Player Matchup

Erlang Shen
Erlang Shen
DrWigglesWorth
Erlang Shen
Level 107
God Stats
2W - 2L
1,326 SR
Queue Stats
116W - 130L
1,499 Elo+
Party 3
Chernobog
Chernobog
LimpChrispin
Chernobog
Level 64
God Stats
0W - 2L
1,317 SR
Queue Stats
50W - 45L
1,456 Elo+
Party 3
Fenrir
Fenrir
MrMarcEddy
Fenrir
Level 157
God Stats
13W - 12L
1,521 SR
Queue Stats
233W - 256L
1,443 Elo+
Party 2
Charon
Charon
Papadibilis6922
Charon
Level 149
God Stats
9W - 8L
1,609 SR
Queue Stats
332W - 346L
1,449 Elo+
Party 2
Nu Wa
Nu Wa
rxbittt
Nu Wa
Level 57
God Stats
33W - 30L
1,572 SR
Queue Stats
82W - 99L
1,424 Elo+
Party 2
Team Averages
Level 107
1,469 SR
1,454 Elo+

VS

Team Averages
Level 85
1,452 SR
1,501 Elo+
Zhong Kui
Zhong Kui
ButcherH20
Zhong Kui
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 91L
1,525 Elo+
Party 1
Cliodhna
Cliodhna
RN_RMD
Cliodhna
Level 42
God Stats
5W - 6L
1,434 SR
Queue Stats
120W - 123L
1,447 Elo+
Solo
Shiva
Shiva
SAMOOG
Shiva
Level 115
God Stats
6W - 5L
1,414 SR
Queue Stats
79W - 93L
1,540 Elo+
Party 1
Sol
Sol
Wingman1953
Sol
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 147L
1,547 Elo+
Party 1
Cerberus
Cerberus
denni1804
Cerberus
Level 96
God Stats
3W - 4L
1,411 SR
Queue Stats
21W - 27L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DrWigglesWorth
Erlang Shen
12
2 / 6 / 4
8,480
499
7,153
20,359
18,588
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
LimpChrispin
Chernobog
16
5 / 3 / 2
9,794
576
9,466
10,788
4,093
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
MrMarcEddy
Fenrir
16
5 / 5 / 3
9,224
543
6,369
16,589
7,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 4 / 4
9,627
566
13,735
21,009
18,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nu Wa
rxbittt
Nu Wa
12
0 / 5 / 2
7,661
451
6,729
11,067
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ButcherH20
Zhong Kui
16
11 / 2 / 4
10,968
645
20,735
15,518
12,486
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
RN_RMD
Cliodhna
15
4 / 2 / 5
8,970
528
7,291
12,822
5,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shiva
SAMOOG
Shiva
15
3 / 4 / 4
9,481
558
14,599
21,787
16,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 4 / 8
8,529
502
12,382
11,280
3,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
denni1804
Cerberus
14
2 / 2 / 9
8,920
525
5,469
12,974
9,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
14
Kills
23
23
Deaths
14
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ButcherH20
Zhong Kui
11
2
4
6.5
L
Erlang Shen
DrWigglesWorth
Erlang Shen
2
6
4
0.67
L
Chernobog
LimpChrispin
Chernobog
5
3
2
2
L
Fenrir
MrMarcEddy
Fenrir
5
5
3
1.3
L
2
4
4
1
W
Cliodhna
RN_RMD
Cliodhna
4
2
5
3.25
W
Shiva
SAMOOG
Shiva
3
4
4
1.25
W
3
4
8
1.75
W
Cerberus
denni1804
Cerberus
2
2
9
3.25
L
Nu Wa
rxbittt
Nu Wa
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,452
Damage
60,476
79,812
Taken
74,381
51,459
Mitigated
47,591
14,289
Healing
29,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ButcherH20
Zhong Kui
20,735
3,518
0
7,931
15,518
12,486
1,644
3,960
11,314
80,974
1,822
L
Erlang Shen
DrWigglesWorth
Erlang Shen
7,153
3,274
0
3,954
20,359
18,588
0
13,030
7,298
0
26,708
L
Chernobog
LimpChrispin
Chernobog
9,466
5,994
0
2,958
10,788
4,093
2,534
5,610
5,178
0
77,092
L
Fenrir
MrMarcEddy
Fenrir
6,369
1,598
0
1,936
16,589
7,260
0
8,198
8,212
0
68,801
L
13,735
1,077
0
5,171
21,009
18,165
510
3,798
15,869
57,728
1,920
W
Cliodhna
RN_RMD
Cliodhna
7,291
818
0
5,360
12,822
5,320
0
1,873
10,897
0
79,364
W
Shiva
SAMOOG
Shiva
14,599
3,324
672
8,162
21,787
16,457
741
8,644
11,778
0
73,166
W
12,382
5,171
0
2,950
11,280
3,799
794
1,230
10,012
49,747
3,936
W
Cerberus
denni1804
Cerberus
5,469
229
0
3,971
12,974
9,529
93
1,428
11,488
29,396
1,638
L
Nu Wa
rxbittt
Nu Wa
6,729
775
0
270
11,067
3,353
0
7,650
3,366
52,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,786
Gold Earned
46,868
452
Minions Killed
455
0
Camps Cleared
0
1,646,723
Distance Traveled
1,680,740
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,968
645
124
7
0
322,603
5
L
Erlang Shen
8,480
499
25
1
0
328,233
0
L
Chernobog
9,794
576
128
8
0
329,991
0
L
Fenrir
9,224
543
106
6
0
381,120
0
L
Charon
9,627
566
107
6
0
317,023
0
W
Cliodhna
8,970
528
108
6
0
388,444
0
W
Shiva
9,481
558
106
6
0
330,424
0
W
Sol
8,529
502
61
4
0
303,487
0
W
Cerberus
8,920
525
56
3
0
335,782
0
L
Nu Wa
7,661
451
86
5
0
290,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role