Player Matchup

Achilles
Achilles
 
Achilles
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Choizo6
Lancelot
Level 121
God Stats
6W - 6L
1,506 SR
Queue Stats
145W - 140L
1,560 Elo+
Party 2
Ne Zha
Ne Zha
Nihilated
Ne Zha
Level 124
God Stats
7W - 7L
1,438 SR
Queue Stats
162W - 155L
1,559 Elo+
Party 2
Awilix
Awilix
Sweatyboye
Awilix
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 69L
1,559 Elo+
Party 2
Team Averages
Level 103
1,489 SR
1,536 Elo+

VS

Team Averages
Level 76
1,583 SR
1,505 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
 
Surtr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
OperatorMK21
Nut
Level 114
God Stats
0W - 1L
1,874 SR
Queue Stats
12W - 10L
1,597 Elo+
Solo
Lancelot
Lancelot
Sonnymk
Lancelot
Level 60
God Stats
0W - 2L
1,215 SR
Queue Stats
17W - 33L
1,297 Elo+
Party 1
Merlin
Merlin
TheChewwy
Merlin
Level 62
God Stats
0W - 3L
1,825 SR
Queue Stats
235W - 209L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
7 / 2 / 7
7,095
1,014
8,030
8,326
7,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
 
Cthulhu
14
1 / 1 / 9
6,692
956
6,745
7,796
8,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
Choizo6
Lancelot
12
4 / 0 / 10
6,986
998
5,189
6,102
2,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ne Zha
Nihilated
Ne Zha
13
3 / 2 / 12
6,870
981
8,198
7,124
3,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
Sweatyboye
Awilix
10
0 / 1 / 9
5,715
816
3,372
5,312
1,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
1 / 3 / 4
6,820
974
6,826
9,017
4,469
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Surtr
 
Surtr
10
0 / 4 / 3
6,051
864
6,790
9,758
7,597
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 2
5,583
798
3,330
5,797
1,909
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Lancelot
Sonnymk
Lancelot
11
1 / 4 / 3
6,511
930
4,283
9,176
3,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
TheChewwy
Merlin
14
4 / 1 / 2
7,966
1,138
8,149
3,187
862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
15
Kills
6
6
Deaths
16
47
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
2
7
5.25
W
Cthulhu
 
Cthulhu
1
1
9
5.5
L
Heimdallr
 
Heimdallr
1
3
4
1
L
Surtr
 
Surtr
0
4
3
0.38
W
Lancelot
Choizo6
Lancelot
4
0
10
9
W
Ne Zha
Nihilated
Ne Zha
3
2
12
4.5
L
0
4
2
0.25
L
Lancelot
Sonnymk
Lancelot
1
4
3
0.63
W
Awilix
Sweatyboye
Awilix
0
1
9
4.5
L
Merlin
TheChewwy
Merlin
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,534
Damage
29,378
34,660
Taken
36,935
23,650
Mitigated
18,487
11,638
Healing
8,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,030
606
1,168
1,341
8,326
7,591
0
2,285
6,041
0
8,850
W
Cthulhu
 
Cthulhu
6,745
38
545
1,461
7,796
8,276
0
3,263
4,533
18,417
0
L
Heimdallr
 
Heimdallr
6,826
688
307
1,962
9,017
4,469
0
2,091
6,604
0
12,889
L
Surtr
 
Surtr
6,790
1,000
0
1,170
9,758
7,597
8
1,633
7,643
3,645
8,316
W
Lancelot
Choizo6
Lancelot
5,189
385
286
1,056
6,102
2,698
0
1,944
4,158
0
8,806
W
Ne Zha
Nihilated
Ne Zha
8,198
1,137
849
1,497
7,124
3,222
0
1,770
5,354
0
18,148
L
3,330
2,048
237
246
5,797
1,909
0
1,063
4,479
0
7,874
L
Lancelot
Sonnymk
Lancelot
4,283
236
1,187
2,371
9,176
3,650
0
605
8,336
0
7,304
W
Awilix
Sweatyboye
Awilix
3,372
777
1,956
1,479
5,312
1,863
0
1,580
3,732
0
7,937
L
Merlin
TheChewwy
Merlin
8,149
84
687
515
3,187
862
0
532
2,523
21,785
502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,358
Gold Earned
32,931
75
Minions Killed
86
0
Camps Cleared
0
794,588
Distance Traveled
719,309
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,095
1,014
2
0
0
164,179
0
W
Cthulhu
6,692
956
35
5
0
136,614
0
L
Heimdallr
6,820
974
18
3
0
153,419
0
L
Surtr
6,051
864
12
2
0
150,094
0
W
Lancelot
6,986
998
16
2
0
190,666
0
W
Ne Zha
6,870
981
11
2
0
164,847
0
L
Nut
5,583
798
10
1
0
87,859
0
L
Lancelot
6,511
930
6
1
0
177,194
0
W
Awilix
5,715
816
11
2
0
138,282
0
L
Merlin
7,966
1,138
40
6
0
150,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role