Player Matchup

Morgan Le Fay
Morgan Le Fay
DETHgripGIRAFE
Morgan Le Fay
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,417 Elo+
Party 2
Da Ji
Da Ji
Dr34my9345
Da Ji
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,861 Elo+
Solo
Tiamat
Tiamat
IZMO 213
Tiamat
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 94L
1,499 Elo+
Solo
Baba Yaga
Baba Yaga
SxFxlcon
Baba Yaga
Level 127
God Stats
3W - 3L
1,485 SR
Queue Stats
220W - 248L
1,492 Elo+
Solo
Jormungandr
Jormungandr
URNotThatGuy688
Jormungandr
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 2
Team Averages
Level 109
1,497 SR
1,554 Elo+

VS

Team Averages
Level 108
1,622 SR
1,491 Elo+
Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
CAKE LORD
Gilgamesh
Level 117
God Stats
9W - 8L
1,707 SR
Queue Stats
296W - 312L
1,424 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
EliCIutches
Morgan Le Fay
Level 106
God Stats
2W - 1L
1,691 SR
Queue Stats
88W - 100L
1,486 Elo+
Party 1
Merlin
Merlin
TheTarrinator
Merlin
Level 85
God Stats
8W - 2L
1,918 SR
Queue Stats
236W - 251L
1,522 Elo+
Party 1
Odin
Odin
TuKiller61
Odin
Level 101
God Stats
3W - 1L
1,292 SR
Queue Stats
210W - 205L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DETHgripGIRAFE
Morgan Le Fay
14
1 / 4 / 8
7,789
779
11,472
8,771
3,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Da Ji
14
6 / 4 / 2
8,152
815
5,544
9,067
5,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Tiamat
IZMO 213
Tiamat
13
3 / 4 / 4
7,810
781
6,311
8,504
6,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
SxFxlcon
Baba Yaga
13
1 / 3 / 7
7,144
714
7,138
8,551
4,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
URNotThatGuy688
Jormungandr
13
0 / 4 / 7
7,027
703
6,760
12,320
11,051
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
4 / 2 / 8
8,353
835
6,263
14,355
13,280
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
CAKE LORD
Gilgamesh
14
4 / 3 / 12
8,522
852
10,676
15,464
12,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
EliCIutches
Morgan Le Fay
15
2 / 2 / 13
8,236
824
7,287
3,748
1,568
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

17
7 / 1 / 8
9,628
963
15,039
8,667
3,935
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 9
7,931
793
4,930
10,795
9,610
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
69
11
Kills
19
19
Deaths
11
28
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
2
8
4
W
Gilgamesh
CAKE LORD
Gilgamesh
4
3
12
3.33
L
Morgan Le Fay
DETHgripGIRAFE
Morgan Le Fay
1
4
8
1.25
L
Da Ji
6
4
2
1.75
W
Morgan Le Fay
EliCIutches
Morgan Le Fay
2
2
13
4.25
L
Tiamat
IZMO 213
Tiamat
3
4
4
1.25
L
Baba Yaga
SxFxlcon
Baba Yaga
1
3
7
1.5
W
7
1
8
11
W
2
3
9
2.17
L
Jormungandr
URNotThatGuy688
Jormungandr
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,225
Damage
44,195
47,213
Taken
53,029
30,927
Mitigated
40,408
12,419
Healing
20,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,263
1,681
1,288
8,859
14,355
13,280
190
9,090
4,768
0
10,879
W
Gilgamesh
CAKE LORD
Gilgamesh
10,676
2,072
408
3,949
15,464
12,015
96
6,483
8,519
0
16,279
L
Morgan Le Fay
DETHgripGIRAFE
Morgan Le Fay
11,472
155
1,104
1,589
8,771
3,730
40
4,909
3,745
19,862
0
L
Da Ji
5,544
644
19
609
9,067
5,865
0
3,640
5,211
0
7,730
W
Morgan Le Fay
EliCIutches
Morgan Le Fay
7,287
446
295
106
3,748
1,568
126
2,139
1,533
13,886
595
L
Tiamat
IZMO 213
Tiamat
6,311
209
148
2,176
8,504
6,162
0
4,093
4,309
13,196
0
L
Baba Yaga
SxFxlcon
Baba Yaga
7,138
210
500
2,549
8,551
4,119
0
4,053
4,377
16,342
297
W
15,039
1,034
1,211
1,368
8,667
3,935
666
5,705
2,732
34,721
0
W
4,930
387
989
2,137
10,795
9,610
30
6,248
4,258
2,240
6,267
L
Jormungandr
URNotThatGuy688
Jormungandr
6,760
1,348
1,521
2,204
12,320
11,051
0
7,358
4,686
13,778
1,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,922
Gold Earned
42,670
100
Minions Killed
93
0
Camps Cleared
0
936,010
Distance Traveled
1,026,048
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,353
835
13
1
0
206,038
0
W
Gilgamesh
8,522
852
17
2
0
191,121
0
L
Morgan Le Fay
7,789
779
31
3
0
192,346
0
L
Da Ji
8,152
815
7
1
0
190,340
0
W
Morgan Le Fay
8,236
824
15
2
0
203,180
0
L
Tiamat
7,810
781
21
2
0
168,687
0
L
Baba Yaga
7,144
714
17
2
0
198,388
0
W
Merlin
9,628
963
38
4
0
206,304
0
W
Odin
7,931
793
10
1
0
219,405
0
L
Jormungandr
7,027
703
24
2
0
186,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role