Player Matchup

Cerberus
Cerberus
Silver II
TBM_ENVY562
Cerberus
Silver II
Level 154
God Stats
11W - 6L
1,809 SR
Queue Stats
151W - 154L
1,224 MMR
Solo
Charon
Charon
Silver III
This ls Epic
Charon
Silver III
Level 128
God Stats
2W - 4L
1,513 SR
Queue Stats
17W - 25L
1,235 MMR
Solo
Nut
Nut
Silver III
TypicalJoestar
Nut
Silver III
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 97L
1,292 MMR
Solo
Mercury
Mercury
Bronze III
Unholy_Monster17
Mercury
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,222 MMR
Solo
Kukulkan
Kukulkan
Silver I
its Zorcho
Kukulkan
Silver I
Level 112
God Stats
6W - 4L
1,670 SR
Queue Stats
124W - 153L
1,293 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,599 SR
1,253 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,592 SR
1,252 MMR
Anubis
Anubis
Silver I
DaddyHoch
Anubis
Silver I
Level 90
God Stats
29W - 22L
1,568 SR
Queue Stats
61W - 66L
1,225 MMR
Solo
Medusa
Medusa
Silver I
Jesavi21
Medusa
Silver I
Level 119
God Stats
1W - 1L
1,312 SR
Queue Stats
24W - 29L
1,209 MMR
Solo
Scylla
Scylla
Gold V
LoreOfJano
Scylla
Gold V
Level 157
God Stats
21W - 11L
1,649 SR
Queue Stats
197W - 197L
1,297 MMR
Solo
Hun Batz
Hun Batz
Silver I
VKGThor118
Hun Batz
Silver I
Level 148
God Stats
3W - 0L
1,825 SR
Queue Stats
96W - 111L
1,260 MMR
Solo
Geb
Geb
Silver IV
prty crsher 200
Geb
Silver IV
Level 129
God Stats
6W - 1L
1,606 SR
Queue Stats
26W - 32L
1,272 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
TBM_ENVY562
Cerberus
5
0 / 0 / 0
3,064
613
956
2,594
1,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charon
5
1 / 0 / 0
3,414
683
1,911
3,341
1,874
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
0 / 1 / 1
3,235
647
1,696
2,518
789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

4
0 / 1 / 0
2,836
567
142
2,490
756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
its Zorcho
Kukulkan
7
0 / 1 / 0
3,601
720
0
1,767
584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
Ix ChelKing ArthurBellonaAo Kuang

VS

Bans
ArachneMaman BrigitteAgniAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DaddyHoch
Anubis
8
1 / 0 / 0
4,125
825
1,952
3,343
1,271
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Medusa
Jesavi21
Medusa
6
0 / 1 / 0
3,243
649
2,046
2,718
780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Scylla
LoreOfJano
Scylla
7
0 / 0 / 0
3,543
709
326
540
112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
VKGThor118
Hun Batz
6
2 / 0 / 0
3,707
741
494
2,520
899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 0 / 0
3,422
684
1,119
2,699
1,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
3
3
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
DaddyHoch
Anubis
1
0
0
1
W
Medusa
Jesavi21
Medusa
0
1
0
0
W
Scylla
LoreOfJano
Scylla
0
0
0
0
L
Cerberus
TBM_ENVY562
Cerberus
0
0
0
0
L
Charon
1
0
0
1
L
0
1
1
0.5
L
0
1
0
0
W
Hun Batz
VKGThor118
Hun Batz
2
0
0
2
L
Kukulkan
its Zorcho
Kukulkan
0
1
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,705
Damage
5,937
12,710
Taken
11,820
5,143
Mitigated
4,622
4,493
Healing
4,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DaddyHoch
Anubis
1,952
139
0
2,044
3,343
1,271
0
770
2,387
29,949
0
W
Medusa
Jesavi21
Medusa
2,046
918
0
427
2,718
780
0
750
1,968
0
23,229
W
Scylla
LoreOfJano
Scylla
326
72
0
130
540
112
0
0
540
17,514
90
L
Cerberus
TBM_ENVY562
Cerberus
956
0
0
1,503
2,594
1,140
0
1,722
872
8,771
272
L
Charon
1,911
456
0
1,527
3,341
1,874
0
622
2,719
8,346
1,351
L
1,696
1,212
0
913
2,518
789
0
427
2,091
0
17,655
L
142
0
0
300
2,490
756
0
514
1,976
0
7,791
W
Hun Batz
VKGThor118
Hun Batz
494
95
0
460
2,520
899
0
0
2,520
0
17,722
L
Kukulkan
its Zorcho
Kukulkan
0
0
0
250
1,767
584
0
112
1,655
21,406
0
W
1,119
321
0
1,358
2,699
1,560
0
988
1,711
9,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,150
Gold Earned
18,040
137
Minions Killed
178
0
Camps Cleared
0
433,435
Distance Traveled
513,312
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,125
825
58
12
0
85,543
0
W
Medusa
3,243
649
30
6
0
79,102
0
W
Scylla
3,543
709
36
7
0
112,187
0
L
Cerberus
3,064
613
27
5
0
67,792
0
L
Charon
3,414
683
14
3
0
95,788
1
L
Nut
3,235
647
32
6
0
90,128
0
L
Mercury
2,836
567
18
4
0
95,858
0
W
Hun Batz
3,707
741
36
7
0
132,665
0
L
Kukulkan
3,601
720
46
9
0
83,869
0
W
Geb
3,422
684
18
4
0
103,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role