Player Matchup

Shiva
Shiva
Bronze V
Moon_LitG-YT
Shiva
Bronze V
Level 41
God Stats
2W - 8L
1,153 SR
Queue Stats
40W - 83L
905 MMR
Solo
Anubis
Anubis
Silver I
VanguardGhost
Anubis
Silver I
Level 153
God Stats
236W - 258L
1,497 SR
Queue Stats
347W - 383L
1,076 MMR
Solo
Cupid
Cupid
Bronze II
dudecoolstuff
Cupid
Bronze II
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 29L
919 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 103
1,383 SR
967 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,515 SR
955 MMR
Sun Wukong
Sun Wukong
Silver V
I__AM__RADiO
Sun Wukong
Silver V
Level 83
God Stats
6W - 3L
1,450 SR
Queue Stats
24W - 41L
686 MMR
Party 1
Merlin
Merlin
Silver II
Vald_Bagine_69
Merlin
Silver II
Level 110
God Stats
12W - 15L
1,447 SR
Queue Stats
103W - 113L
1,100 MMR
Party 1
Cernunnos
Cernunnos
Silver II
WRECKINitROBtsn
Cernunnos
Silver II
Level 129
God Stats
8W - 4L
1,647 SR
Queue Stats
106W - 119L
1,079 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
8,991
599
5,376
17,219
20,275
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
1 / 2 / 0
9,698
647
6,356
8,732
5,610
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 0 / 1
9,483
632
10,187
10,828
5,162
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AchillesDiscordiaNe ZhaBacchusAh Puch

VS

Bans
BastetBake KujiraKuzenboGilgameshCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
I__AM__RADiO
Sun Wukong
16
4 / 1 / 2
10,451
697
7,210
14,496
15,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 1 / 5
10,481
699
15,320
8,645
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
WRECKINitROBtsn
Cernunnos
17
2 / 0 / 3
10,830
722
9,383
5,408
2,754
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
2
Kills
6
6
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
I__AM__RADiO
Sun Wukong
4
1
2
5
L
0
4
2
0.25
W
0
1
5
2.5
L
1
2
0
0.5
W
Cernunnos
WRECKINitROBtsn
Cernunnos
2
0
3
3.5
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,919
Damage
31,913
36,779
Taken
28,549
31,047
Mitigated
21,703
8,225
Healing
8,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
I__AM__RADiO
Sun Wukong
7,210
859
0
2,026
14,496
15,328
368
3,637
10,859
0
24,774
L
5,376
805
55
907
17,219
20,275
0
5,880
11,132
191
15,001
W
15,320
288
0
2,824
8,645
3,621
219
2,513
6,132
64,200
739
L
6,356
347
0
2,580
8,732
5,610
0
3,043
5,589
66,559
0
W
Cernunnos
WRECKINitROBtsn
Cernunnos
9,383
3,875
0
3,590
5,408
2,754
2,139
450
4,958
0
60,897
L
10,187
4,115
771
3,912
10,828
5,162
0
5,962
4,789
0
37,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,172
Gold Earned
31,762
195
Minions Killed
222
0
Camps Cleared
0
859,415
Distance Traveled
794,363
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,451
697
39
3
0
277,367
0
L
Shiva
8,991
599
28
2
0
286,052
0
W
Merlin
10,481
699
89
6
0
278,858
0
L
Anubis
9,698
647
109
7
0
264,288
7
W
Cernunnos
10,830
722
94
6
0
238,138
0
L
Cupid
9,483
632
58
4
0
309,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role