Player Matchup

Artemis
Artemis
Bronze IV
Jigg4twenny
Artemis
Bronze IV
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,123 MMR
Party 2
Janus
Janus
Silver V
KickinWingzCuz49
Janus
Silver V
Level 90
God Stats
0W - 6L
995 SR
Queue Stats
4W - 13L
1,215 MMR
Party 2
Bastet
Bastet
Gold V
itznoahadon
Bastet
Gold V
Level 67
God Stats
9W - 6L
1,637 SR
Queue Stats
118W - 119L
1,309 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 77
1,377 SR
1,216 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,574 SR
1,256 MMR
Bellona
Bellona
Silver III
ActedHaddock411
Bellona
Silver III
Level 147
God Stats
56W - 82L
1,382 SR
Queue Stats
250W - 307L
919 MMR
Party 1
Arachne
Arachne
Gold V
DaddySharkie
Arachne
Gold V
Level 61
God Stats
13W - 3L
1,781 SR
Queue Stats
13W - 4L
1,616 MMR
Party 1
Vulcan
Vulcan
Gold IV
Run-Dem_Pockets_
Vulcan
Gold IV
Level 165
God Stats
25W - 18L
1,561 SR
Queue Stats
110W - 121L
1,233 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Jigg4twenny
Artemis
15
3 / 4 / 1
10,043
670
8,860
12,044
4,437
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

16
1 / 4 / 4
9,875
658
8,307
10,207
3,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
15
1 / 5 / 4
9,633
642
8,563
17,333
16,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
AchillesAthenaAresMulanSkadi

VS

Bans
KuzenboGebBacchusXing TianChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 9
10,238
683
4,328
15,023
14,273
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Arachne
DaddySharkie
Arachne
18
9 / 3 / 3
12,453
830
13,480
14,601
7,860
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 0 / 8
11,938
796
18,695
5,576
2,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
5
Kills
13
13
Deaths
5
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
2
9
2.75
W
Arachne
DaddySharkie
Arachne
9
3
3
3.5
L
Artemis
Jigg4twenny
Artemis
3
4
1
0.88
L
1
4
4
0.75
W
3
0
8
7
L
Bastet
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,730
Damage
36,503
39,584
Taken
35,200
24,637
Mitigated
24,837
4,985
Healing
12,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,328
750
0
4,154
15,023
14,273
240
4,541
10,482
0
21,423
W
Arachne
DaddySharkie
Arachne
13,480
9,330
0
7,417
14,601
7,860
301
3,343
11,258
0
52,302
L
Artemis
Jigg4twenny
Artemis
8,860
2,866
0
1,031
12,044
4,437
0
7,413
4,171
0
29,862
L
8,307
36
0
2,182
10,207
3,939
0
5,215
4,596
53,320
0
W
18,695
7,711
0
1,074
5,576
2,704
650
444
5,132
75,432
846
L
Bastet
8,563
1,530
0
1,772
17,333
16,261
48
5,031
11,974
0
37,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,551
Gold Earned
34,629
223
Minions Killed
252
0
Camps Cleared
0
809,664
Distance Traveled
929,659
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,238
683
40
3
0
281,412
2
W
Arachne
12,453
830
79
5
0
318,226
0
L
Artemis
10,043
670
65
4
0
234,409
0
L
Janus
9,875
658
104
7
0
284,528
2
W
Vulcan
11,938
796
133
9
0
330,021
0
L
Bastet
9,633
642
54
4
0
290,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role