Player Matchup

Xing Tian
Xing Tian
NWLT Zero
Xing Tian
Level 138
God Stats
21W - 9L
1,824 SR
Queue Stats
446W - 394L
1,537 Elo+
Solo
Shiva
Shiva
TardyToast
Shiva
Level 156
God Stats
2W - 4L
1,503 SR
Queue Stats
115W - 97L
1,611 Elo+
Solo
Da Ji
Da Ji
Voidace201
Da Ji
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 100L
1,564 Elo+
Solo
Ishtar
Ishtar
bluefiveone
Ishtar
Level 148
God Stats
190W - 177L
1,554 SR
Queue Stats
546W - 564L
1,478 Elo+
Solo
Tiamat
Tiamat
born_again35
Tiamat
Level 124
God Stats
0W - 2L
1,300 SR
Queue Stats
87W - 80L
1,542 Elo+
Solo
Team Averages
Level 141
1,536 SR
1,546 Elo+

VS

Team Averages
Level 109
1,533 SR
1,597 Elo+
Sobek
Sobek
Meaning Pond69
Sobek
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 50L
1,654 Elo+
Party 1
Vamana
Vamana
Rematch
Vamana
Level 155
God Stats
5W - 2L
1,725 SR
Queue Stats
40W - 38L
1,581 Elo+
Party 2
Hachiman
Hachiman
Rematch2
Hachiman
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 42L
1,574 Elo+
Party 2
Ra
Ra
iinfiniitii
Ra
Level 118
God Stats
8W - 11L
1,439 SR
Queue Stats
398W - 386L
1,564 Elo+
Solo
Fenrir
Fenrir
rainbeeew
Fenrir
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
53W - 48L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
NWLT Zero
Xing Tian
9
0 / 2 / 0
5,605
510
2,825
10,085
7,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
11
1 / 3 / 0
6,602
600
6,158
11,483
7,517
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
9
0 / 3 / 1
5,255
478
3,575
11,747
4,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
11
0 / 2 / 0
5,930
539
6,802
7,298
2,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
10
0 / 3 / 0
6,013
547
4,643
7,250
3,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 7
6,746
613
4,399
10,995
7,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
Rematch
Vamana
14
4 / 0 / 0
7,421
675
8,844
9,102
8,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
Rematch2
Hachiman
12
2 / 0 / 2
6,802
618
5,928
7,399
2,836
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 0 / 3
6,813
619
4,826
5,160
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
rainbeeew
Fenrir
11
3 / 1 / 5
6,151
559
5,391
9,460
4,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
12
13
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
Xing Tian
NWLT Zero
Xing Tian
0
2
0
0
W
Vamana
Rematch
Vamana
4
0
0
4
W
Hachiman
Rematch2
Hachiman
2
0
2
3
L
Shiva
1
3
0
0.33
L
Da Ji
0
3
1
0.17
L
Ishtar
0
2
0
0
L
Tiamat
0
3
0
0
W
1
0
3
2.5
W
Fenrir
rainbeeew
Fenrir
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,003
Damage
29,388
47,863
Taken
42,116
25,820
Mitigated
25,940
14,123
Healing
14,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,399
545
1,595
4,211
10,995
7,740
29
3,036
7,567
13,720
0
L
Xing Tian
NWLT Zero
Xing Tian
2,825
146
0
1,488
10,085
7,801
0
2,610
7,275
17,679
812
W
Vamana
Rematch
Vamana
8,844
4,238
0
2,388
9,102
8,660
0
0
9,102
0
59,693
W
Hachiman
Rematch2
Hachiman
5,928
3,779
0
2,768
7,399
2,836
424
573
6,826
0
50,998
L
Shiva
6,158
1,279
0
3,126
11,483
7,517
0
0
10,674
0
51,974
L
Da Ji
3,575
587
0
4,454
11,747
4,299
0
1,404
10,142
0
36,987
L
Ishtar
6,802
3,926
0
2,523
7,298
2,873
0
708
6,590
0
51,649
L
Tiamat
4,643
117
0
2,532
7,250
3,330
0
3,738
3,101
36,411
2,111
W
4,826
294
1,117
1,287
5,160
2,157
0
1,895
2,899
54,081
0
W
Fenrir
rainbeeew
Fenrir
5,391
1,061
0
1,270
9,460
4,547
268
520
8,900
0
43,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,405
Gold Earned
33,933
371
Minions Killed
394
0
Camps Cleared
0
1,105,781
Distance Traveled
1,233,997
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,746
613
15
1
0
271,468
7
L
Xing Tian
5,605
510
15
1
0
234,125
6
W
Vamana
7,421
675
114
10
0
232,203
1
W
Hachiman
6,802
618
95
9
0
224,695
2
L
Shiva
6,602
600
92
8
0
215,443
3
L
Da Ji
5,255
478
62
6
0
245,221
2
L
Ishtar
5,930
539
104
9
0
205,733
1
L
Tiamat
6,013
547
98
9
0
205,259
0
W
Ra
6,813
619
114
10
0
239,567
0
W
Fenrir
6,151
559
56
5
0
266,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role