Player Matchup

Cerberus
Cerberus
Gold I
 
Cerberus
Gold I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
NIrbyWeTrust
Kumbhakarna
Bronze III
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,454 MMR
Solo
Thoth
Thoth
Gold IV
SirOsam
Thoth
Gold IV
Level 128
God Stats
2W - 4L
1,494 SR
Queue Stats
287W - 282L
1,457 MMR
Solo
Hun Batz
Hun Batz
Gold V
purpuraaaaaa
Hun Batz
Gold V
Level 78
God Stats
44W - 42L
1,507 SR
Queue Stats
183W - 194L
1,276 MMR
Party 1
Charybdis
Charybdis
Gold IV
staydvs
Charybdis
Gold IV
Level 101
God Stats
92W - 81L
1,586 SR
Queue Stats
301W - 291L
1,460 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,517 SR
1,430 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 132
1,404 SR
1,457 MMR
Chiron
Chiron
Bronze III
Captn Insaino
Chiron
Bronze III
Level 129
God Stats
0W - 1L
1,384 SR
Queue Stats
13W - 23L
1,500 MMR
Party 3
Agni
Agni
Gold IV
Iurn
Agni
Gold IV
Level 103
God Stats
2W - 3L
1,109 SR
Queue Stats
228W - 232L
1,583 MMR
Party 2
Charon
Charon
Silver V
ReflectiveAudio
Charon
Silver V
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 243L
1,345 MMR
Party 2
Thor
Thor
Bronze III
Wut Wut Yo But
Thor
Bronze III
Level 125
God Stats
0W - 1L
1,287 SR
Queue Stats
21W - 35L
1,408 MMR
Party 3
Ymir
Ymir
Silver IV
ichigo12237
Ymir
Silver IV
Level 168
God Stats
14W - 10L
1,740 SR
Queue Stats
140W - 158L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
3 / 1 / 4
7,815
651
6,484
8,308
5,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kumbhakarna
NIrbyWeTrust
Kumbhakarna
11
0 / 0 / 9
6,790
566
4,022
7,699
5,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
SirOsam
Thoth
14
4 / 0 / 1
7,708
642
5,943
4,711
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
purpuraaaaaa
Hun Batz
13
6 / 0 / 5
7,229
602
5,317
10,565
4,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charybdis
staydvs
Charybdis
13
3 / 0 / 3
7,108
592
11,149
7,629
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AnhurOdinChang'eAwilix

VS

Bans
NeithThanatosAchillesBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,289
441
4,610
8,447
2,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Agni
Iurn
Agni
12
0 / 3 / 0
5,745
479
3,280
6,705
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 0
5,410
451
3,910
9,987
6,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 3 / 0
5,509
459
3,816
11,330
4,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 0
5,492
458
4,866
12,400
7,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
1
16
Kills
1
1
Deaths
16
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
1
4
5
L
0
3
0
0
L
Agni
Iurn
Agni
0
3
0
0
W
Kumbhakarna
NIrbyWeTrust
Kumbhakarna
0
0
9
4.5
L
0
5
0
0
W
Thoth
SirOsam
Thoth
4
0
1
4.5
L
1
3
0
0.33
L
0
2
0
0
W
Hun Batz
purpuraaaaaa
Hun Batz
6
0
5
8.5
W
Charybdis
staydvs
Charybdis
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,915
Damage
20,482
38,912
Taken
48,869
20,394
Mitigated
23,205
18,792
Healing
11,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,484
55
0
2,872
8,308
5,865
0
2,599
5,097
49,119
1,591
L
4,610
1,824
409
2,084
8,447
2,889
0
1,195
7,252
0
38,978
L
Agni
Iurn
Agni
3,280
269
0
638
6,705
2,081
0
4,314
2,391
47,374
0
W
Kumbhakarna
NIrbyWeTrust
Kumbhakarna
4,022
267
0
2,319
7,699
5,242
380
2,479
5,176
24,120
2,309
L
3,910
519
0
1,435
9,987
6,463
0
4,439
4,968
28,323
0
W
Thoth
SirOsam
Thoth
5,943
326
0
878
4,711
1,948
0
2,652
2,015
62,442
2,423
L
3,816
502
0
4,269
11,330
4,130
0
2,645
8,555
0
34,414
L
4,866
1,310
0
2,637
12,400
7,642
0
2,391
9,935
28,117
0
W
Hun Batz
purpuraaaaaa
Hun Batz
5,317
1,274
0
6,649
10,565
4,362
0
1,660
8,845
0
55,487
W
Charybdis
staydvs
Charybdis
11,149
5,629
0
6,074
7,629
2,977
798
1,906
5,723
0
66,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,650
Gold Earned
27,445
465
Minions Killed
298
0
Camps Cleared
0
1,184,011
Distance Traveled
1,125,956
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,815
651
122
10
0
200,339
1
L
Chiron
5,289
441
62
5
0
228,843
0
L
Agni
5,745
479
84
7
0
240,802
1
W
Kumbhakarna
6,790
566
33
3
0
251,206
0
L
Charon
5,410
451
52
4
0
192,466
0
W
Thoth
7,708
642
100
8
0
246,187
0
L
Thor
5,509
459
63
5
0
244,819
0
L
Ymir
5,492
458
37
3
0
219,026
2
W
Hun Batz
7,229
602
91
8
0
269,508
1
W
Charybdis
7,108
592
119
10
0
216,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role