Player Matchup

Odin
Odin
DarkestBlight
Odin
Level 64
God Stats
4W - 6L
1,746 SR
Queue Stats
283W - 298L
1,439 Elo+
Solo
Discordia
Discordia
HarambeDiedForUs
Discordia
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 104L
1,457 Elo+
Solo
Ra
Ra
NoShAd0wThymE
Ra
Level 76
God Stats
0W - 2L
1,564 SR
Queue Stats
35W - 34L
1,484 Elo+
Party 1
Apollo
Apollo
petra12343
Apollo
Level 142
God Stats
2W - 1L
1,850 SR
Queue Stats
87W - 74L
1,530 Elo+
Party 1
Neith
Neith
pitito48
Neith
Level 114
God Stats
0W - 2L
1,182 SR
Queue Stats
65W - 57L
1,537 Elo+
Solo
Team Averages
Level 90
1,568 SR
1,489 Elo+

VS

Team Averages
Level 108
1,538 SR
1,467 Elo+
Charon
Charon
 
Charon
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BussYerDome
Hun Batz
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,496 Elo+
Solo
Terra
Terra
ForcefulFinger
Terra
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
209W - 203L
1,446 Elo+
Solo
Discordia
Discordia
Nargone
Discordia
Level 125
God Stats
4W - 0L
1,702 SR
Queue Stats
97W - 100L
1,476 Elo+
Solo
Hercules
Hercules
fecqt
Hercules
Level 135
God Stats
5W - 3L
1,488 SR
Queue Stats
322W - 278L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 6
8,604
574
3,740
11,443
11,484
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
17
2 / 4 / 8
9,671
645
18,114
11,793
5,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 1 / 9
11,574
772
18,223
14,129
8,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
petra12343
Apollo
18
4 / 6 / 4
10,150
677
12,640
16,977
10,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Neith
pitito48
Neith
13
3 / 2 / 2
8,623
575
4,234
6,156
3,139
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
16
3 / 3 / 13
10,071
671
12,081
16,363
14,755
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
BussYerDome
Hun Batz
16
5 / 6 / 6
10,242
683
14,020
16,582
10,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 3 / 14
10,401
693
4,193
16,767
19,586
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
Nargone
Discordia
20
3 / 0 / 11
11,698
780
13,338
8,704
4,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
fecqt
Hercules
17
5 / 2 / 9
10,562
704
13,897
19,527
24,060
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
70
13
Kills
17
17
Deaths
14
29
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
3
3
13
3.17
W
Hun Batz
BussYerDome
Hun Batz
5
6
6
1.33
L
1
4
6
1
W
1
3
14
2.67
L
Discordia
2
4
8
1.5
W
Discordia
Nargone
Discordia
3
0
11
8.5
L
3
1
9
7.5
W
Hercules
fecqt
Hercules
5
2
9
4.75
L
Apollo
petra12343
Apollo
4
6
4
1
L
Neith
pitito48
Neith
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,951
Damage
57,529
60,498
Taken
77,943
39,417
Mitigated
73,565
25,409
Healing
39,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
12,081
1,546
2,220
4,517
16,363
14,755
649
9,271
7,018
27,809
548
W
Hun Batz
BussYerDome
Hun Batz
14,020
2,760
157
2,445
16,582
10,206
283
8,077
8,458
0
25,292
L
3,740
501
439
1,913
11,443
11,484
0
5,449
5,994
0
7,825
W
4,193
222
9,854
5,420
16,767
19,586
84
5,595
11,172
9,021
0
L
Discordia
18,114
772
0
245
11,793
5,924
0
5,282
6,511
32,096
0
W
Discordia
Nargone
Discordia
13,338
157
1,671
894
8,704
4,958
150
5,718
2,852
50,993
0
L
18,223
104
8,110
10,580
14,129
8,411
0
8,481
5,648
52,342
0
W
Hercules
fecqt
Hercules
13,897
923
1,648
10,269
19,527
24,060
523
7,137
12,106
0
20,798
L
Apollo
petra12343
Apollo
12,640
6,675
592
1,894
16,977
10,459
0
6,533
10,444
0
21,065
L
Neith
pitito48
Neith
4,234
570
138
1,498
6,156
3,139
0
3,590
2,566
0
9,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,622
Gold Earned
52,974
153
Minions Killed
163
0
Camps Cleared
0
1,322,953
Distance Traveled
1,442,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,071
671
32
2
0
247,730
0
W
Hun Batz
10,242
683
31
2
0
291,941
0
L
Odin
8,604
574
7
0
0
251,781
0
W
Terra
10,401
693
6
0
0
285,020
0
L
Discordia
9,671
645
29
2
0
262,438
0
W
Discordia
11,698
780
73
5
0
314,421
0
L
Ra
11,574
772
82
5
0
335,254
0
W
Hercules
10,562
704
21
1
0
302,965
0
L
Apollo
10,150
677
20
1
0
293,046
0
L
Neith
8,623
575
15
1
0
180,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role