Player Matchup

Scylla
Scylla
 
Scylla
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Facu-375-
Yemoja
Level 102
God Stats
2W - 1L
1,501 SR
Queue Stats
80W - 120L
1,347 Elo+
Solo
Ganesha
Ganesha
gulubu1
Ganesha
Level 123
God Stats
1W - 2L
1,277 SR
Queue Stats
59W - 57L
1,494 Elo+
Solo
Nike
Nike
nOsEqpOnEr_x
Nike
Level 89
God Stats
5W - 3L
1,277 SR
Queue Stats
245W - 255L
1,462 Elo+
Solo
Team Averages
Level 109
1,411 SR
1,461 Elo+

VS

Team Averages
Level 96
1,577 SR
1,482 Elo+
Cerberus
Cerberus
Heskil
Cerberus
Level 125
God Stats
8W - 5L
1,750 SR
Queue Stats
418W - 414L
1,460 Elo+
Solo
Cu Chulainn
Cu Chulainn
QueueRitos
Cu Chulainn
Level 69
God Stats
0W - 3L
1,284 SR
Queue Stats
117W - 128L
1,480 Elo+
Solo
Shiva
Shiva
WalkingStoner
Shiva
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
deathrey34
Yemoja
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 209L
1,473 Elo+
Solo
Surtr
Surtr
jeibbyxX
Surtr
Level 86
God Stats
3W - 1L
1,848 SR
Queue Stats
273W - 249L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
2 / 0 / 8
8,549
950
15,927
3,399
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maman Brigitte
 
Maman Brigitte
13
5 / 4 / 2
8,021
891
10,663
10,540
4,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Yemoja
Facu-375-
Yemoja
12
0 / 1 / 6
6,812
757
6,157
4,701
1,660
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
gulubu1
Ganesha
13
0 / 3 / 8
7,591
843
7,985
11,537
13,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
4 / 2 / 3
8,117
902
9,036
15,566
7,391
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Heskil
Cerberus
15
3 / 2 / 6
7,571
841
10,885
14,426
15,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cu Chulainn
QueueRitos
Cu Chulainn
1
0 / 0 / 0
2,380
264
0
0
0
15
4 / 4 / 6
7,604
845
6,550
14,050
14,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
deathrey34
Yemoja
15
2 / 2 / 7
7,062
785
5,500
11,304
7,040
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Surtr
jeibbyxX
Surtr
14
1 / 3 / 6
6,856
762
8,871
15,949
13,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
35
11
Kills
10
10
Deaths
11
27
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
0
8
6
W
Maman Brigitte
 
Maman Brigitte
5
4
2
1.5
W
Yemoja
Facu-375-
Yemoja
0
1
6
3
L
Cerberus
Heskil
Cerberus
3
2
6
3
L
Cu Chulainn
QueueRitos
Cu Chulainn
0
0
0
0
L
4
4
6
1.75
L
Yemoja
deathrey34
Yemoja
2
2
7
2.75
W
Ganesha
gulubu1
Ganesha
0
3
8
1.33
L
Surtr
jeibbyxX
Surtr
1
3
6
1.33
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,768
Damage
31,806
45,743
Taken
55,729
28,987
Mitigated
50,396
16,129
Healing
26,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
15,927
819
199
1,454
3,399
1,421
264
1,357
1,949
35,022
0
W
Maman Brigitte
 
Maman Brigitte
10,663
412
736
2,158
10,540
4,941
0
3,437
6,868
19,955
886
W
Yemoja
Facu-375-
Yemoja
6,157
424
1,761
641
4,701
1,660
27
3,312
1,294
10,462
3,159
L
Cerberus
Heskil
Cerberus
10,885
181
807
4,648
14,426
15,857
0
10,841
3,585
18,217
0
L
Cu Chulainn
QueueRitos
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
L
6,550
803
2,631
3,028
14,050
14,031
0
9,854
4,196
0
15,834
L
Yemoja
deathrey34
Yemoja
5,500
1,420
7,468
3,113
11,304
7,040
0
8,095
3,209
14,072
0
W
Ganesha
gulubu1
Ganesha
7,985
523
1,126
2,459
11,537
13,574
122
3,309
7,967
18,014
0
L
Surtr
jeibbyxX
Surtr
8,871
2,541
1,419
3,458
15,949
13,468
1
11,324
4,625
281
17,540
W
9,036
1,508
535
5,060
15,566
7,391
328
5,211
10,048
337
14,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,090
Gold Earned
31,473
137
Minions Killed
86
0
Camps Cleared
0
895,131
Distance Traveled
680,342
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,549
950
58
6
0
194,913
0
W
Maman Brigitte
8,021
891
30
3
0
180,254
0
W
Yemoja
6,812
757
29
3
0
164,602
0
L
Cerberus
7,571
841
28
3
0
176,483
0
L
Cu Chulainn
2,380
264
0
0
0
0
0
L
Shiva
7,604
845
22
2
0
179,509
0
L
Yemoja
7,062
785
18
2
0
160,082
0
W
Ganesha
7,591
843
2
0
0
171,174
0
L
Surtr
6,856
762
18
2
0
164,268
0
W
Nike
8,117
902
18
2
0
184,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role