Player Matchup

King Arthur
King Arthur
BadMammaJamma1
King Arthur
Level 66
God Stats
0W - 1L
1,158 SR
Queue Stats
17W - 42L
1,305 Elo+
Party 1
Chang'e
Chang'e
LeNoDorei
Chang'e
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 30L
1,276 Elo+
Party 1
Ares
Ares
MisterWizard543
Ares
Level 290
God Stats
46W - 41L
1,742 SR
Queue Stats
1,468W - 1,573L
1,447 Elo+
Solo
Ne Zha
Ne Zha
SCHWIFTYBOI1529
Ne Zha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 30L
1,127 Elo+
Party 1
He Bo
He Bo
ShaneDaToast
He Bo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,294 Elo+
Party 1
Team Averages
Level 88
1,480 SR
1,290 Elo+

VS

Team Averages
Level 121
1,320 SR
1,403 Elo+
Nemesis
Nemesis
Born2bMellow
Nemesis
Level 109
God Stats
4W - 6L
1,388 SR
Queue Stats
131W - 132L
1,421 Elo+
Solo
Hun Batz
Hun Batz
Hawk7770
Hun Batz
Level 136
God Stats
4W - 2L
1,500 SR
Queue Stats
247W - 192L
1,421 Elo+
Solo
Awilix
Awilix
Inuommaru
Awilix
Level 109
God Stats
6W - 6L
1,430 SR
Queue Stats
255W - 267L
1,415 Elo+
Party 2
Amaterasu
Amaterasu
Jenavive_Boop
Amaterasu
Level 125
God Stats
1W - 3L
1,216 SR
Queue Stats
341W - 363L
1,405 Elo+
Party 2
Sylvanus
Sylvanus
MaridoLove
Sylvanus
Level 125
God Stats
1W - 1L
1,064 SR
Queue Stats
14W - 22L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BadMammaJamma1
King Arthur
15
2 / 8 / 3
8,475
652
17,022
21,561
26,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
LeNoDorei
Chang'e
14
2 / 7 / 5
8,382
645
8,557
15,110
6,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 7 / 6
9,985
768
15,628
20,997
23,437
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 9 / 4
9,420
725
8,297
14,752
6,820
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 9 / 3
8,231
633
7,112
13,719
5,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Born2bMellow
Nemesis
19
7 / 2 / 24
10,917
840
17,180
19,927
15,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hun Batz
Hawk7770
Hun Batz
18
7 / 3 / 22
10,967
844
18,114
15,733
10,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Awilix
Inuommaru
Awilix
17
8 / 6 / 22
10,995
846
18,986
15,796
8,751
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Jenavive_Boop
Amaterasu
18
6 / 1 / 28
10,900
838
11,683
23,029
25,442
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
MaridoLove
Sylvanus
20
12 / 1 / 20
11,972
921
13,684
16,853
11,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
156
12
Kills
40
40
Deaths
13
21
Assists
116
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BadMammaJamma1
King Arthur
2
8
3
0.44
W
Nemesis
Born2bMellow
Nemesis
7
2
24
9.5
W
Hun Batz
Hawk7770
Hun Batz
7
3
22
6
W
Awilix
Inuommaru
Awilix
8
6
22
3.17
W
Amaterasu
Jenavive_Boop
Amaterasu
6
1
28
20
L
Chang'e
LeNoDorei
Chang'e
2
7
5
0.64
W
Sylvanus
MaridoLove
Sylvanus
12
1
20
22
L
3
7
6
0.86
L
3
9
4
0.56
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,616
Damage
79,647
86,139
Taken
91,338
68,002
Mitigated
72,187
11,263
Healing
49,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BadMammaJamma1
King Arthur
17,022
1,470
182
836
21,561
26,423
0
3,936
17,070
0
28,775
W
Nemesis
Born2bMellow
Nemesis
17,180
5,722
4,382
6,406
19,927
15,274
1,971
5,946
13,373
0
26,315
W
Hun Batz
Hawk7770
Hun Batz
18,114
2,185
1,755
3,134
15,733
10,961
1,853
4,898
10,575
924
44,136
W
Awilix
Inuommaru
Awilix
18,986
5,801
1,022
1,613
15,796
8,751
1,704
4,285
11,511
0
29,515
W
Amaterasu
Jenavive_Boop
Amaterasu
11,683
3,345
754
9,114
23,029
25,442
225
6,945
15,268
0
22,796
L
Chang'e
LeNoDorei
Chang'e
8,557
1,932
4,337
2,222
15,110
6,187
0
1,289
13,370
16,191
0
W
Sylvanus
MaridoLove
Sylvanus
13,684
2,700
12,102
9,591
16,853
11,759
1,145
6,392
9,777
20,765
2,375
L
15,628
1,447
120
2,565
20,997
23,437
0
3,068
17,403
19,593
965
L
8,297
3,408
281
144
14,752
6,820
0
2,074
12,341
0
17,239
L
7,112
1,358
380
196
13,719
5,135
0
3,174
10,452
12,670
369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,493
Gold Earned
55,751
98
Minions Killed
137
0
Camps Cleared
0
927,960
Distance Traveled
1,224,927
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,475
652
27
2
0
191,303
0
W
Nemesis
10,917
840
20
2
0
246,374
0
W
Hun Batz
10,967
844
46
4
0
259,453
0
W
Awilix
10,995
846
19
1
0
229,743
0
W
Amaterasu
10,900
838
22
2
0
244,731
0
L
Chang'e
8,382
645
18
1
0
200,681
0
W
Sylvanus
11,972
921
30
2
0
244,626
0
L
Ares
9,985
768
12
1
0
194,634
0
L
Ne Zha
9,420
725
22
2
0
172,232
0
L
He Bo
8,231
633
19
1
0
169,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role