Player Matchup

Nu Wa
Nu Wa
CripilingDebt
Nu Wa
Level 125
God Stats
271W - 199L
1,633 SR
Queue Stats
829W - 782L
1,529 Elo+
Solo
Medusa
Medusa
Crustonthelid
Medusa
Level 154
God Stats
4W - 3L
1,920 SR
Queue Stats
116W - 129L
1,599 Elo+
Solo
Sun Wukong
Sun Wukong
LordCarinn
Sun Wukong
Level 109
God Stats
4W - 6L
1,412 SR
Queue Stats
32W - 40L
1,423 Elo+
Solo
Thor
Thor
MissSadElephant
Thor
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,170 Elo+
Solo
Xing Tian
Xing Tian
alanwinner17
Xing Tian
Level 126
God Stats
9W - 15L
1,382 SR
Queue Stats
335W - 325L
1,491 Elo+
Solo
Team Averages
Level 128
1,570 SR
1,442 Elo+

VS

Team Averages
Level 142
1,579 SR
1,496 Elo+
Nu Wa
Nu Wa
Clairebear92884
Nu Wa
Level 147
God Stats
280W - 243L
1,525 SR
Queue Stats
688W - 733L
1,477 Elo+
Solo
Maman Brigitte
Maman Brigitte
IAMTEA
Maman Brigitte
Level 145
God Stats
7W - 6L
1,486 SR
Queue Stats
131W - 129L
1,503 Elo+
Solo
Zhong Kui
Zhong Kui
kevqb1
Zhong Kui
Level 143
God Stats
173W - 158L
1,443 SR
Queue Stats
690W - 686L
1,429 Elo+
Party 1
Sun Wukong
Sun Wukong
temp-60302117
Sun Wukong
Level 149
God Stats
9W - 3L
1,731 SR
Queue Stats
143W - 134L
1,513 Elo+
Solo
Aphrodite
Aphrodite
xGamesDeanx
Aphrodite
Level 127
God Stats
29W - 12L
1,710 SR
Queue Stats
92W - 81L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 2
9,325
549
8,913
3,890
1,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
4 / 5 / 2
8,081
475
14,190
16,368
7,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
LordCarinn
Sun Wukong
13
1 / 3 / 0
7,931
467
7,734
18,809
18,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 1 / 1
7,484
440
4,723
16,764
7,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Xing Tian
alanwinner17
Xing Tian
13
2 / 1 / 3
8,054
474
6,385
16,034
14,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 1
10,063
592
6,792
4,429
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maman Brigitte
IAMTEA
Maman Brigitte
14
3 / 4 / 2
8,404
494
5,548
14,560
5,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Zhong Kui
kevqb1
Zhong Kui
15
2 / 3 / 2
8,644
508
12,456
16,212
12,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
temp-60302117
Sun Wukong
17
3 / 0 / 1
10,432
614
12,052
14,879
12,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Aphrodite
xGamesDeanx
Aphrodite
14
2 / 2 / 3
9,068
533
9,025
17,439
13,784
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
9
Kills
10
10
Deaths
9
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
1
0
2
2
L
4
5
2
1
W
Maman Brigitte
IAMTEA
Maman Brigitte
3
4
2
1
L
Sun Wukong
LordCarinn
Sun Wukong
1
3
0
0.33
L
1
1
1
1.5
L
Xing Tian
alanwinner17
Xing Tian
2
1
3
3.5
W
Zhong Kui
kevqb1
Zhong Kui
2
3
2
1
W
Sun Wukong
temp-60302117
Sun Wukong
3
0
1
3.5
W
Aphrodite
xGamesDeanx
Aphrodite
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,945
Damage
45,873
71,865
Taken
67,519
48,897
Mitigated
45,147
21,323
Healing
36,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,792
1,248
0
375
4,429
1,294
0
2,401
1,686
97,749
761
L
8,913
875
0
833
3,890
1,081
0
2,834
708
102,060
2,185
L
14,190
5,024
0
3,599
16,368
7,002
0
12,037
4,193
0
74,817
W
Maman Brigitte
IAMTEA
Maman Brigitte
5,548
809
0
6,001
14,560
5,234
11
1,460
12,847
60,084
1,367
L
Sun Wukong
LordCarinn
Sun Wukong
7,734
833
0
5,637
18,809
18,730
0
3,122
15,509
0
64,718
L
4,723
753
0
7,142
16,764
7,413
0
4,272
12,314
0
69,834
L
Xing Tian
alanwinner17
Xing Tian
6,385
440
0
4,112
16,034
14,671
0
10,406
5,450
28,168
1,700
W
Zhong Kui
kevqb1
Zhong Kui
12,456
1,440
0
7,001
16,212
12,713
729
4,132
11,862
73,524
0
W
Sun Wukong
temp-60302117
Sun Wukong
12,052
2,580
0
5,867
14,879
12,122
9
1,743
11,983
0
86,126
W
Aphrodite
xGamesDeanx
Aphrodite
9,025
214
5,975
11,440
17,439
13,784
0
3,746
13,319
44,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,875
Gold Earned
46,611
523
Minions Killed
612
0
Camps Cleared
0
1,571,856
Distance Traveled
1,619,488
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,063
592
207
12
0
252,036
0
L
Nu Wa
9,325
549
177
10
0
304,443
2
L
Medusa
8,081
475
101
6
0
285,150
0
W
Maman Brigitte
8,404
494
97
6
0
383,132
3
L
Sun Wukong
7,931
467
107
6
0
309,585
7
L
Thor
7,484
440
105
6
0
362,594
3
L
Xing Tian
8,054
474
33
2
0
310,084
0
W
Zhong Kui
8,644
508
122
7
0
343,107
0
W
Sun Wukong
10,432
614
132
8
0
297,497
2
W
Aphrodite
9,068
533
54
3
0
343,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role