Player Matchup

Da Ji
Da Ji
MuLaN2293
Da Ji
Level 65
God Stats
2W - 6L
1,272 SR
Queue Stats
258W - 269L
1,496 Elo+
Solo
Bacchus
Bacchus
R3NAGAD31563
Bacchus
Level 49
God Stats
1W - 1L
1,668 SR
Queue Stats
10W - 13L
1,403 Elo+
Solo
Nox
Nox
SavantXDARK
Nox
Level 65
God Stats
0W - 2L
1,509 SR
Queue Stats
141W - 134L
1,463 Elo+
Solo
Team Averages
Level 60
1,483 SR
1,454 Elo+

VS

Team Averages
Level 102
1,538 SR
1,738 Elo+
Chernobog
Chernobog
RafXV
Chernobog
Level 85
God Stats
1W - 0L
1,370 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Nox
Nox
lucren522
Nox
Level 76
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 72L
1,817 Elo+
Solo
Achilles
Achilles
marcyhere
Achilles
Level 144
God Stats
1W - 0L
1,743 SR
Queue Stats
4W - 0L
1,897 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
MuLaN2293
Da Ji
10
1 / 7 / 0
7,674
590
4,272
12,844
5,568
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
R3NAGAD31563
Bacchus
14
0 / 4 / 0
7,768
598
7,267
13,840
14,205
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 2 / 1
7,893
607
5,843
9,347
4,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
RafXV
Chernobog
14
0 / 1 / 11
8,882
683
7,212
7,937
3,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 0 / 12
9,367
721
7,873
5,690
2,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
marcyhere
Achilles
16
12 / 0 / 1
11,015
847
13,414
19,073
17,877
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
13
13
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Da Ji
MuLaN2293
Da Ji
1
7
0
0.14
L
Bacchus
R3NAGAD31563
Bacchus
0
4
0
0
W
Chernobog
RafXV
Chernobog
0
1
11
5.5
L
0
2
1
0.25
W
1
0
12
7
W
Achilles
marcyhere
Achilles
12
0
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,382
Damage
28,499
36,031
Taken
32,700
24,163
Mitigated
23,663
5,677
Healing
13,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
MuLaN2293
Da Ji
4,272
731
0
243
12,844
5,568
0
2,576
9,921
0
22,133
L
Bacchus
R3NAGAD31563
Bacchus
7,267
727
95
2,473
13,840
14,205
0
1,962
11,442
22,426
1,624
W
Chernobog
RafXV
Chernobog
7,212
4,469
0
2,833
7,937
3,081
1,470
3,757
4,180
0
29,397
L
5,843
477
98
2,768
9,347
4,390
0
2,269
6,755
29,622
0
W
7,873
431
0
1,547
5,690
2,705
463
3,030
2,660
36,459
551
W
Achilles
marcyhere
Achilles
13,414
2,820
0
9,531
19,073
17,877
937
6,185
12,888
0
37,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,335
Gold Earned
29,264
115
Minions Killed
150
0
Camps Cleared
0
664,255
Distance Traveled
703,313
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,674
590
27
2
0
233,985
0
L
Bacchus
7,768
598
32
2
0
221,433
0
W
Chernobog
8,882
683
41
3
0
206,075
0
L
Nox
7,893
607
56
4
0
208,837
0
W
Nox
9,367
721
75
6
0
231,062
0
W
Achilles
11,015
847
34
3
0
266,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role