Player Matchup

Medusa
Medusa
Gold III
Monstrous Playa
Medusa
Gold III
Level 136
God Stats
7W - 19L
1,342 SR
Queue Stats
154W - 179L
1,570 MMR
Solo
Cerberus
Cerberus
Platinum V
ShadowMF
Cerberus
Platinum V
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
351W - 270L
1,494 MMR
Party 1
Hades
Hades
Platinum IV
heiner1231
Hades
Platinum IV
Level 145
God Stats
13W - 17L
1,539 SR
Queue Stats
466W - 425L
1,753 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,460 SR
1,605 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,604 SR
1,573 MMR
Mulan
Mulan
Gold III
DinoTyke
Mulan
Gold III
Level 118
God Stats
25W - 18L
1,617 SR
Queue Stats
59W - 50L
1,533 MMR
Party 2
Hou Yi
Hou Yi
Gold II
Exonio_
Hou Yi
Gold II
Level 165
God Stats
14W - 18L
1,486 SR
Queue Stats
282W - 285L
1,607 MMR
Solo
Bacchus
Bacchus
Gold III
pixelpal
Bacchus
Gold III
Level 123
God Stats
6W - 4L
1,708 SR
Queue Stats
57W - 49L
1,579 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 0
9,348
668
10,774
14,648
6,695
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
ShadowMF
Cerberus
14
0 / 4 / 3
8,824
630
11,991
18,770
20,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hades
16
3 / 2 / 1
10,099
721
8,590
10,919
6,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesNe ZhaAresThothPoseidon

VS

Bans
KuzenboKukulkanAthenaVulcanGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DinoTyke
Mulan
17
5 / 1 / 7
10,845
775
14,981
13,595
14,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
Exonio_
Hou Yi
16
6 / 3 / 5
10,933
781
13,509
13,479
5,175
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
pixelpal
Bacchus
16
1 / 1 / 10
9,810
701
9,776
13,727
17,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
12
12
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mulan
DinoTyke
Mulan
5
1
7
8.5
W
Hou Yi
Exonio_
Hou Yi
6
3
5
2.83
L
2
6
0
0.33
L
Cerberus
ShadowMF
Cerberus
0
4
3
0.38
L
Hades
3
2
1
1.75
W
Bacchus
pixelpal
Bacchus
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,355
Damage
38,266
44,337
Taken
40,801
33,540
Mitigated
36,846
14,369
Healing
13,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
DinoTyke
Mulan
14,981
1,916
0
5,376
13,595
14,229
552
6,093
7,442
0
54,933
W
Hou Yi
Exonio_
Hou Yi
13,509
7,620
0
5,435
13,479
5,175
2,223
8,622
4,811
0
51,053
L
10,774
6,104
0
1,730
14,648
6,695
323
3,294
10,496
0
46,771
L
Cerberus
ShadowMF
Cerberus
11,991
724
0
5,898
18,770
20,279
0
2,296
15,531
28,386
1,785
L
Hades
8,590
1,036
1,586
5,155
10,919
6,566
0
2,377
7,952
45,599
0
W
Bacchus
pixelpal
Bacchus
9,776
1,342
0
3,029
13,727
17,442
342
5,026
8,651
26,831
1,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,271
Gold Earned
31,588
216
Minions Killed
171
0
Camps Cleared
0
784,798
Distance Traveled
787,900
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,845
775
65
5
0
267,857
0
W
Hou Yi
10,933
781
76
5
0
238,064
1
L
Medusa
9,348
668
75
5
0
253,416
0
L
Cerberus
8,824
630
44
3
0
262,183
0
L
Hades
10,099
721
97
7
0
269,199
0
W
Bacchus
9,810
701
30
2
0
281,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role