Player Matchup

Agni
Agni
daleisaloser
Agni
Level 25
God Stats
2W - 6L
1,315 SR
Queue Stats
10W - 14L
1,337 Elo+
Party 1
Ymir
Ymir
gasdga
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
shayshotspot
Gilgamesh
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,335 Elo+
Party 1
Team Averages
Level 42
1,438 SR
1,391 Elo+

VS

Team Averages
Level 125
1,585 SR
1,511 Elo+
Ullr
Ullr
OMWTFYB_NOCAP
Ullr
Level 109
God Stats
12W - 8L
1,664 SR
Queue Stats
51W - 37L
1,638 Elo+
Solo
Cthulhu
Cthulhu
Shootup913
Cthulhu
Level 158
God Stats
7W - 4L
1,684 SR
Queue Stats
471W - 456L
1,521 Elo+
Solo
King Arthur
King Arthur
SyrArtorias
King Arthur
Level 109
God Stats
12W - 14L
1,408 SR
Queue Stats
448W - 461L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,730
673
3,256
7,799
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
gasdga
Ymir
10
1 / 3 / 0
6,608
661
5,160
11,344
9,257
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
shayshotspot
Gilgamesh
11
0 / 2 / 0
6,352
635
5,794
12,255
8,835
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 6
7,949
795
9,367
7,019
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Shootup913
Cthulhu
14
5 / 1 / 2
8,414
841
11,259
6,412
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
SyrArtorias
King Arthur
13
1 / 0 / 6
7,630
763
6,576
7,376
6,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
8
8
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
W
Cthulhu
Shootup913
Cthulhu
5
1
2
6
W
King Arthur
SyrArtorias
King Arthur
1
0
6
4
L
0
3
1
0.17
L
Ymir
gasdga
Ymir
1
3
0
0.33
L
Gilgamesh
shayshotspot
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,210
Damage
27,202
31,398
Taken
20,807
20,969
Mitigated
12,955
3,053
Healing
4,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,367
4,631
0
2,653
7,019
3,268
674
2,978
4,014
0
36,277
W
Cthulhu
Shootup913
Cthulhu
11,259
952
491
500
6,412
3,500
0
2,704
3,702
35,383
1,770
W
King Arthur
SyrArtorias
King Arthur
6,576
935
0
375
7,376
6,187
0
2,866
4,491
0
23,887
L
3,256
113
0
752
7,799
2,877
0
3,136
4,589
23,565
0
L
Ymir
gasdga
Ymir
5,160
1,185
0
675
11,344
9,257
0
3,795
7,508
13,288
0
L
Gilgamesh
shayshotspot
Gilgamesh
5,794
1,259
482
1,144
12,255
8,835
0
3,538
8,604
0
14,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,690
Gold Earned
23,993
76
Minions Killed
163
0
Camps Cleared
0
544,970
Distance Traveled
588,756
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,949
795
62
6
0
194,055
0
W
Cthulhu
8,414
841
62
6
0
224,641
0
W
King Arthur
7,630
763
39
4
0
170,060
2
L
Agni
6,730
673
46
5
0
193,559
0
L
Ymir
6,608
661
10
1
0
144,469
0
L
Gilgamesh
6,352
635
20
2
0
206,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role