Player Matchup

Bacchus
Bacchus
Martian
Bacchus
Level 105
God Stats
4W - 2L
1,777 SR
Queue Stats
80W - 68L
1,570 Elo+
Party 3
Ra
Ra
ThePredatorL
Ra
Level 148
God Stats
11W - 9L
1,569 SR
Queue Stats
39W - 38L
1,519 Elo+
Party 2
Jormungandr
Jormungandr
UliSantoCJS
Jormungandr
Level 150
God Stats
1W - 1L
1,733 SR
Queue Stats
118W - 128L
1,522 Elo+
Party 2
Camazotz
Camazotz
Webetto
Camazotz
Level 149
God Stats
2W - 1L
1,745 SR
Queue Stats
90W - 100L
1,468 Elo+
Party 2
Jing Wei
Jing Wei
WolfClaw
Jing Wei
Level 136
God Stats
1W - 4L
1,506 SR
Queue Stats
106W - 96L
1,557 Elo+
Party 3
Team Averages
Level 138
1,666 SR
1,527 Elo+

VS

Team Averages
Level 124
1,602 SR
1,568 Elo+
Neith
Neith
CrazyHonduran
Neith
Level 84
God Stats
6W - 3L
1,712 SR
Queue Stats
91W - 79L
1,544 Elo+
Solo
Ah Puch
Ah Puch
StonedRN4430
Ah Puch
Level 104
God Stats
2W - 0L
1,781 SR
Queue Stats
43W - 40L
1,564 Elo+
Solo
Athena
Athena
lovesigil
Athena
Level 154
God Stats
1W - 1L
1,286 SR
Queue Stats
15W - 14L
1,562 Elo+
Party 1
Yemoja
Yemoja
mataadc
Yemoja
Level 128
God Stats
1W - 1L
1,225 SR
Queue Stats
88W - 82L
1,655 Elo+
Solo
Awilix
Awilix
usαgi
Awilix
Level 148
God Stats
5W - 1L
2,008 SR
Queue Stats
44W - 50L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Martian
Bacchus
8
0 / 2 / 0
4,854
485
3,312
7,644
6,710
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 2 / 0
5,920
592
3,702
7,214
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
UliSantoCJS
Jormungandr
10
0 / 3 / 2
5,692
569
3,915
8,400
4,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
Webetto
Camazotz
10
2 / 1 / 0
5,526
553
1,330
7,835
2,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jing Wei
WolfClaw
Jing Wei
9
0 / 3 / 0
5,058
506
4,580
7,134
2,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 4
5,510
551
5,849
5,945
2,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ah Puch
StonedRN4430
Ah Puch
11
0 / 1 / 2
5,572
557
4,555
4,091
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
lovesigil
Athena
11
3 / 2 / 0
6,005
601
3,234
7,793
5,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
mataadc
Yemoja
9
1 / 0 / 5
5,736
574
3,380
7,784
3,506
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Awilix
usαgi
Awilix
12
5 / 0 / 3
6,371
637
6,717
7,089
2,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
11
11
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
Bacchus
Martian
Bacchus
0
2
0
0
W
Ah Puch
StonedRN4430
Ah Puch
0
1
2
1
L
1
2
0
0.5
L
Jormungandr
UliSantoCJS
Jormungandr
0
3
2
0.33
L
Camazotz
Webetto
Camazotz
2
1
0
2
L
Jing Wei
WolfClaw
Jing Wei
0
3
0
0
W
Athena
lovesigil
Athena
3
2
0
1.5
W
Yemoja
mataadc
Yemoja
1
0
5
3.5
W
Awilix
usαgi
Awilix
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,839
Damage
23,735
38,227
Taken
32,702
19,250
Mitigated
15,039
14,539
Healing
14,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,849
2,390
0
1,550
5,945
2,086
0
1,122
4,823
0
39,240
L
Bacchus
Martian
Bacchus
3,312
567
0
1,528
7,644
6,710
0
1,777
5,867
16,749
0
W
Ah Puch
StonedRN4430
Ah Puch
4,555
615
0
1,391
4,091
1,583
0
2,385
1,706
40,256
0
L
3,702
59
253
3,361
7,214
2,653
0
3,476
3,232
49,956
1,059
L
Jormungandr
UliSantoCJS
Jormungandr
3,915
1,446
0
2,150
8,400
4,900
12
2,666
5,266
32,566
932
L
Camazotz
Webetto
Camazotz
1,330
325
0
4,465
7,835
2,646
0
535
7,246
0
30,433
L
Jing Wei
WolfClaw
Jing Wei
4,580
3,302
0
2,782
7,134
2,341
0
1,241
5,893
0
39,972
W
Athena
lovesigil
Athena
3,234
956
0
1,710
7,793
5,158
9
3,154
4,139
29,064
1,781
W
Yemoja
mataadc
Yemoja
3,380
1,794
2,404
2,526
7,784
3,506
0
2,056
5,624
12,387
2,801
W
Awilix
usαgi
Awilix
6,717
2,970
0
5,261
7,089
2,706
0
1,151
5,922
0
47,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,050
Gold Earned
29,194
323
Minions Killed
324
0
Camps Cleared
0
1,026,689
Distance Traveled
1,026,057
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,510
551
67
7
0
193,235
2
L
Bacchus
4,854
485
22
2
0
212,082
2
W
Ah Puch
5,572
557
74
7
0
197,038
4
L
Ra
5,920
592
102
10
0
211,752
2
L
Jormungandr
5,692
569
70
7
0
168,226
3
L
Camazotz
5,526
553
63
6
0
236,291
0
L
Jing Wei
5,058
506
66
7
0
198,338
0
W
Athena
6,005
601
75
8
0
187,435
0
W
Yemoja
5,736
574
25
3
0
190,831
0
W
Awilix
6,371
637
83
8
0
257,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role