 159
God Stats
1W - 1L
1,334 SR
Queue Stats
41W - 48L
1,425 Elo+
Party 3
Team Averages
Level 127
1,455 SR
1,475 Elo+

VS

Team Averages
Level 87
1,596 SR
1,498 Elo+
Hera
Hera
Dragon5layer60
Hera
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,455 Elo+
Party 2
Da Ji
Da Ji
NightHawk404128
Da Ji
Level 66
God Stats
3W - 3L
1,434 SR
Queue Stats
13W - 17L
1,474 Elo+
Party 2
Surtr
Surtr
Pyr0T3chnician
Surtr
Level 66
God Stats
23W - 21L
1,584 SR
Queue Stats
32W - 36L
1,442 Elo+
Party 2
Khepri
Khepri
TefanPF
Khepri
Level 87
God Stats
6W - 3L
1,692 SR
Queue Stats
161W - 146L
1,544 Elo+
Party 1
Sol
Sol
najerokk1
Sol
Level 128
God Stats
4W - 1L
1,771 SR
Queue Stats
105W - 92L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Eguski
Tiamat
11
0 / 0 / 0
6,314
574
2,148
4,142
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 5 / 0
5,247
477
5,962
13,903
9,291
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 0 / 0
5,482
498
2,866
7,088
6,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 1
5,996
545
5,218
9,368
3,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Artemis
twstockton
Artemis
9
0 / 4 / 0
4,963
451
5,485
8,331
3,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,397
582
2,423
3,626
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
4 / 0 / 2
5,828
530
5,085
7,124
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 0 / 1
6,783
617
6,225
7,275
4,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
TefanPF
Khepri
10
1 / 1 / 7
6,806
619
3,188
7,355
4,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
5 / 2 / 2
6,947
632
11,948
9,547
3,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
3
Kills
11
11
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Tiamat
Eguski
Tiamat
0
0
0
0
L
2
5
0
0.4
L
0
0
0
0
W
4
0
2
5
W
1
0
1
1.5
W
Khepri
TefanPF
Khepri
1
1
7
4.5
L
1
2
1
0.75
W
5
2
2
3
L
Artemis
twstockton
Artemis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,679
Damage
28,869
42,832
Taken
34,927
23,894
Mitigated
15,501
13,722
Healing
14,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,423
442
0
1,704
3,626
1,067
0
1,708
1,478
48,414
1,090
L
Tiamat
Eguski
Tiamat
2,148
102
0
1,488
4,142
2,137
0
2,226
1,916
39,513
0
L
5,962
2,932
0
4,970
13,903
9,291
6
7,184
6,674
278
31,266
L
2,866
375
0
1,130
7,088
6,034
0
642
6,076
23,759
0
W
5,085
1,591
0
2,299
7,124
2,448
0
78
7,034
0
21,827
W
6,225
2,781
0
3,073
7,275
4,027
4
2,059
4,862
1,835
46,325
W
Khepri
TefanPF
Khepri
3,188
578
1,528
1,748
7,355
4,896
0
433
6,902
15,076
2,385
L
5,218
1,599
0
4,530
9,368
3,234
0
1,884
7,400
0
48,574
W
11,948
7,351
0
3,971
9,547
3,063
1,124
69
9,478
53,791
5,236
L
Artemis
twstockton
Artemis
5,485
2,233
0
1,604
8,331
3,198
0
5,576
2,755
0
32,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,002
Gold Earned
32,761
321
Minions Killed
332
0
Camps Cleared
0
1,096,235
Distance Traveled
1,129,113
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,397
582
98
9
0
204,788
0
L
Tiamat
6,314
574
98
9
0
240,513
2
L
Surtr
5,247
477
42
4
0
197,471
0
L
Bacchus
5,482
498
56
5
0
225,446
0
W
Da Ji
5,828
530
39
4
0
259,708
0
W
Surtr
6,783
617
80
7
0
236,164
1
W
Khepri
6,806
619
23
2
0
224,038
2
L
Loki
5,996
545
84
8
0
233,583
0
W
Sol
6,947
632
92
8
0
204,415
0
L
Artemis
4,963
451
41
4
0
199,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role