Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BlaueMe719
Merlin
Level 87
God Stats
3W - 3L
1,151 SR
Queue Stats
9W - 12L
1,351 Elo+
Party 1
Olorun
Olorun
Eszechiel
Olorun
Level 127
God Stats
17W - 15L
1,509 SR
Queue Stats
396W - 445L
1,459 Elo+
Solo
Skadi
Skadi
jflawless27
Skadi
Level 24
God Stats
0W - 2L
1,436 SR
Queue Stats
9W - 12L
1,351 Elo+
Party 1
Bellona
Bellona
lisuhm
Bellona
Level 67
God Stats
9W - 18L
1,482 SR
Queue Stats
49W - 65L
1,426 Elo+
Solo
Team Averages
Level 71
1,416 SR
1,418 Elo+

VS

Team Averages
Level 77
1,425 SR
1,485 Elo+
Janus
Janus
AgUaccaTeASesino
Janus
Level 67
God Stats
13W - 13L
1,538 SR
Queue Stats
159W - 181L
1,435 Elo+
Solo
Cerberus
Cerberus
Merciiless
Cerberus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,760 Elo+
Solo
Surtr
Surtr
QuasarTwin
Surtr
Level 67
God Stats
14W - 13L
1,453 SR
Queue Stats
71W - 82L
1,352 Elo+
Solo
Zhong Kui
Zhong Kui
SoulReaper359
Zhong Kui
Level 100
God Stats
1W - 2L
1,261 SR
Queue Stats
45W - 40L
1,438 Elo+
Solo
Nut
Nut
ezbake1
Nut
Level 88
God Stats
5W - 5L
1,374 SR
Queue Stats
121W - 109L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
0 / 2 / 2
6,340
1,057
2,813
3,442
1,227
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
BlaueMe719
Merlin
12
1 / 1 / 3
7,250
1,208
6,621
2,841
1,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Eszechiel
Olorun
12
0 / 2 / 3
6,611
1,102
5,196
8,512
3,391
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 2 / 2
7,605
1,268
7,436
7,997
2,591
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bellona
lisuhm
Bellona
12
1 / 0 / 3
7,143
1,191
5,782
10,534
9,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

327

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 3
7,169
1,195
4,203
2,334
877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Merciiless
Cerberus
12
0 / 1 / 5
7,230
1,205
6,408
9,972
8,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
12
1 / 0 / 6
7,279
1,213
6,637
5,453
4,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
SoulReaper359
Zhong Kui
12
2 / 2 / 3
7,172
1,195
7,290
7,323
6,276
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Nut
12
4 / 1 / 3
7,848
1,308
6,591
5,244
2,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
4
Kills
7
7
Deaths
4
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
2
2
0.5
W
0
0
3
1.5
L
Merlin
BlaueMe719
Merlin
1
1
3
2.5
L
Olorun
Eszechiel
Olorun
0
2
3
0.75
W
Cerberus
Merciiless
Cerberus
0
1
5
2.5
W
Surtr
1
0
6
4
W
Zhong Kui
SoulReaper359
Zhong Kui
2
2
3
1.75
W
Nut
4
1
3
5.5
L
2
2
2
1.5
L
Bellona
lisuhm
Bellona
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,848
Damage
31,129
33,326
Taken
30,326
18,122
Mitigated
22,207
3,023
Healing
4,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,813
1,226
57
151
3,442
1,227
0
1,284
2,046
0
7,452
W
4,203
78
0
0
2,334
877
0
942
1,392
26,851
0
L
Merlin
BlaueMe719
Merlin
6,621
475
0
0
2,841
1,053
0
582
2,259
27,132
0
L
Olorun
Eszechiel
Olorun
5,196
2,432
776
1,477
8,512
3,391
0
5,822
2,572
12,084
0
W
Cerberus
Merciiless
Cerberus
6,408
578
0
3,051
9,972
8,090
0
3,861
6,111
9,043
0
W
Surtr
6,637
2,202
403
604
5,453
4,627
0
1,606
3,847
205
15,661
W
Zhong Kui
SoulReaper359
Zhong Kui
7,290
614
0
737
7,323
6,276
0
3,723
3,600
15,136
0
W
Nut
6,591
2,562
0
0
5,244
2,337
0
1,685
3,559
0
14,015
L
7,436
3,416
0
0
7,997
2,591
0
4,481
3,430
0
23,592
L
Bellona
lisuhm
Bellona
5,782
728
0
562
10,534
9,860
0
5,493
4,951
0
12,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,949
Gold Earned
36,698
150
Minions Killed
143
5
Camps Cleared
6
567,752
Distance Traveled
617,879
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,340
1,057
9
2
1
70,415
0
W
Janus
7,169
1,195
62
10
1
120,845
0
L
Merlin
7,250
1,208
55
9
1
117,296
0
L
Olorun
6,611
1,102
20
3
0
133,283
0
W
Cerberus
7,230
1,205
18
3
0
135,927
0
W
Surtr
7,279
1,213
24
4
0
128,765
0
W
Zhong Kui
7,172
1,195
19
3
1
122,187
0
W
Nut
7,848
1,308
20
3
4
110,155
0
L
Skadi
7,605
1,268
50
8
2
103,246
0
L
Bellona
7,143
1,191
16
3
1
143,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role