Player Matchup

Heimdallr
Heimdallr
EnvyusPanda
Heimdallr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,547 Elo+
Party 1
Ix Chel
Ix Chel
LastCrescendo
Ix Chel
Level 144
God Stats
2W - 6L
1,594 SR
Queue Stats
63W - 74L
1,509 Elo+
Party 3
Ne Zha
Ne Zha
ammo1234
Ne Zha
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,185 Elo+
Party 1
Aphrodite
Aphrodite
barnbee
Aphrodite
Level 157
God Stats
34W - 33L
1,536 SR
Queue Stats
566W - 561L
1,501 Elo+
Party 3
Sobek
Sobek
huntyou11
Sobek
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,185 Elo+
Party 1
Team Averages
Level 132
1,526 SR
1,385 Elo+

VS

Team Averages
Level 89
1,395 SR
1,487 Elo+
Bacchus
Bacchus
FartSniffer2345
Bacchus
Level 40
God Stats
2W - 0L
1,437 SR
Queue Stats
92W - 127L
1,514 Elo+
Party 2
Zhong Kui
Zhong Kui
Georgebuscus
Zhong Kui
Level 124
God Stats
6W - 4L
1,567 SR
Queue Stats
37W - 54L
1,476 Elo+
Party 2
Olorun
Olorun
W3-Gatsu
Olorun
Level 147
God Stats
1W - 1L
1,239 SR
Queue Stats
233W - 241L
1,486 Elo+
Solo
Medusa
Medusa
archmommy
Medusa
Level 85
God Stats
30W - 39L
1,534 SR
Queue Stats
75W - 110L
1,501 Elo+
Party 2
Hercules
Hercules
xXClearlyACripXx
Hercules
Level 47
God Stats
2W - 6L
1,196 SR
Queue Stats
60W - 80L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EnvyusPanda
Heimdallr
14
0 / 3 / 2
7,682
768
9,634
9,929
4,310
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ix Chel
15
4 / 5 / 0
8,563
856
8,962
9,928
4,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
ammo1234
Ne Zha
13
0 / 6 / 2
7,032
703
3,006
10,727
5,693
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
barnbee
Aphrodite
13
0 / 5 / 3
7,247
725
8,998
13,804
7,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
huntyou11
Sobek
13
0 / 4 / 3
7,036
704
3,903
12,468
13,503
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 15
8,348
835
7,928
10,965
15,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Georgebuscus
Zhong Kui
16
6 / 1 / 12
9,002
900
14,119
9,493
8,402
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Olorun
W3-Gatsu
Olorun
16
3 / 0 / 12
8,971
897
6,354
4,653
2,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
archmommy
Medusa
17
11 / 0 / 10
10,205
1,021
14,942
8,849
4,071
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 2 / 12
8,344
834
7,409
10,540
10,294
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
84
4
Kills
23
23
Deaths
4
10
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
EnvyusPanda
Heimdallr
0
3
2
0.33
W
2
1
15
9.5
W
Zhong Kui
Georgebuscus
Zhong Kui
6
1
12
12
L
Ix Chel
4
5
0
0.8
W
Olorun
W3-Gatsu
Olorun
3
0
12
9
L
Ne Zha
ammo1234
Ne Zha
0
6
2
0.17
W
Medusa
archmommy
Medusa
11
0
10
16
L
Aphrodite
barnbee
Aphrodite
0
5
3
0.3
L
Sobek
huntyou11
Sobek
0
4
3
0.38
W
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,503
Damage
50,752
56,856
Taken
44,500
35,957
Mitigated
40,987
11,841
Healing
11,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
EnvyusPanda
Heimdallr
9,634
3,928
0
1,529
9,929
4,310
0
6,547
3,382
0
30,661
W
7,928
701
0
1,995
10,965
15,962
0
4,731
6,053
19,755
0
W
Zhong Kui
Georgebuscus
Zhong Kui
14,119
1,732
0
1,540
9,493
8,402
264
4,400
4,963
30,662
0
L
Ix Chel
8,962
519
1,666
1,173
9,928
4,948
66
4,298
5,630
22,095
0
W
Olorun
W3-Gatsu
Olorun
6,354
2,299
1,152
1,685
4,653
2,258
1,528
1,534
3,101
27,888
1,500
L
Ne Zha
ammo1234
Ne Zha
3,006
524
122
502
10,727
5,693
0
5,776
4,951
0
9,962
W
Medusa
archmommy
Medusa
14,942
7,975
0
2,785
8,849
4,071
3,599
4,590
3,991
0
37,434
L
Aphrodite
barnbee
Aphrodite
8,998
1,432
2,495
2,982
13,804
7,503
0
7,938
5,866
22,713
358
L
Sobek
huntyou11
Sobek
3,903
82
412
960
12,468
13,503
0
3,805
8,663
7,262
0
W
7,409
1,605
0
2,250
10,540
10,294
705
5,692
4,564
0
19,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,560
Gold Earned
44,870
154
Minions Killed
216
0
Camps Cleared
0
889,505
Distance Traveled
1,103,521
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,682
768
57
6
0
183,291
0
W
Bacchus
8,348
835
19
2
0
211,948
0
W
Zhong Kui
9,002
900
38
4
0
213,316
0
L
Ix Chel
8,563
856
38
4
0
168,808
0
W
Olorun
8,971
897
56
6
0
199,716
1
L
Ne Zha
7,032
703
14
1
0
165,700
0
W
Medusa
10,205
1,021
62
6
0
270,299
0
L
Aphrodite
7,247
725
32
3
0
178,006
0
L
Sobek
7,036
704
13
1
0
193,700
3
W
Hercules
8,344
834
41
4
0
208,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role