Player Matchup

Baron Samedi
Baron Samedi
BreezeeWay
Baron Samedi
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 4L
1,546 Elo+
Party 1
Fenrir
Fenrir
Gabofe
Fenrir
Level 84
God Stats
95W - 85L
1,482 SR
Queue Stats
137W - 128L
1,484 Elo+
Solo
Odin
Odin
Halstedd
Odin
Level 124
God Stats
5W - 2L
1,727 SR
Queue Stats
23W - 17L
1,475 Elo+
Party 1
Rama
Rama
NarcoticRabit
Rama
Level 104
God Stats
14W - 16L
1,596 SR
Queue Stats
239W - 242L
1,474 Elo+
Solo
Fafnir
Fafnir
light2145455
Fafnir
Level 99
God Stats
3W - 2L
1,849 SR
Queue Stats
4W - 6L
1,570 Elo+
Solo
Team Averages
Level 97
1,631 SR
1,510 Elo+

VS

Team Averages
Level 102
1,602 SR
1,447 Elo+
Medusa
Medusa
Litlbate
Medusa
Level 121
God Stats
15W - 8L
1,594 SR
Queue Stats
655W - 584L
1,505 Elo+
Solo
Scylla
Scylla
ManOWar2Red
Scylla
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 15L
1,382 Elo+
Party 2
Sylvanus
Sylvanus
TheOneToFear4
Sylvanus
Level 120
God Stats
54W - 46L
1,587 SR
Queue Stats
88W - 80L
1,527 Elo+
Solo
Ares
Ares
p1tcho0
Ares
Level 55
God Stats
3W - 1L
1,829 SR
Queue Stats
7W - 15L
1,382 Elo+
Party 2
Loki
Loki
trumpmoney417
Loki
Level 68
God Stats
7W - 5L
1,500 SR
Queue Stats
378W - 394L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BreezeeWay
Baron Samedi
10
0 / 2 / 0
5,706
519
1,243
4,166
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Gabofe
Fenrir
10
2 / 1 / 1
5,419
493
4,427
9,165
4,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
10
0 / 0 / 0
5,780
525
1,038
9,707
5,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
2 / 2 / 1
5,610
510
5,738
7,938
2,654
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
8
0 / 2 / 3
4,974
452
3,592
7,255
7,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Litlbate
Medusa
9
0 / 2 / 4
5,657
514
7,658
7,522
2,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Scylla
12
5 / 1 / 0
7,332
667
3,250
4,748
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
TheOneToFear4
Sylvanus
13
0 / 0 / 0
7,609
692
6,855
4,077
2,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
p1tcho0
Ares
9
1 / 1 / 2
5,373
488
3,154
9,284
8,200
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
1 / 0 / 2
6,357
578
4,017
8,584
3,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
4
Kills
7
7
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BreezeeWay
Baron Samedi
0
2
0
0
L
Fenrir
Gabofe
Fenrir
2
1
1
2.5
L
Odin
0
0
0
0
W
Medusa
Litlbate
Medusa
0
2
4
1
W
Scylla
5
1
0
5
L
2
2
1
1.25
W
Sylvanus
TheOneToFear4
Sylvanus
0
0
0
0
L
Fafnir
0
2
3
0.75
W
Ares
p1tcho0
Ares
1
1
2
2
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,038
Damage
24,934
38,231
Taken
34,215
22,450
Mitigated
18,495
9,852
Healing
13,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BreezeeWay
Baron Samedi
1,243
193
0
320
4,166
2,168
0
1,842
2,324
35,354
895
L
Fenrir
Gabofe
Fenrir
4,427
917
0
2,187
9,165
4,458
0
1,013
8,152
0
40,264
L
Odin
1,038
81
0
2,488
9,707
5,634
0
6,168
3,539
0
39,097
W
Medusa
Litlbate
Medusa
7,658
2,512
0
1,965
7,522
2,778
791
1,123
6,399
0
38,145
W
Scylla
3,250
284
0
768
4,748
1,488
631
1,057
3,691
41,339
0
L
5,738
4,966
0
3,232
7,938
2,654
0
1,563
6,375
0
37,814
W
Sylvanus
TheOneToFear4
Sylvanus
6,855
2,547
0
2,854
4,077
2,785
0
0
4,077
51,405
15,800
L
Fafnir
3,592
1,356
123
1,502
7,255
7,536
0
1,986
5,269
15,634
0
W
Ares
p1tcho0
Ares
3,154
999
0
1,697
9,284
8,200
357
1,762
7,522
11,562
0
W
4,017
1,287
0
6,182
8,584
3,244
602
855
7,729
0
45,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,489
Gold Earned
32,328
303
Minions Killed
347
0
Camps Cleared
0
1,023,295
Distance Traveled
1,117,316
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,706
519
67
6
0
188,043
0
L
Fenrir
5,419
493
50
5
0
250,159
1
L
Odin
5,780
525
94
9
0
217,688
0
W
Medusa
5,657
514
62
6
0
230,854
0
W
Scylla
7,332
667
76
7
0
217,816
4
L
Rama
5,610
510
79
7
0
186,173
0
W
Sylvanus
7,609
692
112
10
0
158,650
0
L
Fafnir
4,974
452
13
1
0
181,232
0
W
Ares
5,373
488
14
1
0
215,771
1
W
Loki
6,357
578
83
8
0
294,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role