Player Matchup

Hera
Hera
 
Hera
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Fahrensmite451
Chaac
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,716 Elo+
Party 1
Nut
Nut
LiakimAthcork
Nut
Level 118
God Stats
0W - 2L
1,627 SR
Queue Stats
23W - 18L
1,658 Elo+
Party 1
Team Averages
Level 98
1,542 SR
1,625 Elo+

VS

Team Averages
Level 96
1,511 SR
1,549 Elo+
Janus
Janus
Baroncage6968
Janus
Level 98
God Stats
40W - 39L
1,501 SR
Queue Stats
156W - 160L
1,586 Elo+
Solo
Athena
Athena
LLENN BELL
Athena
Level 102
God Stats
91W - 82L
1,508 SR
Queue Stats
428W - 431L
1,529 Elo+
Party 2
Medusa
Medusa
Paris8829
Medusa
Level 87
God Stats
21W - 26L
1,523 SR
Queue Stats
141W - 140L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
0 / 3 / 0
6,482
648
5,977
5,239
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 1 / 0
6,399
640
3,787
6,131
4,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 1 / 0
6,954
695
8,213
9,352
3,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 1
8,037
804
9,194
6,970
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
LLENN BELL
Athena
14
1 / 0 / 4
7,346
735
5,522
10,449
9,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Paris8829
Medusa
11
1 / 0 / 2
6,994
699
3,426
6,396
2,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
5
5
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
3
0
0
W
3
0
1
3.5
L
0
1
0
0
W
Athena
LLENN BELL
Athena
1
0
4
3
L
0
1
0
0
W
Medusa
Paris8829
Medusa
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,977
Damage
18,142
20,722
Taken
23,815
9,412
Mitigated
14,159
3,538
Healing
3,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,977
1,286
0
140
5,239
1,933
0
3,281
1,636
24,956
0
W
9,194
311
0
500
6,970
2,404
0
2,215
4,635
45,763
0
L
3,787
375
0
1,754
6,131
4,011
0
3,377
2,401
0
20,352
W
Athena
LLENN BELL
Athena
5,522
1,507
0
800
10,449
9,452
0
2,435
7,776
14,433
947
L
8,213
4,777
0
1,644
9,352
3,468
0
6,369
2,597
0
29,308
W
Medusa
Paris8829
Medusa
3,426
744
0
2,054
6,396
2,303
0
1,362
4,904
0
25,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,835
Gold Earned
22,377
134
Minions Killed
155
0
Camps Cleared
0
605,565
Distance Traveled
660,262
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,482
648
47
5
0
195,654
0
W
Janus
8,037
804
88
9
0
234,719
0
L
Chaac
6,399
640
23
2
0
212,682
6
W
Athena
7,346
735
25
3
0
216,287
0
L
Nut
6,954
695
64
6
0
197,229
1
W
Medusa
6,994
699
42
4
0
209,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role