Player Matchup

Janus
Janus
JackTheRipper254
Janus
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 63L
1,471 Elo+
Solo
Terra
Terra
Kenji_Hozuki
Terra
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
375W - 370L
1,534 Elo+
Solo
Danzaburou
Danzaburou
OutpatSteakhaus
Danzaburou
Level 126
God Stats
7W - 6L
1,500 SR
Queue Stats
467W - 512L
1,481 Elo+
Solo
Osiris
Osiris
RandyDaytona400
Osiris
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 89L
1,609 Elo+
Solo
Ymir
Ymir
ReformOrdinary
Ymir
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,630 Elo+
Solo
Team Averages
Level 124
1,500 SR
1,545 Elo+

VS

Team Averages
Level 133
1,570 SR
1,518 Elo+
He Bo
He Bo
 
He Bo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Baddog986
Athena
Level 121
God Stats
2W - 0L
1,710 SR
Queue Stats
42W - 33L
1,567 Elo+
Solo
Ra
Ra
Daniereeeee
Ra
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 62L
1,529 Elo+
Solo
Achilles
Achilles
THXHiccup
Achilles
Level 144
God Stats
3W - 2L
1,427 SR
Queue Stats
447W - 482L
1,481 Elo+
Solo
Odin
Odin
butterycrisps
Odin
Level 143
God Stats
3W - 0L
1,710 SR
Queue Stats
84W - 86L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,924
987
7,972
5,396
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 1 / 2
5,669
945
2,465
7,329
5,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Danzaburou
OutpatSteakhaus
Danzaburou
10
0 / 2 / 1
5,308
885
5,118
6,223
2,636
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 1 / 2
5,476
913
5,900
6,778
6,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 3 / 0
5,697
950
5,096
7,013
5,854
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
3 / 1 / 6
6,849
1,142
3,411
5,185
2,305
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
Baddog986
Athena
11
1 / 1 / 8
6,187
1,031
2,988
7,874
6,459
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 0 / 9
6,318
1,053
7,419
3,571
1,448
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
THXHiccup
Achilles
12
4 / 0 / 5
6,718
1,120
9,237
9,414
9,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 0 / 7
6,690
1,115
7,116
6,479
4,879
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
2
Kills
10
10
Deaths
2
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
1
6
6
W
Athena
Baddog986
Athena
1
1
8
5
W
0
0
9
4.5
L
0
3
1
0.17
L
0
1
2
1
L
Danzaburou
OutpatSteakhaus
Danzaburou
0
2
1
0.25
L
0
1
2
1
L
2
3
0
0.67
W
Achilles
THXHiccup
Achilles
4
0
5
6.5
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,551
Damage
30,171
32,739
Taken
32,523
22,627
Mitigated
24,325
12,932
Healing
18,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
3,411
229
909
624
5,185
2,305
303
2,518
2,219
9,303
375
W
Athena
Baddog986
Athena
2,988
750
589
924
7,874
6,459
258
2,456
4,902
4,716
0
W
7,419
167
6,435
866
3,571
1,448
328
1,718
1,558
20,352
0
L
7,972
229
180
120
5,396
2,262
0
3,394
1,791
17,599
66
L
2,465
632
4,785
3,222
7,329
5,819
0
2,937
3,965
3,287
587
L
Danzaburou
OutpatSteakhaus
Danzaburou
5,118
2,036
393
909
6,223
2,636
0
3,175
2,799
0
11,810
L
5,900
683
868
1,685
6,778
6,056
0
2,302
4,222
0
10,871
L
5,096
889
349
421
7,013
5,854
0
2,678
4,083
5,901
0
W
Achilles
THXHiccup
Achilles
9,237
672
738
2,219
9,414
9,234
217
3,589
5,463
0
11,471
W
7,116
477
3,240
2,376
6,479
4,879
387
3,444
2,469
1,953
11,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,074
Gold Earned
32,762
69
Minions Killed
74
0
Camps Cleared
0
598,383
Distance Traveled
671,513
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,849
1,142
19
3
0
120,839
0
W
Athena
6,187
1,031
3
1
0
111,681
0
W
Ra
6,318
1,053
28
5
0
143,841
0
L
Janus
5,924
987
28
5
0
113,340
0
L
Terra
5,669
945
6
1
0
141,867
0
L
Danzaburou
5,308
885
19
3
0
121,479
0
L
Osiris
5,476
913
9
2
0
143,419
0
L
Ymir
5,697
950
7
1
0
78,278
0
W
Achilles
6,718
1,120
4
1
0
145,263
0
W
Odin
6,690
1,115
20
3
0
149,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role