Player Matchup

Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ForMiya
Athena
Level 144
God Stats
1W - 3L
1,500 SR
Queue Stats
147W - 148L
1,484 Elo+
Solo
Atlas
Atlas
Lumpyyyy
Atlas
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,556 Elo+
Solo
Discordia
Discordia
Staag
Discordia
Level 147
God Stats
2W - 2L
1,540 SR
Queue Stats
122W - 108L
1,604 Elo+
Solo
Apollo
Apollo
phatdoink
Apollo
Level 125
God Stats
2W - 2L
1,557 SR
Queue Stats
303W - 198L
1,638 Elo+
Solo
Team Averages
Level 141
1,519 SR
1,556 Elo+

VS

Team Averages
Level 140
1,634 SR
1,563 Elo+
Jing Wei
Jing Wei
Fulumbo
Jing Wei
Level 157
God Stats
5W - 4L
1,752 SR
Queue Stats
348W - 337L
1,591 Elo+
Solo
Zhong Kui
Zhong Kui
Mythos Jager
Zhong Kui
Level 154
God Stats
1W - 0L
1,564 SR
Queue Stats
103W - 77L
1,575 Elo+
Party 1
Fenrir
Fenrir
RJJ0NES98
Fenrir
Level 129
God Stats
1W - 0L
1,748 SR
Queue Stats
19W - 18L
1,549 Elo+
Party 1
Hou Yi
Hou Yi
Riktator
Hou Yi
Level 139
God Stats
2W - 0L
1,717 SR
Queue Stats
100W - 77L
1,540 Elo+
Party 1
Lancelot
Lancelot
vlonewill
Lancelot
Level 120
God Stats
4W - 10L
1,391 SR
Queue Stats
1,218W - 1,211L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
3 / 3 / 6
8,364
760
5,043
6,724
4,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Athena
ForMiya
Athena
15
3 / 3 / 7
8,822
802
5,893
11,751
16,571
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Lumpyyyy
Atlas
17
7 / 2 / 5
9,344
849
8,957
11,967
17,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Staag
Discordia
13
1 / 3 / 7
7,865
715
9,389
8,006
3,802
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
phatdoink
Apollo
8
0 / 0 / 1
5,973
543
1,833
1,229
422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Fulumbo
Jing Wei
14
0 / 3 / 7
8,717
792
2,974
6,543
2,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Mythos Jager
Zhong Kui
15
2 / 3 / 6
8,839
804
7,897
8,817
7,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
RJJ0NES98
Fenrir
16
5 / 4 / 4
9,549
868
6,234
11,304
10,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
Riktator
Hou Yi
16
3 / 2 / 5
9,437
858
10,921
8,565
4,006
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Lancelot
vlonewill
Lancelot
14
1 / 3 / 5
8,303
755
6,564
8,782
5,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
38
14
Kills
11
11
Deaths
15
26
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
3
6
2
L
Athena
ForMiya
Athena
3
3
7
2.17
W
Jing Wei
Fulumbo
Jing Wei
0
3
7
1.17
L
Atlas
Lumpyyyy
Atlas
7
2
5
4.75
W
Zhong Kui
Mythos Jager
Zhong Kui
2
3
6
1.67
W
Fenrir
RJJ0NES98
Fenrir
5
4
4
1.75
W
Hou Yi
Riktator
Hou Yi
3
2
5
2.75
L
Discordia
Staag
Discordia
1
3
7
1.5
L
Apollo
phatdoink
Apollo
0
0
1
0.5
W
Lancelot
vlonewill
Lancelot
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,115
Damage
34,590
39,677
Taken
44,011
43,041
Mitigated
29,564
11,089
Healing
13,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,043
166
0
340
6,724
4,533
0
1,066
5,658
13,732
0
L
Athena
ForMiya
Athena
5,893
895
2,003
1,938
11,751
16,571
57
3,039
8,712
12,129
14
W
Jing Wei
Fulumbo
Jing Wei
2,974
2,127
0
648
6,543
2,623
1,212
5,414
1,129
0
13,548
L
Atlas
Lumpyyyy
Atlas
8,957
2,104
2,096
2,738
11,967
17,713
0
2,810
9,157
18,490
0
W
Zhong Kui
Mythos Jager
Zhong Kui
7,897
2,086
0
2,289
8,817
7,001
704
5,655
3,162
18,872
2,581
W
Fenrir
RJJ0NES98
Fenrir
6,234
969
1,756
2,720
11,304
10,264
0
7,535
3,769
0
8,425
W
Hou Yi
Riktator
Hou Yi
10,921
4,919
578
2,070
8,565
4,006
1,836
5,893
2,672
0
29,467
L
Discordia
Staag
Discordia
9,389
697
922
802
8,006
3,802
0
251
7,755
22,785
0
L
Apollo
phatdoink
Apollo
1,833
1,417
0
250
1,229
422
0
308
921
0
4,615
W
Lancelot
vlonewill
Lancelot
6,564
657
1,725
1,636
8,782
5,670
0
4,771
4,011
0
12,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,368
Gold Earned
44,845
98
Minions Killed
122
0
Camps Cleared
0
802,146
Distance Traveled
994,699
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,364
760
18
2
0
195,201
0
L
Athena
8,822
802
11
1
0
179,130
0
W
Jing Wei
8,717
792
31
3
0
150,519
0
L
Atlas
9,344
849
13
1
0
217,546
0
W
Zhong Kui
8,839
804
27
2
0
196,143
0
W
Fenrir
9,549
868
9
1
0
224,666
0
W
Hou Yi
9,437
858
37
3
0
202,866
0
L
Discordia
7,865
715
54
5
0
154,392
0
L
Apollo
5,973
543
2
0
0
55,877
0
W
Lancelot
8,303
755
18
2
0
220,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role