Player Matchup

Tsukuyomi
Tsukuyomi
DNA12345
Tsukuyomi
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,181 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WinterSoldiers7
Morgan Le Fay
Level 100
God Stats
2W - 2L
1,461 SR
Queue Stats
22W - 18L
1,398 Elo+
Party 1
Atlas
Atlas
chrisitanix
Atlas
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 16L
1,465 Elo+
Party 1
Team Averages
Level 71
1,487 SR
1,348 Elo+

VS

Team Averages
Level 61
1,520 SR
1,480 Elo+
Surtr
Surtr
AwakenedGoku2
Surtr
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
351W - 348L
1,464 Elo+
Solo
Cthulhu
Cthulhu
BDCP
Cthulhu
Level 26
God Stats
1W - 2L
1,477 SR
Queue Stats
51W - 41L
1,513 Elo+
Party 2
Achilles
Achilles
TonkDee
Achilles
Level 82
God Stats
2W - 3L
1,583 SR
Queue Stats
115W - 101L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DNA12345
Tsukuyomi
17
14 / 2 / 8
12,499
833
20,134
14,215
8,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
WinterSoldiers7
Morgan Le Fay
17
8 / 1 / 15
12,184
812
18,085
8,664
4,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 1 / 19
10,721
715
14,557
17,728
22,744
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 1
11,315
754
9,031
23,958
22,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
BDCP
Cthulhu
14
1 / 9 / 1
9,672
645
6,100
19,007
15,023
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
TonkDee
Achilles
14
0 / 6 / 1
9,293
620
6,785
16,998
8,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
7
24
Kills
4
4
Deaths
24
42
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
9
1
0.39
L
Cthulhu
BDCP
Cthulhu
1
9
1
0.17
W
Tsukuyomi
DNA12345
Tsukuyomi
14
2
8
9
L
Achilles
TonkDee
Achilles
0
6
1
0.08
W
Morgan Le Fay
WinterSoldiers7
Morgan Le Fay
8
1
15
15.5
W
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,776
Damage
21,916
40,607
Taken
59,963
36,138
Mitigated
45,871
5,341
Healing
5,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,031
2,149
284
3,485
23,958
22,082
0
11,999
11,110
2,282
25,827
L
Cthulhu
BDCP
Cthulhu
6,100
980
128
50
19,007
15,023
0
9,899
8,508
25,644
1,578
W
Tsukuyomi
DNA12345
Tsukuyomi
20,134
5,100
0
4,127
14,215
8,734
575
2,056
12,159
0
53,130
L
Achilles
TonkDee
Achilles
6,785
701
0
1,915
16,998
8,766
0
8,032
8,501
0
30,629
W
Morgan Le Fay
WinterSoldiers7
Morgan Le Fay
18,085
4,283
0
644
8,664
4,660
1,736
1,580
7,084
65,195
322
W
14,557
5,201
0
570
17,728
22,744
478
3,240
14,488
24,985
3,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,404
Gold Earned
30,280
195
Minions Killed
128
0
Camps Cleared
0
757,734
Distance Traveled
676,258
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
11,315
754
36
2
0
218,630
0
L
Cthulhu
9,672
645
43
3
0
202,137
0
W
Tsukuyomi
12,499
833
81
5
0
292,249
0
L
Achilles
9,293
620
49
3
0
255,491
0
W
Morgan Le Fay
12,184
812
94
6
0
219,109
0
W
Atlas
10,721
715
20
1
0
246,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role