Player Matchup

Set
Set
I Stu v
Set
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,501 Elo+
Solo
Ra
Ra
Iversby_Strand
Ra
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,378 Elo+
Solo
Shiva
Shiva
JusticEngine
Shiva
Level 40
God Stats
9W - 4L
1,814 SR
Queue Stats
159W - 165L
1,468 Elo+
Solo
Team Averages
Level 90
1,605 SR
1,449 Elo+

VS

Team Averages
Level 133
1,398 SR
1,416 Elo+
Chiron
Chiron
Farruco
Chiron
Level 149
God Stats
10W - 6L
1,500 SR
Queue Stats
203W - 204L
1,301 Elo+
Party 1
Jormungandr
Jormungandr
IvIMoHa
Jormungandr
Level 148
God Stats
1W - 1L
1,263 SR
Queue Stats
191W - 195L
1,301 Elo+
Party 1
Vulcan
Vulcan
baffleforqxo
Vulcan
Level 103
God Stats
2W - 2L
1,431 SR
Queue Stats
20W - 11L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
11
0 / 3 / 1
6,703
609
2,523
8,065
4,001
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 1 / 1
6,730
612
2,933
5,931
2,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 0
6,940
631
7,103
11,196
6,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Farruco
Chiron
14
2 / 0 / 5
8,686
790
4,267
5,763
2,312
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
IvIMoHa
Jormungandr
15
4 / 0 / 3
9,175
834
6,608
7,614
7,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
13
1 / 1 / 6
8,232
748
11,828
5,551
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
7
7
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chiron
Farruco
Chiron
2
0
5
4.5
L
Set
0
3
1
0.17
W
Jormungandr
IvIMoHa
Jormungandr
4
0
3
5.5
L
0
1
1
0.5
L
1
3
0
0.33
W
Vulcan
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,559
Damage
22,703
25,192
Taken
18,928
12,638
Mitigated
11,450
4,700
Healing
5,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Farruco
Chiron
4,267
2,109
200
2,487
5,763
2,312
1,347
565
5,040
0
39,539
L
Set
2,523
819
0
675
8,065
4,001
0
4,900
2,606
0
16,145
W
Jormungandr
IvIMoHa
Jormungandr
6,608
700
0
2,393
7,614
7,004
522
1,552
5,679
30,158
2,369
L
2,933
0
1,272
1,556
5,931
2,025
0
3,372
1,758
27,942
0
L
7,103
435
35
1,162
11,196
6,612
0
7,448
2,837
0
21,919
W
Vulcan
11,828
3,674
0
853
5,551
2,134
649
631
4,540
39,490
834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,373
Gold Earned
26,093
95
Minions Killed
175
0
Camps Cleared
0
633,030
Distance Traveled
656,979
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,686
790
65
6
0
207,338
0
L
Set
6,703
609
26
2
0
216,725
0
W
Jormungandr
9,175
834
44
4
0
225,254
0
L
Ra
6,730
612
39
4
0
214,317
4
L
Shiva
6,940
631
30
3
0
201,988
0
W
Vulcan
8,232
748
66
6
0
224,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role