Player Matchup

Ra
Ra
Boss_Jorgete12
Ra
Level 82
God Stats
8W - 7L
1,859 SR
Queue Stats
26W - 24L
1,444 Elo+
Party 1
Achilles
Achilles
TCI-ClownSS
Achilles
Level 109
God Stats
2W - 1L
1,709 SR
Queue Stats
13W - 13L
1,463 Elo+
Party 1
Medusa
Medusa
baboulove69
Medusa
Level 124
God Stats
1W - 0L
1,657 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 105
1,742 SR
1,469 Elo+

VS

Team Averages
Level 106
1,391 SR
1,400 Elo+
Kukulkan
Kukulkan
IDUNN-51
Kukulkan
Level 106
God Stats
2W - 3L
1,512 SR
Queue Stats
10W - 15L
1,369 Elo+
Solo
Sobek
Sobek
XavierSt33l
Sobek
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 210L
1,257 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
tormoond
Ah Muzen Cab
Level 144
God Stats
0W - 1L
1,162 SR
Queue Stats
28W - 27L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 8
7,819
782
9,001
5,703
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
TCI-ClownSS
Achilles
14
2 / 0 / 6
8,027
803
10,510
12,224
13,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
13
6 / 0 / 2
8,281
828
8,316
6,007
2,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IDUNN-51
Kukulkan
11
0 / 2 / 0
6,649
665
5,549
7,024
2,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 0
6,422
642
3,892
14,487
15,835
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
tormoond
Ah Muzen Cab
12
0 / 3 / 0
6,830
683
8,171
9,923
3,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
8
Kills
0
0
Deaths
8
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
8
4
L
Kukulkan
IDUNN-51
Kukulkan
0
2
0
0
W
Achilles
TCI-ClownSS
Achilles
2
0
6
5
L
0
3
0
0
W
Medusa
6
0
2
7
L
Ah Muzen Cab
tormoond
Ah Muzen Cab
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,827
Damage
17,612
23,934
Taken
31,434
19,135
Mitigated
22,476
4,129
Healing
3,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,001
540
1,025
1,222
5,703
2,541
33
2,909
2,794
47,507
0
L
Kukulkan
IDUNN-51
Kukulkan
5,549
175
273
682
7,024
2,751
0
2,017
4,643
28,308
244
W
Achilles
TCI-ClownSS
Achilles
10,510
1,290
0
1,592
12,224
13,826
69
3,887
8,337
0
23,522
L
3,892
325
0
2,386
14,487
15,835
0
3,498
10,274
10,124
0
W
Medusa
8,316
3,019
0
290
6,007
2,768
0
2,596
3,411
0
23,753
L
Ah Muzen Cab
tormoond
Ah Muzen Cab
8,171
2,072
0
638
9,923
3,890
0
2,898
6,418
0
32,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,127
Gold Earned
19,901
174
Minions Killed
123
0
Camps Cleared
0
645,918
Distance Traveled
612,526
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,819
782
96
10
0
227,707
0
L
Kukulkan
6,649
665
54
5
0
193,470
5
W
Achilles
8,027
803
41
4
0
222,269
0
L
Sobek
6,422
642
11
1
0
205,077
0
W
Medusa
8,281
828
37
4
0
195,942
0
L
Ah Muzen Cab
6,830
683
58
6
0
213,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role