Player Matchup

Atlas
Atlas
Bobbacles
Atlas
Level 133
God Stats
2W - 0L
1,680 SR
Queue Stats
82W - 82L
1,413 Elo+
Party 1
Cernunnos
Cernunnos
MidmanV
Cernunnos
Level 149
God Stats
1W - 1L
1,584 SR
Queue Stats
14W - 15L
1,631 Elo+
Party 1
Mulan
Mulan
OmgItsSheggs
Mulan
Level 145
God Stats
5W - 5L
1,421 SR
Queue Stats
88W - 129L
1,445 Elo+
Party 1
Merlin
Merlin
eeveeextreme
Merlin
Level 207
God Stats
1W - 0L
1,318 SR
Queue Stats
112W - 136L
1,522 Elo+
Party 1
Set
Set
tametoy7064
Set
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 1
Team Averages
Level 150
1,501 SR
1,502 Elo+

VS

Team Averages
Level 131
1,583 SR
1,541 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Airport
Serqet
Level 173
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,637 Elo+
Solo
King Arthur
King Arthur
Glargleshmargle
King Arthur
Level 126
God Stats
6W - 7L
1,509 SR
Queue Stats
195W - 171L
1,566 Elo+
Solo
Tsukuyomi
Tsukuyomi
VILHÉLM
Tsukuyomi
Level 149
God Stats
1W - 2L
1,731 SR
Queue Stats
138W - 137L
1,525 Elo+
Party 2
Danzaburou
Danzaburou
yungkrinack
Danzaburou
Level 69
God Stats
8W - 11L
1,673 SR
Queue Stats
11W - 18L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Bobbacles
Atlas
11
1 / 1 / 10
6,768
521
4,716
11,785
9,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
MidmanV
Cernunnos
15
13 / 2 / 2
9,255
712
11,900
12,869
5,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 0
6,227
479
3,589
10,062
6,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
13
1 / 2 / 10
7,464
574
7,375
7,974
3,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 2 / 3
8,160
628
7,418
11,883
5,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 5 / 0
6,156
474
5,675
7,462
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Airport
Serqet
12
4 / 2 / 0
7,092
546
6,696
12,167
9,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
Glargleshmargle
King Arthur
14
2 / 2 / 1
7,760
597
8,868
12,354
10,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tsukuyomi
VILHÉLM
Tsukuyomi
11
3 / 5 / 1
6,552
504
8,440
10,639
3,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
yungkrinack
Danzaburou
11
0 / 5 / 2
6,123
471
3,975
9,843
3,608
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
19
Kills
9
10
Deaths
19
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
5
0
0
L
Serqet
Airport
Serqet
4
2
0
2
W
Atlas
Bobbacles
Atlas
1
1
10
6
L
King Arthur
Glargleshmargle
King Arthur
2
2
1
1.25
W
Cernunnos
MidmanV
Cernunnos
13
2
2
7
W
0
3
0
0
L
Tsukuyomi
VILHÉLM
Tsukuyomi
3
5
1
0.7
W
Merlin
1
2
10
3
W
4
2
3
2.75
L
Danzaburou
yungkrinack
Danzaburou
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,998
Damage
33,654
54,573
Taken
52,465
29,423
Mitigated
29,173
17,395
Healing
11,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,675
1,291
0
590
7,462
2,106
0
2,576
4,422
43,894
1,028
L
Serqet
Airport
Serqet
6,696
2,078
0
3,346
12,167
9,252
0
3,552
8,481
0
40,581
W
Atlas
Bobbacles
Atlas
4,716
1,962
0
2,616
11,785
9,405
0
1,424
10,247
16,560
1,700
L
King Arthur
Glargleshmargle
King Arthur
8,868
1,456
0
1,432
12,354
10,296
0
531
11,407
0
67,511
W
Cernunnos
MidmanV
Cernunnos
11,900
6,039
0
5,317
12,869
5,189
133
1,164
11,537
0
72,951
W
3,589
102
0
4,064
10,062
6,121
0
709
9,353
0
43,782
L
Tsukuyomi
VILHÉLM
Tsukuyomi
8,440
1,920
0
3,610
10,639
3,911
0
3,175
7,333
0
48,793
W
Merlin
7,375
473
0
1,203
7,974
3,070
0
1,946
5,759
54,032
85
W
7,418
3,830
0
4,195
11,883
5,638
0
432
11,251
0
71,569
L
Danzaburou
yungkrinack
Danzaburou
3,975
1,538
0
2,103
9,843
3,608
0
1,325
8,518
0
34,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,874
Gold Earned
33,683
441
Minions Killed
370
0
Camps Cleared
0
1,320,520
Distance Traveled
1,306,001
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,156
474
73
6
0
233,187
2
L
Serqet
7,092
546
73
6
0
282,002
0
W
Atlas
6,768
521
41
3
0
259,257
3
L
King Arthur
7,760
597
102
8
0
247,538
2
W
Cernunnos
9,255
712
107
8
0
302,731
2
W
Mulan
6,227
479
71
5
0
222,924
2
L
Tsukuyomi
6,552
504
67
5
0
293,283
1
W
Merlin
7,464
574
102
8
0
249,867
2
W
Set
8,160
628
120
9
0
285,741
0
L
Danzaburou
6,123
471
55
4
0
249,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role