Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DaBeast0305
Ah Muzen Cab
Level 140
God Stats
11W - 7L
1,797 SR
Queue Stats
406W - 387L
1,493 Elo+
Party 3
Izanami
Izanami
Jaebandit
Izanami
Level 145
God Stats
2W - 1L
1,465 SR
Queue Stats
178W - 160L
1,478 Elo+
Party 2
Kuzenbo
Kuzenbo
Klllyy
Kuzenbo
Level 201
God Stats
9W - 6L
1,606 SR
Queue Stats
446W - 433L
1,450 Elo+
Party 2
Horus
Horus
MichaelRitz149
Horus
Level 83
God Stats
2W - 1L
1,698 SR
Queue Stats
508W - 488L
1,492 Elo+
Party 3
Vulcan
Vulcan
Miggy74
Vulcan
Level 156
God Stats
4W - 4L
1,399 SR
Queue Stats
307W - 305L
1,488 Elo+
Party 2
Team Averages
Level 145
1,593 SR
1,480 Elo+

VS

Team Averages
Level 101
1,416 SR
1,422 Elo+
Horus
Horus
Bubba4207464
Horus
Level 25
God Stats
0W - 2L
1,300 SR
Queue Stats
17W - 39L
1,325 Elo+
Party 1
Set
Set
GrislyStream917
Set
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 39L
1,360 Elo+
Party 1
Hera
Hera
focusedgecko
Hera
Level 121
God Stats
2W - 4L
1,407 SR
Queue Stats
186W - 174L
1,560 Elo+
Solo
Loki
Loki
kec420
Loki
Level 122
God Stats
0W - 3L
1,188 SR
Queue Stats
42W - 56L
1,397 Elo+
Party 1
Hachiman
Hachiman
nartmon1
Hachiman
Level 129
God Stats
3W - 2L
1,683 SR
Queue Stats
151W - 159L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DaBeast0305
Ah Muzen Cab
18
3 / 0 / 9
10,373
798
11,123
4,110
1,949
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Jaebandit
Izanami
14
1 / 3 / 6
8,900
685
9,155
10,202
4,079
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Klllyy
Kuzenbo
18
2 / 1 / 10
11,177
860
11,435
24,066
30,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
1 / 5 / 7
8,540
657
3,577
16,113
12,171
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Vulcan
Miggy74
Vulcan
18
7 / 2 / 6
10,617
817
26,351
9,695
4,794
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 6
8,393
646
2,087
19,131
13,533
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
3 / 3 / 4
8,542
657
9,455
13,276
6,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

17
3 / 3 / 6
9,570
736
24,744
12,291
5,732
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
kec420
Loki
16
3 / 2 / 4
8,621
663
9,545
11,461
5,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
nartmon1
Hachiman
14
1 / 4 / 4
8,020
617
8,581
11,657
4,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
34
14
Kills
10
11
Deaths
14
38
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
2
6
1.5
W
Ah Muzen Cab
DaBeast0305
Ah Muzen Cab
3
0
9
7.5
L
3
3
4
1.67
W
Izanami
Jaebandit
Izanami
1
3
6
1.33
W
Kuzenbo
Klllyy
Kuzenbo
2
1
10
7
W
1
5
7
0.9
W
Vulcan
Miggy74
Vulcan
7
2
6
5
L
3
3
6
2
L
Loki
kec420
Loki
3
2
4
2.5
L
Hachiman
nartmon1
Hachiman
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,641
Damage
54,412
64,186
Taken
67,816
53,258
Mitigated
35,868
28,265
Healing
27,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,087
786
5,441
9,731
19,131
13,533
72
8,713
10,418
0
5,709
W
Ah Muzen Cab
DaBeast0305
Ah Muzen Cab
11,123
2,653
139
85
4,110
1,949
1,221
1,551
2,559
0
36,800
L
9,455
2,737
1,622
1,897
13,276
6,675
0
7,571
5,705
0
19,485
W
Izanami
Jaebandit
Izanami
9,155
5,117
2,056
1,376
10,202
4,079
2,285
3,297
6,905
0
25,214
W
Kuzenbo
Klllyy
Kuzenbo
11,435
4,010
1,852
12,266
24,066
30,265
423
7,472
16,594
17,404
2,845
W
3,577
1,845
3,242
3,903
16,113
12,171
472
7,223
8,890
0
7,000
W
Vulcan
Miggy74
Vulcan
26,351
10,503
1,133
2,213
9,695
4,794
967
4,748
4,947
45,649
0
L
24,744
5,418
1,086
2,028
12,291
5,732
715
6,757
5,534
56,044
1,148
L
Loki
kec420
Loki
9,545
1,191
1,505
1,859
11,461
5,247
0
5,964
5,497
0
27,882
L
Hachiman
nartmon1
Hachiman
8,581
3,380
1,317
1,024
11,657
4,681
660
7,821
3,836
0
20,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,607
Gold Earned
43,146
149
Minions Killed
188
0
Camps Cleared
0
1,308,834
Distance Traveled
1,168,849
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,393
646
7
1
0
235,203
0
W
Ah Muzen Cab
10,373
798
47
4
0
286,595
0
L
Set
8,542
657
36
3
0
258,718
0
W
Izanami
8,900
685
41
3
0
230,276
0
W
Kuzenbo
11,177
860
22
2
0
267,686
0
W
Horus
8,540
657
7
1
0
244,020
0
W
Vulcan
10,617
817
32
2
0
280,257
0
L
Hera
9,570
736
91
7
0
235,578
0
L
Loki
8,621
663
25
2
0
273,668
0
L
Hachiman
8,020
617
29
2
0
165,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role