Player Matchup

Mercury
Mercury
AkoProto
Mercury
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 127L
1,459 Elo+
Party 2
Susano
Susano
CaesarDevilius
Susano
Level 7
God Stats
0W - 3L
1,314 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
ItsMagneticMan
Cthulhu
Level 67
God Stats
1W - 4L
1,271 SR
Queue Stats
58W - 75L
1,412 Elo+
Party 2
Hachiman
Hachiman
Shalcapone
Hachiman
Level 35
God Stats
0W - 1L
1,561 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 3
Anubis
Anubis
l3ORG_18
Anubis
Level 107
God Stats
19W - 19L
1,571 SR
Queue Stats
103W - 130L
1,460 Elo+
Party 2
Team Averages
Level 61
1,443 SR
1,466 Elo+

VS

Team Averages
Level 101
1,557 SR
1,447 Elo+
Chang'e
Chang'e
Lee-Plays-Games
Chang'e
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 54L
1,482 Elo+
Party 1
Chaac
Chaac
ZiggyBibby
Chaac
Level 40
God Stats
5W - 6L
1,686 SR
Queue Stats
20W - 32L
1,377 Elo+
Solo
Geb
Geb
stokie-nath
Geb
Level 126
God Stats
24W - 21L
1,621 SR
Queue Stats
251W - 236L
1,477 Elo+
Party 1
Izanami
Izanami
trekzr
Izanami
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 61L
1,529 Elo+
Solo
Janus
Janus
xXM4DD--D0GzXx
Janus
Level 99
God Stats
8W - 9L
1,475 SR
Queue Stats
140W - 140L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AkoProto
Mercury
14
1 / 4 / 2
8,068
475
3,121
13,836
5,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

13
2 / 4 / 3
7,653
450
4,413
12,206
4,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

12
2 / 4 / 3
7,336
432
9,458
16,085
10,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
Shalcapone
Hachiman
11
1 / 3 / 1
6,982
411
5,643
9,983
3,238
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
l3ORG_18
Anubis
14
1 / 3 / 4
8,928
525
10,173
9,235
4,532
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 4
8,090
476
6,167
8,900
3,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
16
3 / 2 / 1
10,410
612
7,958
12,390
8,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
1 / 2 / 4
7,861
462
10,139
14,160
10,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
trekzr
Izanami
17
8 / 1 / 3
10,372
610
12,031
11,659
4,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 1 / 2
10,766
633
3,492
5,543
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
7
Kills
18
18
Deaths
7
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mercury
AkoProto
Mercury
1
4
2
0.5
L
2
4
3
0.88
L
2
4
3
0.88
W
1
1
4
3
L
Hachiman
Shalcapone
Hachiman
1
3
1
0.5
W
Chaac
3
2
1
1.75
L
Anubis
l3ORG_18
Anubis
1
3
4
1
W
1
2
4
1.5
W
Izanami
trekzr
Izanami
8
1
3
9.5
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,808
Damage
39,787
61,345
Taken
52,652
29,014
Mitigated
28,717
12,879
Healing
17,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AkoProto
Mercury
3,121
629
0
1,410
13,836
5,889
0
2,373
11,212
0
53,565
L
4,413
918
0
2,475
12,206
4,942
0
1,486
10,638
0
39,098
L
9,458
475
771
3,170
16,085
10,413
258
5,580
9,701
28,971
703
W
6,167
761
1,320
3,434
8,900
3,235
100
3,321
5,439
43,567
0
L
Hachiman
Shalcapone
Hachiman
5,643
3,643
0
2,133
9,983
3,238
796
4,192
5,352
0
34,350
W
Chaac
7,958
582
0
2,805
12,390
8,572
477
3,924
8,444
0
73,542
L
Anubis
l3ORG_18
Anubis
10,173
150
0
2,920
9,235
4,532
360
3,975
4,818
76,282
2,735
W
10,139
608
0
4,081
14,160
10,504
300
6,473
6,851
33,524
1,897
W
Izanami
trekzr
Izanami
12,031
8,400
0
5,091
11,659
4,378
3,407
4,379
6,758
0
85,214
W
3,492
159
0
740
5,543
2,028
506
678
4,865
83,281
116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,967
Gold Earned
47,499
399
Minions Killed
499
0
Camps Cleared
0
1,659,030
Distance Traveled
1,687,222
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,068
475
101
6
0
363,817
0
L
Susano
7,653
450
62
4
0
331,565
0
L
Cthulhu
7,336
432
59
3
0
339,292
3
W
Chang'e
8,090
476
73
4
0
303,644
0
L
Hachiman
6,982
411
43
3
0
337,518
0
W
Chaac
10,410
612
123
7
0
332,098
0
L
Anubis
8,928
525
134
8
0
286,838
0
W
Geb
7,861
462
35
2
0
368,273
0
W
Izanami
10,372
610
120
7
0
289,232
0
W
Janus
10,766
633
148
9
0
393,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role