Player Matchup

Charybdis
Charybdis
MelodyRedox3112
Charybdis
Level 159
God Stats
9W - 15L
1,313 SR
Queue Stats
544W - 558L
1,541 Elo+
Solo
Mulan
Mulan
QuiGinGone
Mulan
Level 143
God Stats
22W - 15L
1,703 SR
Queue Stats
203W - 182L
1,532 Elo+
Solo
Maui
Maui
Sgt_Odd-Ballx
Maui
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
309W - 276L
1,618 Elo+
Solo
Agni
Agni
oTKDo
Agni
Level 125
God Stats
19W - 18L
1,557 SR
Queue Stats
233W - 220L
1,532 Elo+
Solo
Fenrir
Fenrir
xxTANMAN19xx
Fenrir
Level 56
God Stats
10W - 9L
1,444 SR
Queue Stats
93W - 105L
1,398 Elo+
Solo
Team Averages
Level 125
1,503 SR
1,524 Elo+

VS

Team Averages
Level 75
1,617 SR
1,602 Elo+
Horus
Horus
 
Horus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Aheal
Bacchus
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 40L
1,889 Elo+
Solo
Mulan
Mulan
Guthbrandr
Mulan
Level 92
God Stats
2W - 0L
1,770 SR
Queue Stats
61W - 62L
1,531 Elo+
Solo
Vulcan
Vulcan
PhantomAngel56
Vulcan
Level 75
God Stats
2W - 2L
1,813 SR
Queue Stats
143W - 128L
1,547 Elo+
Party 1
Olorun
Olorun
PhantomMochi344
Olorun
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
216W - 206L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MelodyRedox3112
Charybdis
6
0 / 1 / 0
3,525
705
2,271
3,517
954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mulan
7
2 / 0 / 2
4,148
830
2,716
4,360
2,339
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

3
0 / 1 / 0
3,025
605
486
3,308
1,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Agni
oTKDo
Agni
3
0 / 2 / 0
2,747
549
305
1,830
551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
6
2 / 0 / 0
3,457
691
1,496
4,336
1,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
6
0 / 0 / 2
3,604
721
1,438
3,187
1,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
Aheal
Bacchus
6
0 / 1 / 2
3,380
676
2,105
4,805
2,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
5
0 / 3 / 0
3,312
662
1,400
5,147
2,488
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
2 / 0 / 0
4,355
871
1,620
1,290
360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

7
2 / 0 / 0
3,772
754
2,597
1,793
603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
4
Kills
4
4
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
0
2
1
W
Bacchus
Aheal
Bacchus
0
1
2
1
W
Mulan
0
3
0
0
L
Charybdis
MelodyRedox3112
Charybdis
0
1
0
0
W
2
0
0
2
W
2
0
0
2
L
Mulan
2
0
2
3
L
0
1
0
0
L
Agni
oTKDo
Agni
0
2
0
0
L
Fenrir
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,274
Damage
9,160
17,351
Taken
16,222
7,114
Mitigated
7,432
6,190
Healing
6,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
1,438
974
420
1,327
3,187
1,502
0
211
2,976
0
11,105
W
Bacchus
Aheal
Bacchus
2,105
435
0
1,716
4,805
2,479
0
32
4,750
14,952
0
W
Mulan
1,400
168
0
1,379
5,147
2,488
0
0
5,147
0
14,299
L
Charybdis
MelodyRedox3112
Charybdis
2,271
1,040
0
1,526
3,517
954
0
708
2,809
0
24,120
W
1,620
434
0
573
1,290
360
0
168
1,040
23,694
605
W
2,597
1,517
164
651
1,793
603
0
275
1,518
23,104
2,475
L
Mulan
2,716
691
0
2,266
4,360
2,339
0
1,258
3,102
0
20,185
L
486
132
342
510
3,308
1,658
0
1,868
1,440
4,050
0
L
Agni
oTKDo
Agni
305
40
0
322
1,830
551
0
1,423
407
5,113
0
L
Fenrir
1,496
497
0
1,224
4,336
1,612
0
1,044
3,292
0
13,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,902
Gold Earned
18,423
122
Minions Killed
152
0
Camps Cleared
0
409,825
Distance Traveled
495,829
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
3,604
721
12
2
0
96,299
0
W
Bacchus
3,380
676
24
5
0
108,251
0
W
Mulan
3,312
662
27
5
0
97,061
0
L
Charybdis
3,525
705
50
10
0
87,642
1
W
Vulcan
4,355
871
43
9
0
105,402
0
W
Olorun
3,772
754
46
9
0
88,816
0
L
Mulan
4,148
830
37
7
0
100,977
0
L
Maui
3,025
605
5
1
0
69,605
2
L
Agni
2,747
549
7
1
0
52,266
0
L
Fenrir
3,457
691
23
5
0
99,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role