Player Matchup

Neith
Neith
DyAmgC63s
Neith
Level 125
God Stats
18W - 13L
1,658 SR
Queue Stats
94W - 84L
1,596 Elo+
Solo
Da Ji
Da Ji
FrizziRizzi2013
Da Ji
Level 103
God Stats
1W - 3L
1,659 SR
Queue Stats
96W - 71L
1,562 Elo+
Party 1
Bacchus
Bacchus
Gorwyk
Bacchus
Level 63
God Stats
2W - 5L
1,383 SR
Queue Stats
30W - 29L
1,541 Elo+
Party 1
Agni
Agni
Hauseman
Agni
Level 119
God Stats
27W - 14L
1,836 SR
Queue Stats
144W - 111L
1,632 Elo+
Solo
Bellona
Bellona
MoreBeks
Bellona
Level 55
God Stats
4W - 7L
1,423 SR
Queue Stats
4W - 12L
1,330 Elo+
Party 1
Team Averages
Level 93
1,592 SR
1,532 Elo+

VS

Team Averages
Level 105
1,490 SR
1,502 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
GodOfGods691
Charybdis
Level 40
God Stats
24W - 20L
1,452 SR
Queue Stats
136W - 144L
1,428 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HYFR Savage
Morgan Le Fay
Level 77
God Stats
4W - 5L
1,427 SR
Queue Stats
58W - 49L
1,531 Elo+
Party 2
Zhong Kui
Zhong Kui
KiwiBrad04
Zhong Kui
Level 128
God Stats
8W - 9L
1,573 SR
Queue Stats
106W - 130L
1,534 Elo+
Party 2
Chaac
Chaac
ibugger98
Chaac
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 73L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DyAmgC63s
Neith
10
0 / 4 / 3
5,945
457
9,399
10,069
3,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 5 / 3
7,237
557
6,414
13,767
5,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Gorwyk
Bacchus
9
0 / 3 / 4
6,221
479
3,808
11,118
11,669
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
14
3 / 3 / 1
7,771
598
4,995
7,543
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
MoreBeks
Bellona
13
2 / 1 / 0
6,768
521
2,829
9,298
8,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
7 / 1 / 4
7,863
605
6,006
8,463
6,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
GodOfGods691
Charybdis
15
2 / 3 / 1
9,130
702
6,707
10,296
5,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
HYFR Savage
Morgan Le Fay
14
4 / 1 / 1
8,391
645
3,887
6,432
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
KiwiBrad04
Zhong Kui
13
1 / 3 / 5
7,507
577
11,266
11,016
7,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chaac
ibugger98
Chaac
12
2 / 1 / 6
7,208
554
4,850
11,114
10,556
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
9
Kills
16
16
Deaths
9
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
7
1
4
9
L
Neith
DyAmgC63s
Neith
0
4
3
0.38
L
4
5
3
1.1
W
Charybdis
GodOfGods691
Charybdis
2
3
1
0.83
L
Bacchus
Gorwyk
Bacchus
0
3
4
0.67
W
Morgan Le Fay
HYFR Savage
Morgan Le Fay
4
1
1
4.5
L
Agni
3
3
1
1.17
W
Zhong Kui
KiwiBrad04
Zhong Kui
1
3
5
1.17
L
Bellona
MoreBeks
Bellona
2
1
0
2
W
Chaac
ibugger98
Chaac
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,445
Damage
32,716
51,795
Taken
47,321
32,354
Mitigated
33,090
12,454
Healing
13,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
6,006
1,028
0
750
8,463
6,087
0
229
8,234
47,355
834
L
Neith
DyAmgC63s
Neith
9,399
2,822
0
1,608
10,069
3,745
0
6,294
3,577
0
51,086
L
6,414
1,554
0
4,492
13,767
5,798
0
3,873
9,729
0
44,507
W
Charybdis
GodOfGods691
Charybdis
6,707
2,918
0
4,200
10,296
5,815
410
503
9,793
0
76,018
L
Bacchus
Gorwyk
Bacchus
3,808
511
0
2,181
11,118
11,669
0
5,342
5,730
14,068
0
W
Morgan Le Fay
HYFR Savage
Morgan Le Fay
3,887
346
0
1,263
6,432
2,642
0
2,187
4,245
61,691
2,938
L
Agni
4,995
149
0
460
7,543
2,928
0
4,038
3,379
59,478
822
W
Zhong Kui
KiwiBrad04
Zhong Kui
11,266
3,666
0
3,226
11,016
7,990
0
3,307
7,709
51,969
13,463
L
Bellona
MoreBeks
Bellona
2,829
678
0
3,713
9,298
8,214
0
0
9,298
0
32,110
W
Chaac
ibugger98
Chaac
4,850
1,069
309
4,089
11,114
10,556
0
3,155
7,959
0
23,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,942
Gold Earned
40,099
345
Minions Killed
434
0
Camps Cleared
0
1,295,253
Distance Traveled
1,223,331
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,863
605
62
5
0
286,978
0
L
Neith
5,945
457
94
7
0
237,951
0
L
Da Ji
7,237
557
69
5
0
287,504
4
W
Charybdis
9,130
702
136
10
0
190,954
1
L
Bacchus
6,221
479
9
1
0
263,974
1
W
Morgan Le Fay
8,391
645
99
8
0
242,771
2
L
Agni
7,771
598
121
9
0
277,166
3
W
Zhong Kui
7,507
577
103
8
0
241,016
2
L
Bellona
6,768
521
52
4
0
228,658
3
W
Chaac
7,208
554
34
3
0
261,612
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role