Player Matchup

Chang'e
Chang'e
MagicJad
Chang'e
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 145L
1,578 Elo+
Party 2
Baba Yaga
Baba Yaga
SKEWEEEEE
Baba Yaga
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 83L
1,329 Elo+
Solo
Ravana
Ravana
Wafflepig19
Ravana
Level 120
God Stats
1W - 1L
1,286 SR
Queue Stats
134W - 137L
1,518 Elo+
Solo
Zhong Kui
Zhong Kui
crickety
Zhong Kui
Level 139
God Stats
3W - 1L
1,688 SR
Queue Stats
327W - 196L
1,639 Elo+
Party 2
Freya
Freya
jary2305
Freya
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 39L
1,467 Elo+
Solo
Team Averages
Level 116
1,495 SR
1,506 Elo+

VS

Team Averages
Level 115
1,459 SR
1,436 Elo+
Kali
Kali
Biage
Kali
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,268 Elo+
Solo
Apollo
Apollo
DeathMakerKills
Apollo
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 134L
1,422 Elo+
Party 1
Sylvanus
Sylvanus
Qc elvis Qc
Sylvanus
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 138L
1,453 Elo+
Solo
Pele
Pele
digestedpenguin
Pele
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 81L
1,581 Elo+
Solo
Jing Wei
Jing Wei
zapperkills
Jing Wei
Level 87
God Stats
0W - 2L
1,294 SR
Queue Stats
64W - 74L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MagicJad
Chang'e
18
4 / 3 / 18
10,610
816
10,460
15,175
7,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
SKEWEEEEE
Baba Yaga
18
2 / 1 / 23
10,552
812
16,350
10,676
6,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
17
6 / 2 / 18
11,004
846
11,816
13,826
25,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
crickety
Zhong Kui
18
4 / 3 / 20
10,836
834
19,665
20,633
30,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Freya
jary2305
Freya
18
11 / 3 / 7
11,646
896
14,974
14,625
8,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Biage
Kali
15
1 / 6 / 11
9,791
753
9,570
16,658
13,065
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

19
6 / 4 / 5
10,798
831
15,162
15,177
7,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sylvanus
Qc elvis Qc
Sylvanus
13
0 / 7 / 7
8,099
623
6,354
19,862
14,880
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
5 / 7 / 4
10,161
782
16,693
16,871
7,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
zapperkills
Jing Wei
14
0 / 3 / 6
8,696
669
6,842
10,109
4,561
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
45
27
Kills
12
12
Deaths
27
86
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Kali
Biage
Kali
1
6
11
1.08
L
6
4
5
2.13
W
Chang'e
MagicJad
Chang'e
4
3
18
4.33
L
Sylvanus
Qc elvis Qc
Sylvanus
0
7
7
0.5
W
Baba Yaga
SKEWEEEEE
Baba Yaga
2
1
23
13.5
W
Ravana
6
2
18
7.5
W
Zhong Kui
crickety
Zhong Kui
4
3
20
4.67
L
5
7
4
1
W
Freya
jary2305
Freya
11
3
7
4.83
L
Jing Wei
zapperkills
Jing Wei
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,265
Damage
54,621
74,935
Taken
78,677
78,510
Mitigated
48,303
42,103
Healing
23,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Biage
Kali
9,570
2,058
399
3,002
16,658
13,065
0
12,226
3,960
0
16,011
L
15,162
7,946
1,031
2,518
15,177
7,840
1,441
12,351
2,634
0
38,655
W
Chang'e
MagicJad
Chang'e
10,460
1,170
16,964
7,848
15,175
7,995
1,329
1,805
13,370
23,581
0
L
Sylvanus
Qc elvis Qc
Sylvanus
6,354
945
8,219
4,151
19,862
14,880
0
16,801
2,866
10,861
0
W
Baba Yaga
SKEWEEEEE
Baba Yaga
16,350
1,107
1,180
2,451
10,676
6,177
2,171
445
10,231
32,676
0
W
Ravana
11,816
1,081
973
3,325
13,826
25,220
839
812
13,014
2,862
22,518
W
Zhong Kui
crickety
Zhong Kui
19,665
4,050
1,055
4,667
20,633
30,803
2,843
2,193
18,440
31,267
1,651
L
16,693
2,550
0
2,415
16,871
7,957
627
13,139
3,577
0
29,061
W
Freya
jary2305
Freya
14,974
4,820
485
3,155
14,625
8,315
1,366
1,099
13,526
35,674
678
L
Jing Wei
zapperkills
Jing Wei
6,842
5,638
570
974
10,109
4,561
565
8,804
1,192
0
18,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,648
Gold Earned
47,545
183
Minions Killed
129
0
Camps Cleared
0
1,188,170
Distance Traveled
1,060,030
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,791
753
10
1
0
245,721
0
L
Apollo
10,798
831
65
5
0
226,667
0
W
Chang'e
10,610
816
29
2
0
249,317
0
L
Sylvanus
8,099
623
3
0
0
160,368
0
W
Baba Yaga
10,552
812
32
2
0
229,933
0
W
Ravana
11,004
846
33
3
0
266,989
0
W
Zhong Kui
10,836
834
47
4
0
234,828
0
L
Pele
10,161
782
20
2
0
204,239
0
W
Freya
11,646
896
42
3
0
207,103
0
L
Jing Wei
8,696
669
31
2
0
223,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role