Player Matchup

Erlang Shen
Erlang Shen
BARE-_-ARMS
Erlang Shen
Level 107
God Stats
2W - 2L
1,793 SR
Queue Stats
179W - 196L
1,483 Elo+
Solo
Ra
Ra
ImDeceptive
Ra
Level 132
God Stats
6W - 7L
1,268 SR
Queue Stats
698W - 691L
1,464 Elo+
Solo
Arachne
Arachne
ImRaycst
Arachne
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 49L
1,437 Elo+
Solo
Merlin
Merlin
Rhorry
Merlin
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 25L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
UrbansAnthem
Morgan Le Fay
Level 96
God Stats
3W - 7L
1,524 SR
Queue Stats
684W - 713L
1,346 Elo+
Solo
Team Averages
Level 76
1,517 SR
1,446 Elo+

VS

Team Averages
Level 138
1,500 SR
1,467 Elo+
Cerberus
Cerberus
 
Cerberus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
AndyGroucho
Cabrakan
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 57L
1,455 Elo+
Solo
Pele
Pele
Holynovacain
Pele
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,408 Elo+
Solo
Guan Yu
Guan Yu
WBC_Alpha
Guan Yu
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BARE-_-ARMS
Erlang Shen
14
3 / 4 / 5
8,302
692
13,972
14,619
12,032
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
6 / 3 / 5
8,698
725
14,806
11,020
7,477
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Arachne
ImRaycst
Arachne
13
2 / 4 / 7
8,134
678
5,798
12,372
10,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Rhorry
Merlin
12
1 / 8 / 8
7,437
620
6,861
13,611
5,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Morgan Le Fay
UrbansAnthem
Morgan Le Fay
13
2 / 1 / 8
7,795
650
13,009
5,632
2,372
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
6 / 3 / 13
10,125
844
11,372
16,845
18,423
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Odin
 
Odin
16
2 / 2 / 17
9,464
789
11,488
19,058
11,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
AndyGroucho
Cabrakan
15
1 / 3 / 10
9,597
800
8,535
16,837
17,431
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
3 / 3 / 11
9,523
794
10,265
10,840
5,138
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
WBC_Alpha
Guan Yu
16
8 / 3 / 9
10,156
846
6,663
13,507
13,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
80
14
Kills
20
20
Deaths
14
33
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
3
13
4.17
W
Odin
 
Odin
2
2
17
5.25
W
Cabrakan
AndyGroucho
Cabrakan
1
3
10
2
L
Erlang Shen
BARE-_-ARMS
Erlang Shen
3
4
5
1.38
W
3
3
11
2.83
L
6
3
5
2.83
L
Arachne
ImRaycst
Arachne
2
4
7
1.38
L
Merlin
Rhorry
Merlin
1
8
8
0.63
L
Morgan Le Fay
UrbansAnthem
Morgan Le Fay
2
1
8
6
W
Guan Yu
WBC_Alpha
Guan Yu
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,446
Damage
48,323
57,254
Taken
77,087
37,675
Mitigated
66,370
17,927
Healing
33,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
11,372
993
1,279
5,620
16,845
18,423
970
7,947
8,295
27,586
0
W
Odin
 
Odin
11,488
1,690
1,668
6,706
19,058
11,443
1,388
9,175
9,059
0
24,599
W
Cabrakan
AndyGroucho
Cabrakan
8,535
1,095
1,190
4,408
16,837
17,431
784
5,780
9,686
14,387
1,654
L
Erlang Shen
BARE-_-ARMS
Erlang Shen
13,972
5,306
187
2,201
14,619
12,032
0
4,672
9,712
0
20,891
W
10,265
1,535
763
2,880
10,840
5,138
3,146
5,859
4,728
0
32,983
L
14,806
2,171
7,400
4,143
11,020
7,477
0
3,050
7,890
22,846
0
L
Arachne
ImRaycst
Arachne
5,798
4,204
648
1,596
12,372
10,681
380
5,512
6,562
0
7,846
L
Merlin
Rhorry
Merlin
6,861
1,468
612
618
13,611
5,113
0
4,855
8,570
16,106
0
L
Morgan Le Fay
UrbansAnthem
Morgan Le Fay
13,009
2,075
142
380
5,632
2,372
0
1,124
4,336
22,938
0
W
Guan Yu
WBC_Alpha
Guan Yu
6,663
592
4,609
4,498
13,507
13,935
1,001
5,218
7,812
0
17,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,366
Gold Earned
48,865
82
Minions Killed
200
0
Camps Cleared
0
942,526
Distance Traveled
1,212,030
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,125
844
56
5
0
216,955
0
W
Odin
9,464
789
35
3
0
256,574
0
W
Cabrakan
9,597
800
22
2
0
221,731
0
L
Erlang Shen
8,302
692
12
1
0
215,613
0
W
Pele
9,523
794
53
4
0
245,058
0
L
Ra
8,698
725
28
2
0
190,820
0
L
Arachne
8,134
678
3
0
0
230,453
0
L
Merlin
7,437
620
16
1
0
147,066
0
L
Morgan Le Fay
7,795
650
23
2
0
158,574
0
W
Guan Yu
10,156
846
34
3
0
271,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role