Player Matchup

Thanatos
Thanatos
Silver I
AMRxGH0STx
Thanatos
Silver I
Level 129
God Stats
3W - 7L
1,409 SR
Queue Stats
138W - 146L
1,125 MMR
Solo
Hachiman
Hachiman
Bronze IV
DrugLullaby
Hachiman
Bronze IV
Level 80
God Stats
1W - 1L
1,767 SR
Queue Stats
5W - 17L
1,134 MMR
Solo
Zeus
Zeus
Silver II
IgneousPlace370
Zeus
Silver II
Level 107
God Stats
5W - 8L
1,531 SR
Queue Stats
136W - 144L
1,098 MMR
Solo
Nike
Nike
Silver IV
ScruffyCommy
Nike
Silver IV
Level 67
God Stats
3W - 2L
1,702 SR
Queue Stats
30W - 40L
1,095 MMR
Solo
Mulan
Mulan
Silver II
demonslayeraj14
Mulan
Silver II
Level 148
God Stats
2W - 2L
2,007 SR
Queue Stats
226W - 250L
1,142 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,683 SR
1,119 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,421 SR
1,119 MMR
Bellona
Bellona
Bronze IV
ItzzMarkyMark
Bellona
Bronze IV
Level 144
God Stats
2W - 3L
1,400 SR
Queue Stats
28W - 41L
1,078 MMR
Solo
Serqet
Serqet
Silver I
JuanDanielSB11
Serqet
Silver I
Level 203
God Stats
1W - 3L
1,310 SR
Queue Stats
117W - 130L
1,151 MMR
Solo
Nut
Nut
Silver I
StroppyBug2704
Nut
Silver I
Level 89
God Stats
4W - 4L
1,396 SR
Queue Stats
73W - 72L
1,105 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
joelsierra234-jo
Kuzenbo
Silver III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 148L
951 MMR
Party 1
Scylla
Scylla
Silver IV
xNeviaZ1
Scylla
Silver IV
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 45L
1,311 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AMRxGH0STx
Thanatos
13
3 / 0 / 0
6,493
590
2,252
8,767
3,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
DrugLullaby
Hachiman
3
0 / 1 / 0
3,748
341
1,267
1,427
370
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
1 / 4 / 0
6,213
565
6,210
6,602
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 0 / 1
5,738
522
3,113
7,659
4,962
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 0
5,757
523
7,322
11,452
7,354
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AthenaBake KujiraCharonCthulhu

VS

Bans
UllrAgniThorArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
2 / 1 / 0
6,458
587
6,579
11,039
11,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
2 / 1 / 1
5,442
495
2,052
6,228
2,264
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 1
5,820
529
3,389
4,769
1,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 1
5,881
535
3,095
7,501
6,398
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
xNeviaZ1
Scylla
11
3 / 1 / 1
5,989
544
3,264
7,245
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
4
Kills
7
7
Deaths
4
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AMRxGH0STx
Thanatos
3
0
0
3
L
Hachiman
DrugLullaby
Hachiman
0
1
0
0
L
1
4
0
0.25
W
Bellona
2
1
0
2
W
2
1
1
2.5
L
0
0
1
0.5
W
0
1
1
0.5
L
0
2
0
0
W
0
0
1
0.5
W
Scylla
xNeviaZ1
Scylla
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,164
Damage
18,379
35,907
Taken
36,782
18,877
Mitigated
24,045
20,563
Healing
12,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AMRxGH0STx
Thanatos
2,252
851
0
10,421
8,767
3,782
0
733
8,034
0
49,481
L
Hachiman
DrugLullaby
Hachiman
1,267
587
0
377
1,427
370
0
221
1,206
0
6,508
L
6,210
821
0
1,795
6,602
2,409
0
3,919
2,527
51,540
2,956
W
Bellona
6,579
2,306
0
4,267
11,039
11,213
0
0
11,039
0
45,967
W
2,052
586
0
2,581
6,228
2,264
0
1,116
5,112
0
26,122
L
3,113
384
0
2,674
7,659
4,962
0
1,475
6,184
0
31,947
W
3,389
2,017
0
1,426
4,769
1,552
1,228
0
4,769
0
46,904
L
7,322
1,328
0
5,296
11,452
7,354
0
0
11,284
0
44,598
W
3,095
1,412
79
2,834
7,501
6,398
196
1,442
6,059
23,188
1,379
W
Scylla
xNeviaZ1
Scylla
3,264
590
0
1,620
7,245
2,618
0
3,459
3,786
37,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,949
Gold Earned
29,590
335
Minions Killed
286
0
Camps Cleared
0
892,436
Distance Traveled
958,163
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,493
590
99
9
0
260,874
0
L
Hachiman
3,748
341
17
2
0
47,554
0
L
Zeus
6,213
565
91
8
0
186,481
0
W
Bellona
6,458
587
74
7
0
193,628
1
W
Serqet
5,442
495
45
4
0
178,641
0
L
Nike
5,738
522
47
4
0
206,040
1
W
Nut
5,820
529
75
7
0
164,646
0
L
Mulan
5,757
523
81
7
0
191,487
0
W
Kuzenbo
5,881
535
34
3
0
213,924
0
W
Scylla
5,989
544
58
5
0
207,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role